Wanderer

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Wanderer
Imperial-Sunburst-Green-wiki.png
Base Information
Classification
Status Minor Race
Locomotion Walker
Terrain
Body Form
Confluence Non-humanoid
Bio-Identenoid Insectoid
Size
Weight
Culture
Languages Anglic
Social Structure
Technological Epoch TL:10-12
Psionic potential Standard
Origin World
Homeworld location Unknown world
UWP
Starport Error in Starport Decode
Size Error in Size Decode
Atmosphere Error in Atmosphere Decode
Hydrographics Error in Hydrographics Decode
Population Error in Population Decode
Government Error in Government Decode
Law Error in Law Decode
Tech Level Error in Tech Decode
Primary Star
Atmosphere
Off-world presence Yes
Zoetic individuals Yes
Source
Reference Gateway to Destiny 37-38.
Canon Yes
Also see

The Wanderers or Wandering People are a technologically sophisticated Minor Non-Human Race with a non-humanoid appearance.

They are known for their sublight Worldships, which are active in Gateway Sector and its surrounds.

Description (Specifications)[edit]

Wanderers seem very alien to humans. Their insectoid origins are obvious, and the way their bodies are constructed results in a way of moving that constantly surprises and unnerves human observers.

Juvenile Wanderers have wings; in the vast majority of cases these wings drop off when the Wanderer reaches maturity at age 10.

Languages[edit]

Their language is rather difficult to translate. As a result most Wanderers that interact with humans adopt a common human name like Bob, Alice or Eneri rather than attempting to translate their own.

History & Background (Dossier)[edit]

The Wanderers entered (actually reentered, see below) the Gateway region around year 320, after crossing the Lesser Rift in their Worldships. These Worldships are gigantic non-jump-capable vessels, each home to a large (the actual size is unknown) community of Wanderers. From the Worldships, Jump-capable vessels range across the region, trading and visiting various worlds. The Wanderers have set up a number of small enclaves on worlds in Ley and Gateway, from which they conduct trade. Humans are very rarely invited into these enclaves.

Wanderer technology seems to be equivalent to the Imperial TL–12, though few devices have been examined by experts, and the Wanderer way of doing things is very different to the approach used by humans and most other sentients.

Wanderers are peaceable people who will fight in self-defense but more normally respond to threats with negotiation and/or a withdrawal. When they do fight, their warriors are ferocious, and not deterred by casualties.

The native name of the Wandering People isn't known, as they don't usually discuss their society or religion with outsiders. They are commonly known simply as Wanderers.

True History[edit]

The origins of the Wandering People are unknown to other races, and some suspect (incorrectly) that they are from outside Charted Space or else speculate (also incorrectly) that they are a Major Race. In fact, the Wanderers are remnants of a people destroyed in a Ziru Sirka debacle, their jump drives of Vilani origin (and in turn the "missing link" in Luriani acquisition of the drive).

They were originally native to Lirguu.

See also: Zulii Aana Korameshh.

Astrography[edit]

This race is primarily located in the following areas:
Charted Space:

World Listing: 1105[edit]

Significant communities of this race are known to dwell within the following systems and worlds:

No world articles for Wanderer


References & Contributors (Sources)[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.