Radiation Counter
Basic Radiation Counter | |
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Type | Sensory Aid |
Tech Level | TL–5 |
Cost | Cr250 |
Size | 5 liters |
Weight | 1kg |
Radiation Counter | |
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Type | Sensory Aid |
Tech Level | TL–8 |
Cost | Cr100 |
Size | 0.5 liters |
Weight | 0.2 kg |
Manufacturer | Various |
Advanced Radiation Counter | |
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Type | Sensory Aid |
Tech Level | TL–10 |
Cost | Cr100 |
Size | 0.1 liters |
Weight | 0.1 kg |
Manufacturer | Various |
A Radiation Counter is a passive sensor indicating the presence and intensity of radioactivity in the immediate vicinity. It may form part of a Ship Sensor Suite.
A radiation counter is used to detect radioactive emissions, most commonly beta particles and gamma rays. It can be preset to give a warning signal if the levels of radioactivity rises to dangerous levels. Readouts are given in specifics for (and in terms of danger to) the Sophont species that created the device: most commonly this readout is preset to safe human tolerances. A radiation counter is generally set to ignore normal background radiation.
Basic models of Radiation Counter are the size of a liter bottle, while more sophisticated models are typically palm-sized. The Advanced Radiation Counter is a wrist-mounted version designed to be worn on the person or attached to the exterior of a Vacc Suit. Battery life is around 200 hours for TL–8 (or lower) models, and several weeks for more advanced models. Radiation Counters have a visual readout. More advanced models can be connected to computers for data analysis of radiation exposure.
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), 56.
- Rob Caswell. "Travellers' Cache: Radiation Counter." MegaTraveller Journal 2 (1991): 41.
- Frank Chadwick, Dave Nilsen. Traveller: The New Era (Game Designers Workshop, 1993), 346.
- Marc Miller. Marc Miller's Traveller (Imperium Games, 1996), 68.
- Greg Porter. Central Supply Catalog (Imperium Games, 1996), 29,34.
- Martin Dougherty, Hunter Gordon. The Traveller's Handbook (QuikLink Interactive, 2002), 213.
- Douglas E. Berry. Ground Forces (Steve Jackson Games, 2000), 106.
- Martin Dougherty. Guns, Gadgets and Gear (Avenger Enterprises, 2007), 63.
- Marc Miller. T5 Core Rules (Far Future Enterprises, 2013), 635.
- Matthew Sprange. Core Rule Book (Mongoose Publishing, 2016), 111.
- Matthew Sprange. Central Supply Catalogue (Mongoose Publishing, 2016), 60.