Maramar Subsector
Maramar Subsector | ||||||
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Sector | Meshan | |||||
Capital | Shurgi (world) | |||||
No. of Stars | 25 | |||||
Majority Control | Opposition Alliance - 52% | |||||
2nd Control | Non-Aligned, Vargr-dominated - 32% | |||||
3rd Control | Voekhaeb Society - 16% |
No information or synopsis yet available.
Description / Specifications[edit]
No information yet available.
Subsector Summary: 1105[edit]
Maramar, subsector H of Meshan contains 25 worlds with an estimated population of 1 billion, a per capita income of Cr3,800, and a total economy is BCr5,370. These worlds originate an interstellar trade of BCr28 through 21 starports (1 Class A, 6 Class B, 13 Class C, 1 Class D) employing 3,835 people. Driving this interstellar trade are seven Agricultural (Ag) worlds, two Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, two Pre-Industrial (Pi) worlds, one Rich (Ri) world, and no Industrial (In) worlds. The governments in Maramar maintain six Corsair bases, two Naval bases, and one Military base. The average technology level is 7 (with most between 4 and 10). The highest technology level is 14 at Shurgi (Meshan 2819).
Maramar, subsector H of Meshan contains 36 stars and 305 identified planets; 15 monostellar systems, nine binary systems, one trinary system, and no systems with four or more stars. 22 of the 25 systems (88%) have native gas giants. There are no Asteroid (As) belts, two Desert (De) worlds, no Garden (Ga) worlds, no Ice-capped (Ic) worlds, four Poor (Po) worlds, two Vacuum (Va) worlds, and one Water (Wa) or Ocean (Oc) world.
Maramar has an estimated population of 1 billion distributed across no High population (Hi) worlds, two Moderate population (Ph) worlds, 13 Non-industrial (Ni) worlds, seven Low population (Lo) worlds, and two Barren (Ba) worlds. The highest population worlds are Anglir (Meshan 3014) and Usumkii (Meshan 3216). The population consists of 2 sophont groups.
2 identified sophont populations in Maramar | |
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Opposition Alliance[edit]
The Opposition Alliance has jurisdiction over 13 worlds with an estimated population of 999 million, a per capita income of Cr4,627, and a total economy is BCr4,623. These worlds originate an interstellar trade of BCr21 through 13 starports (1 Class A, 5 Class B, 6 Class C, 1 Class D) employing 3,040 people. Driving this interstellar trade are four Agricultural (Ag) worlds, two Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, one Pre-Industrial (Pi) world, one Rich (Ri) world, and no Industrial (In) worlds. The governments in Opposition Alliance maintain three Corsair bases, two Naval bases, and one Military base. The average technology level is 8 (with most between 6 and 10). The highest technology level is 14 at Shurgi (Meshan 2819).
The Opposition Alliance has an estimated population of 999 million distributed across no High population (Hi) worlds, one Moderate population (Ph) world, ten Non-industrial (Ni) worlds, one Low population (Lo) world, and no Barren (Ba) worlds. The highest population world is Anglir (Meshan 3014). The population consists of 2 sophont groups.
- The Opposition Alliance subsector capital of Maramar is Shurgi (Meshan 2819)
Non-Aligned, Vargr-dominated[edit]
There are eight Non-Aligned Vargr-dominated worlds in Maramar with an estimated population of 414 million.
Ruler of Five[edit]
The Ruler of Five has jurisdiction over four worlds with an estimated population of less than 1 million, a per capita income of Cr0, and a total economy is BCr0. Driving this economy are one Agricultural (Ag) world, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in Ruler of Five maintain two Corsair bases. The average technology level is 5 (with most between 2 and 9). The highest technology level is 9 at Gvonuth (Meshan 2513).
The Ruler of Five has no inhabitants.
Astrographic Features & Trade Routes: 1105[edit]
The following astrographic features and trade routes can be found within this area:
- No information yet available.
World Listing: 1105[edit]
The following systems and worlds can be found within this area:
History & Background / Dossier[edit]
No information yet available.
Polity Listing: 1105[edit]
The following polities can be found within this subsector:
- Independent Powers (Pocket Empires)
- None
- Non-Aligned Powers (World-States)
- Non-Aligned, Vargr-dominated
- Other Powers
- None
- Third Imperium (Imperial powers)
- None
- Vargr Extents (Vargr powers)
- Opposition Alliance
- Voekhaeb Society
- Various member systems and worlds.
Native Sophonts (NILs): 1105[edit]
The following races (sophont species) are believed to have originated in this area:
- Humaniti (Human races)
- None
- Non-Human Races
- None
Demographics: 1105[edit]
Significant populations of the following races (sophont species) reside within this area:
- Humaniti (Human races)
Major Historical Events Timeline: 1116[edit]
These are some of the more important historical events that have affected this area:
- No information yet available.
References & Contributors / Sources[edit]
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- J. Andrew Keith, Marc Miller, John Harshman. Vargr (Game Designers Workshop, 1984), IBC. (named but no further data)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11,47. (dot map provided)
- MegaTraveller and Traveller: The New Era: The Meshan Saga by Martin Rait
- Author & Contributor: Mike Mikesh of the HIWG (generated data)
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS