Zed (world)
Zed/Ibaru (Zarushagar 0109) | |||||||||||||||||||||||||
Classic Era (1116) | B431721-A
| ||||||||||||||||||||||||
See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | G0 III | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 4 |
Zed is a poor, non-agricultural world.
- It is unable to produce quality foodstuffs and must import them.
- Life is trying on a world like this and inhabitants are constantly working towards developing a reliable source of food production.
- It is a member of the Third Imperium in the Ibaru Subsector of Zarushagar Sector in the Domain of Ilelish.
- It is a chilly tundra world, with a climate of low temperatures.
- This world has a nearby Imperial Naval Base, capable of handling warships.
- It also contains an Imperial Scout Base, capable of handling IISS starships and personnel.
- Approximately 5% of the population consists of Suerrat.
Description (Astrography & Planetology)[edit]
Zed has a solitary primary star.
- It is a turbulent yellow giant.
Monostellar System[edit]
Zed Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Zed G0 III
Primary Giant 2.5 5400 - 6100 50 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.06607 0.5865 5.62 - 9.16 6.607 66.07 Orbit # * 2 6 6 10 Remarks None
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x3 secondary rocky worlds.
- x4 gas giants.
Mainworld Data[edit]
Zed orbits towards the outer edge of the star's habitable zone, beyond the star's huge Jump Shadow.
Mainworld Size (S)[edit]
Zed is a Meso World between 5,600km and 7,200km in diameter. The world has low gravity between 0.32G and 0.46G. The horizon will appear about 3.6km away.
Mainworld Atmosphere (A)[edit]
Zed has a pressure of 0.10 to 0.42 atmospheres. The very thin pressures require a respirator or Oxygen Mask. TL–5 or more advanced survival gear is required to settle this world.
- It experiences relatively low temperatures.
Mainworld Hydrosphere (H)[edit]
Zed has 05-15% of its surface covered by liquid water or ice. Wilderness refueling will be difficult. Water for the inhabitants needs to be imported and extensively recycled. These worlds are Hell Worlds or Poor Worlds depending on their atmosphere.
- The world's small seas are fringed with ice.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
(Blank map, predominantly dry world.)
Native Lifeforms[edit]
The world has primitive native life occupying a few ecological niches.
- Native lifeforms are cryophilic - they thrive in low temperatures.
History & Background (Dossier)[edit]
Llelish Interstellar, the leading media corporation within Ilelish Sector, maintains facilities and offices on the world.
World Starport (St)[edit]
Zed has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
- The world is host to a Scout Base.
- The world is host to a Naval Base.
World Population (P)[edit]
Zed has a population of 10,000,000 sophonts (tens of millions).
- Around 500,000 Suerrat (making up less than 5% of the population) reside on the world.
Languages[edit]
The following languages are most typically heard:
- Anglic: one of the two official languages of the Imperium.
- Na'ans: the most widely spoken Suerrat language.
- Vilani: one of the two official languages of the Imperium.
- Yaudal, a commonly spoken Suerrat language.
Urbanization[edit]
Suerrat cities are very crowded. Suerrat populations are at a density where other species find the mental health of the inhabitants deteriorates; by contrast, Suerrat thrive in these conditions.
- Suerrat like natural surroundings and will incorporate vegetation and even small animals into their urban areas, wherever possible.
World Technology Level (T)[edit]
Zed possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land & Water: Grav belts and maturing gravcraft.
- Air: Greatly improved hybrid grav-aircraft.
- Space: Improved interplanetary spacecraft (System Craft).
- FTL: Jump Drive-1.
World Government (G)[edit]
Zed is governed by a Participatory Democracy where eligible voters determine laws and policy. What determines an eligible voter varies. There may be smaller councils or regional bodies to write the policies voted on. Leadership of the government and all members of the bureaucracy are determined by voting population.
World Law (L)[edit]
Zed has a low law level. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate. Body pistols, explosives, and poison gas are typically regulated or prohibited.
Imperial High (Landed) Nobility[edit]
Zed, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.
Trade Data[edit]
- Importance: 3 (ordinary)
World Economy[edit]
- Resources: D (very abundant)
- Labor: 6 (millions)
- Infrastructure: C (very extensive)
- Efficiency: -1 (average)
World Culture[edit]
- Heterogenity: 3 (monolithic)
- Acceptance: A (very friendly)
- Strangeness: 1 (very typical)
- Symbols: 6 (somewhat concrete)
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- ca -250,000: the Suerrat are transplanted to Ilelish by the Ancients.
- -9235: the Vilani discover jump drive technology. Over many centuries, pioneers and settlers gradually spread out from Vland, their homeworld.
- prior to -8100: a Suerrat pre-Jump multi-world civilization flourishes, centered on Ilelish.
- circa -8100: The Vilani make contact with the Suerrat and sell them jump technology.
- prior to -5400: the Suerrat have established a multi-world polity using jump drives. It would become one of the first targets of the Vilani Consolidation Wars.
- -4045 to -2204: the Ziru Sirka controls the world.
- -2404 to -2215: the Interstellar Wars.
- -2204 to -1776: the Rule of Man administers the worlds of the region.
- -1776 to 0: the Long Night. There is widespread regression within the sector and some worlds become barren.
- The Year 0: the Third Imperium is founded.
- 76: Ilelish Pacification Campaign.
- 300-420: the First Survey charts the system.
- 418-435: the Ilelish Revolt.
- 604-622: the Civil War.
- 624: the Express Boat Network is established.
- 995-1065: the Second Survey charts the system.
- 1065: the Second Survey is published.
References & Contributors (Sources)[edit]
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Joe Fugate, Gary L. Thomas. Referee's Gaming Kit (Digest Group Publications, 1989), TBD.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), TBD. (dot map provided)
- Gary L. Thomas. The Travellers' Digest 21 (Digest Group Publications, 1990), TBD.
- Loren Wiseman. Challenge 75 (Game Designers Workshop, 1994), TBD.
- Martin Dougherty. Bearers of the Flame (Avenger Enterprises, 2006), TBD.
- EXTERNAL LINK: The Zhodani Base
- Traveller Wiki Editorial Team
- Author & Contributor: Martin J. Dougherty
- Author & Contributor: IISS Junior Administrator and Master Astrographer Ensign Phillips
- Author & Contributor: Greg Videll of the HIWG
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com