Jarmael (world)
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See also | UWP | ||||||||||||||||||||||||||||
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Jump map from Travellermap.com [1] | |||||||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||||||
Primary | M0 V | ||||||||||||||||||||||||||||
Worlds | 9 | ||||||||||||||||||||||||||||
Gas Giants | 2 | ||||||||||||||||||||||||||||
Planetoid Belts | 3 | ||||||||||||||||||||||||||||
Cultural Details | |||||||||||||||||||||||||||||
Government | Captive government | ||||||||||||||||||||||||||||
Law Level | High | ||||||||||||||||||||||||||||
Cultural Extension | 756A | ||||||||||||||||||||||||||||
Army Size (BEs) | 1 | ||||||||||||||||||||||||||||
Economic Details | |||||||||||||||||||||||||||||
Technology Level | 9 | ||||||||||||||||||||||||||||
Economic Extension | D53+1
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Importance Extension | -1 | ||||||||||||||||||||||||||||
Resource Units | 195 | ||||||||||||||||||||||||||||
GWP (BCr) | 16 | ||||||||||||||||||||||||||||
World Trade Number | 4 | ||||||||||||||||||||||||||||
Trade Volume (MCr/year) | 4,432 | ||||||||||||||||||||||||||||
Starport Details | |||||||||||||||||||||||||||||
Classification | Class-C | ||||||||||||||||||||||||||||
Port Size | 4 | ||||||||||||||||||||||||||||
Building Capacity (Tons) | 7,000 | ||||||||||||||||||||||||||||
Port employees | 330 | ||||||||||||||||||||||||||||
Port passengers (annual) | 1,000 |
Jarmael has a trace atmosphere and the little amount of surface water is in a frozen state. The system has a population in the millions, lacking the industrial base to be completely self-supporting. The governance of this world is from Medurma (Dagudashaag 2124). It is a member of Third Imperium in the Pact Subsector of Dagudashaag Sector and in the Domain of Vland. Jarmael, as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Nobility charged with overseeing the world. During the Long Night this world was named Gishu.
Astrography and planetology[edit]
Jarmael is a member of the Dagudashaag Main.
Among its many resources was one of the largest deposits of Zuchai crystals found within the Imperial core. Unfortunately most of these resources have now been recovered. When first discovered, the crystals could even be found in surface deposits. Now conventional mining is required in order to obtain the remnants of this valuable commodity.
Monostellar System[edit]
Jarmael Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Jarmael M0 V
Primary Main Sequence 0.57 3770 - 3850 0.13982 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0027 0.031 0.39 - 0.74 0.27 2.7 Orbit # * * 2 0 5
History and background[edit]
During Second Imperium times this world was host to a Scout Base.
Unlike many systems in the Pact Subsector, Jarmael is primarily Vilani. This is due to the mining presence during the Ziru Sirka period and the continued presence of an effective monopoly system operated by the miners and their families which has prevented intrusion.
Medurma Main StarLines maintains facilities on Jarmael.
References and contributors[edit]
- Jae Campbell, Leighton Piper. "Library Data: Pact." Signal-GK 02 (1989): 64. via HIWG
- Marc Miller. First Survey (Imperium Games, 1996), 83.
- Jae Campbell. Encyclopaedia Dagudashaag (Signal-GK, 2017), 172.
- ↑ "Jump Map API" and map location from Travellermap.com
- Pages using DynamicPageList3 parser function
- Third Imperium worlds
- Domain of Vland worlds
- Worlds
- Era: Milieu 1116
- Dagudashaag Main worlds
- Articles at intermediate completion state
- HIWG
- First Imperium worlds
- Humaniti worlds
- Mining worlds
- Medurma Main StarLines worlds
- OPT Worlds worlds
- Rule of Man worlds
- Second Imperium worlds
- Zuchai Crystal worlds
- T5 Second Survey worlds
- Library
- Non-canon
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