Union of Meizirn

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The Union of Meizirn is a trade and mutual defense alliance established in the late 450s. Non-aligned, and preferring to exploit its strategic location, the Union attracts a good deal of trade. The central government is weak and ineffectual, and local planetary authorities are susceptible to corruption and bribery by smugglers and pirates. Quarantine regulations are barely observed here, despite the threat of Regency or Corellian sanction. The Union is at one end of the Gold Road of Regency trade connections that lead back to the "Rand", Five Sisters and Plankwell Subsectors. Consequently, as long as this trade continues to fill the Union's coffers, and benefit the Regency, no incentive exists to clean up local government.

Astronavigational Codes[edit]

No information yet available.

Description (Specifications)[edit]

No information yet available.

Goals[edit]

No information yet available.

Symbols[edit]

No information yet available.

History & Background (Dossier)[edit]

No information yet available.

Demographics: 1116[edit]

Significant populations of the following sophont races reside within this polity:

Major Historical Events Timeline: 1116[edit]

These are some of the more important historical events that have affected this polity:

  • No information yet available.

History-Era: Mileu 1100[edit]

No information yet available.

Government & Politics (Leadership)[edit]

No information yet available.

Interstellar Relations[edit]

No information yet available.

Internal Politics[edit]

No information yet available.

Government Structure[edit]

No information yet available.

1. Executive Branch[edit]

No information yet available.

2. Legislative Branch[edit]

No information yet available.

3. Judicial Branch[edit]

No information yet available.

Technology & Trade (Economy)[edit]

No information yet available.

Interstellar Commerce[edit]

The following businesses operate out of or in this polity:

  • No information yet available.

Research & Technology[edit]

No information yet available.

Military & Intelligence (Force Projection)[edit]

No information yet available.

Ground Forces[edit]

No information yet available.

Naval Forces[edit]

No information yet available.

Special Forces[edit]

No information yet available.

Paramilitary Forces[edit]

No information yet available.

Intelligence Agencies[edit]

No information yet available.

Worlds & Sectors (Astrography)[edit]

This polity is primarily located in the following areas:

  • No information yet available.

World Listing: 1116[edit]

The following systems and worlds can be found within this polity:

1 of 1 World articles in Union of Meizirn
Meizirn  •  
startbacknext(1 listed)

Astrographic Features & Trade Routes: 1116[edit]

The following astrographic features and trade routes can be found within this polity:

Greater Mains (Blue & Cyan Lines: 51+ destinations)[edit]

  • No information yet available.

Lesser Mains (Green & Yellow Lines: 11-50 destinations)[edit]

  • No information yet available.

Micro Mains (Red & Pink Lines: 0-10 destinations)[edit]

  • No information yet available.

Rifts, Voids & Jump Bridges[edit]

  • No information yet available.

Traces & Clusters[edit]

  • No information yet available.

Other Astrographic Features[edit]

  • No information yet available.

References & Background (Sources)[edit]

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