Terruerr Subsector

From Traveller Wiki - Science-Fiction Adventure in the Far future
Jump to navigation Jump to search
Terruerr Subsector
Gzos Kharrthon P Gali

Terruerr style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com

Noung
Sector Gzaekfueg
Capital Llaeukharung (world)
No. of Stars 27
Majority Control Non-Aligned (Vargr-dominated) - 56%
2nd Control Drr'lana Network - 22%
3rd Control Ruler of Five - 19%
4th Control Glorious Sons of Raek - 3%

Terruerr Subsector is Subsector D of Gzaekfueg Sector.

Description / Specifications[edit]

Terruerr Subsector is a populated and prosperous region dominated by the Vargr.

  • The resources of the subsector are being exploited.

Astrographic Features & Trade Routes[edit]

The following astrographic and commercial data has been determined regarding Terruerr Subsector:

  • The subsector is a standard stellar density region.
  • The marginally brightest star is the white main sequence primary of the Aka system.

Stellar Distribution[edit]

A basic map showing the distribution and size of stars within Terruerr Subsector.

  • The color corresponds to the visible color of the star, which links to its spectral classification.
  • The size as shown indicates both the physical size of the object and its relative brightness.

Subsector D Terruerr Star Chart.png
(Chart sourced from Traveller Map).

Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.

  • Ordinary main sequence stars can barely be seen from even a hex away.
  • Huge, intensely luminous giant stars can be seen from across the subsector and far beyond.

Subsector Summary: 1105[edit]

Terruerr, subsector D of Gzaekfueg contains 27 worlds with an estimated population of 89 billion, a per capita income of Cr4,040, and a total economy is BCr362,786. These worlds originate an interstellar trade of BCr435 through 23 starports (6 Class A, 4 Class B, 7 Class C, 6 Class D) employing 47,300 people. Driving this interstellar trade are two Agricultural (Ag) worlds, three Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and two Industrial (In) worlds. The governments in Terruerr maintain eight Corsair bases, and eight Naval bases. The average technology level is 7 (with most between 3 and 11). The highest technology level is 15 at Ekaez (Gzaekfueg 2904).

Terruerr, subsector D of Gzaekfueg contains 38 stars and no identified planets; 18 monostellar systems, eight binary systems, no trinary systems, and one system with four or more stars. 24 of the 27 systems (88%) have native gas giants. There are no Asteroid (As) belts, two Desert (De) worlds, no Garden (Ga) worlds, one Ice-capped (Ic) world, four Poor (Po) worlds, one Vacuum (Va) world, and one Water (Wa) or Ocean (Oc) world.

Terruerr has an estimated population of 89 billion distributed across three High population (Hi) worlds, no Moderate population (Ph) worlds, 20 Non-industrial (Ni) worlds, 11 Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Aka (Gzaekfueg 2802). The population consists of 1 sophont groups.

1 identified sophont populations in Terruerr


Non-Aligned, Vargr-dominated[edit]

There are 15 Non-Aligned, Vargr-dominated worlds in Terruerr with an estimated population of 80 billion.

Drr'lana Network[edit]

The Drr'lana Network has jurisdiction over six worlds with an estimated population of 9 billion, a per capita income of Cr3,764, and a total economy is BCr34,216. These worlds originate an interstellar trade of BCr31 through 6 starports (1 Class A, 2 Class B, 2 Class C, 1 Class D) employing 3,570 people. Driving this interstellar trade are one Agricultural (Ag) world, one Non-Agricultural (Na) world, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and one Industrial (In) world. The governments in Drr'lana Network maintain two Naval bases. The average technology level is 6 (with most between 3 and 9). The highest technology level is 11 at Llaeukharung (Gzaekfueg 3010).

The Drr'lana Network has an estimated population of 9 billion distributed across two High population (Hi) worlds, no Moderate population (Ph) worlds, three Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Llaeukharung (Gzaekfueg 3010) and Ngarroel (Gzaekfueg 3209). The population consists of 1 sophont groups.

Ruler of Five[edit]

The Ruler of Five has jurisdiction over five worlds with an estimated population of less than 1 million, a per capita income of Cr0, and a total economy is BCr0. These worlds originate an interstellar trade of BCr0 through 3 starports (2 Class A, 0 Class B, 0 Class C, 1 Class D) employing 65 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in Ruler of Five maintain three Corsair bases, and two Naval bases. The average technology level is 7 (with most between 3 and 12). The highest technology level is 13 at Uegthaerr (Gzaekfueg 2610) and Khaegze (Gzaekfueg 2708).

The Ruler of Five has no inhabitants.

Glorious Sons of Raek[edit]

The Glorious Sons of Raek has jurisdiction over one world with an estimated population of less than 1 million, a per capita income of Cr0, and a total economy is BCr0. Driving this economy are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds.

The Glorious Sons of Raek has no inhabitants.

World Listing: 1105[edit]

The following systems and worlds can be found within this area:

16 Worlds in the Terruerr Subsector
Aka  •  Daeakh  •    •  Ekaez  •  Engekh  •  Errkfaekso  •  Gangollghaer  •  Garzuzaedz  •  Khaeaeng  •  Khaegze  •  Llaeukharung  •  Llusuerrg  •  Ngarroel  •  Orruers  •    •  Saeanglon  •  Uegthaerr  •  Ulegz  •  

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

The Vilani had contact with the Gvegh, Aekhu and Logaksu before -2400 in regions such as Provence Sector, though the Vargr were initially seen more as a curiosity than a threat. The Vargr in turn learned of the vast, immensely wealthy, and militarily weak human empire, a temptation that was impossible for them to ignore. Within a few decades the Vargr were actively raiding Vilani settlements in Windhorn and Corridor Sectors. The Vilani in turn moved the majority of their defenses towards these areas.

Other Vargr racial groups (the proto-Irilitok, Ovaghoun, Suedzuk and Urzaeng) took longer to find a path around the coreward end of the Windhorn Rift, but when routes were eventually found they made a beeline for the poorly defended coreward edge of the Ziru Sirka and its riches. These regions, already stripped of their meager defenses to prop up sectors further to spinward, were easy prey for the new waves of Vargr. The vast distances the Vargr had to travel limited the numbers of raiders who actually reached the Ziru Sirka: substantially more Vargr found promising worlds en route and decided to settle them instead.

Three non-aligned, Urzaeng worlds of Terruerr Subsector on an arm reaching from the Ruler of Five confederation are in a co-op to understand what happened to Die Back worlds Gangollghaer and once high-tech Ekaez (Gzaekfueg 2904)> Scouts, Loner (Explorers and Prospectors) Vargr probe the two mainworlds for answers as to why the very low Law Level worlds fell to nil. Expeditions to both worlds are ongoing through 1105 Imperial calendar. An orbital Naval Base has been reactivated to overwatch operations on Ekaez while the B-rated, relic Downport has yet to be revived.

The Drr'lana Network, out of subsector Capital (Cp) Llaeukharung, has taken interest in the Die Back worlds and repeatedly requests to put field correspondents and consultants on teams of the expeditions. No information yet available.

Polity Listing[edit]

The following polities lie within this subsector:

Vargr Extents:

Native Sophonts (NILs)[edit]

No races (sophont species) are believed to have originated in this area.

Demographics[edit]

Significant populations of the following races (sophont species) reside within this area:

  • Humaniti (Human Races)
    • Mixed heritage: most commonly Travellers, traders, or captives held in bondage by the Vargr.
    • Solomani: primarily from long-established families.
    • Vilani: primarily from long-established (and often reclusive) families.

Major Historical Events Timeline[edit]

Major events that have affected this subsector and the wider region that it lies within:

Later Eras[edit]

References & Contributors (Sources)[edit]

62px-Information icon.svg.png This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it.
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.