Kirma (world)

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Kirma/Vland (Vland 1718)
Classic Era (1116)
A797111-D
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size7 Medium (11,200 km, 0.70g - 0.94g)
Atmosphere9 Dense (tainted)
Hydrographics7 Wet World 70%
Population1 Low (70)
Government1 Company/Corporation
Law1 Low Law (no explosives, poison gas)
Tech LevelD Average Stellar (holo data)
See also UWP
System Details
Primary G8 V K2 V
Planetoid Belts 2
Gas Giants 5

Kirma is a low-population world with a population of less than 10,000 sophonts in size.

Description (Astrography & Planetology)[edit]

Kirma is a binary star system.

  • The primary is a yellow main sequence.
  • The secondary is an orange main sequence.

Binary G Type K Type.jpg

Binary Solar System[edit]

Kirma Binary Star System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Kirma

G8 V

Primary Main Sequence 0.94 5380 - 5480 0.80528
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0043 0.0744 0.87 - 1.54 0.43 4.3
Orbit #  *  * 3 1 6
Remarks
None
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Kirma

K2 V

Secondary Main Sequence 0.82 4830 - 5100 0.49928
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0036 0.0586 0.7 - 1.26 0.36 3.6
Orbit #  *  * 3 1 5
Remarks
None

System Data[edit]

The worlds of the system have been surveyed. They consist of:

Mainworld Data[edit]

Mainworld Size (S)[edit]

Kirma is a Meso World between 10,400km and 12,000km in diameter. The world has a standard gravity between 0.7G and 0.9G. The horizon will appear about 4.7km away.

Mainworld Atmosphere (A)[edit]

Kirma has a pressure of 1.50 to 2.49 atmospheres. While a Dense Atmosphere requires no survival gear this atmosphere also contains an unusual taint such as such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)[edit]

Kirma has 65-75% of its surface covered by liquid water. It has significant large liquid bodies. Wilderness refueling is possible.

Mainworld Geography and Topography[edit]

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Watery.png
(Blank map, predominantly watery world.)

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

World Starport (St)[edit]

Kirma has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.

World Population (P)[edit]

Kirma has a population of 70 sophonts (tens).

  • This is a Low Population World and the population would be too low to sustain itself without significant outside assistance. This may represent a transient population such as the crew of a starship, the final survivors of a dying colony, an advance team setting up to receive colonists, or a small outpost where establishing a colony is not the primary objective.

World Technology Level (T)[edit]

Kirma possesses a Technology Level of TL–13 or TL-D in Hexadecimal Notation.

  • Common Communication technologies for this TL include: Holovideo recorders.
  • Common Power Generation technologies for this TL include: Miniature super-batteries, prototype collectors, advanced fusion plants.
  • Common Transportation technologies for this TL include:

World Government (G)[edit]

Kirma is governed by a Corporate Polity with a single corporation with a typical corporate structure as a government. A company town, or world. The typical corporate run world usually has a single purpose. Examples include mining, agriculture, or other kinds of resource extraction. But rather than a simple base of operations, there are facilities for housing workers and their families including hospitals, schools, and other infrastructure. How, or if, the children of the workers are incorporated into the workforce varies with companies. The corporation running the world may be a subsidiary of a larger interstellar corporation.

World Law (L)[edit]

Kirma has a low law level. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate. Body pistols, explosives, and poison gas are typically regulated or prohibited.

Imperial High (Landed) Nobility[edit]

Kirma, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.

Trade Data[edit]

  • Importance: 1 (ordinary)

World Economy[edit]

  • Resources: A (descriptor)
  • Labor: 0 (none available)
  • Infrastructure: 1 (extremely limited)
  • Efficiency: -3 (poor)

World Culture[edit]

  • Heterogenity: 1 (monolithic)
  • Acceptance: 2 (very xenophobic)
  • Strangeness: 1 (very typical)
  • Symbols: 9 (somewhat abstract)

World Timeline[edit]

Major events that have affected this world and the wider region that it lies within:

References & Contributors (Sources)[edit]

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