Hoddin (world)
Hoddin/Siridor (Mavuzog 1513) | |||||||||||||||||||||||||
Classic Era (1116) | A5467AC-8
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | F4 V | ||||||||||||||||||||||||
Planetoid Belts | 1 | ||||||||||||||||||||||||
Gas Giants | 4 |
Hoddin is an agricultural world with the potential to become an industrial power.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- As a preindustrial world, this planet cannot yet manufacture enough high-technology resources to support a modern, star-faring society. Having to import many manufactured and high tech goods drives the price up for these items at this world.
- It is a subject world of the Korsumug Empire located in the Siridor Subsector of Mavuzog Sector.
- This world-system hosts a Naval Base, usually associated with military starships, which may be located on or off-world.
- This world has an exploration base, which is similar to an Imperial Scout Base, capable of handling explorer personnel and exploratory starships.
- About 80% of the population is composed of baseline humans.
- About 20% of the population is composed of Jaibok.
Description (Astrography & Planetology)[edit]
No information yet available.
Monostellar System[edit]
Hoddin Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Hoddin F4 V
Primary Main Sequence 1.38 6550 - 6670 3.08729 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0071 0.1457 1.58 - 2.75 0.71 7.1 Orbit # * 0 4 2 6 Remarks None
System Data[edit]
A diagram indicating the positions of all of the major worlds and satellites in the system. Distances are noted in AU.
- Extended system data is available.
- x1 Mainworld
- x4 Secondary Worlds
- x1 Planetoid Belt
- x4 Gas Giant
Jump Shadow[edit]
The Jump Shadow of the star lies at 1.359 AU. The mainworld orbits beyond the safe jump distance.
Mainworld Data[edit]
Hoddin has been designated the mainworld.
Mainworld Size (S)[edit]
This world is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away.
Mainworld Atmosphere (A)[edit]
This world has a pressure of 0.43 to 0.70 atmospheres. While the thin atmosphere does not require survival gear this atmosphere also contains an unusual taint such as such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
This world has 55-65% of its surface covered by liquid water. It has significant large liquid bodies. Wilderness refueling is possible.
Satellites:[edit]
1x small, heavily cratered vacuum moon named Senosa, orbiting at 35 diameters.
- It is the site of a Naval Base.
Mainworld Geography and Topography[edit]
No information yet available.
History & Background (Dossier)[edit]
The system is the headquarters for the Glorious Triumph Fleet, a large Imperial Korsumug Navy unit.
World Starport[edit]
Hoddin has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
World Technology Level[edit]
Hoddin possesses a Technology Level of TL–8.
- Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
- Common Transportation technologies for this TL include:
- Land: Advanced automobiles.
- Water: Triphibians and early artificial gills.
- Air: Improved helicopters and hypersonic jets.
- Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).
World Government[edit]
Hoddin is governed by a Charismatic Dictatorship. Charismatic governments justify their ability to rule by simply asserting their right to rule. Charismatic dictatorships are young governments, coming as a recent change and rely on the leader(s) to supply head of government.
World Law[edit]
Hoddin has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. A world with this law level may be an Amber Zone or a Red Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors). Civilian movement is rigidly controlled. Travel documents are frequently checked. There is no legal concept of privacy (save for those who can claim necessity for official government business). The police are free to inspect anyone and anything at any time.
World Military[edit]
The Glorious Triumph Fleet is based at the systems Naval Base.
World Economy[edit]
- Resources 8 (Moderate)
- Labor 6 (Millions)
- Infrastructure 8 (Generally available)
- Efficiency +4 (Advanced)
Trade Data[edit]
No information yet available.
World Demographics[edit]
Population 50,000,000
World Culture[edit]
- Homogeneity 8 (Discordant)
- Acceptance 9 (Friendly)
- Strangeness 8 (Very confusing)
- Symbols D (Very abstract)
Historical data[edit]
No information yet available.
World timeline[edit]
No information yet available.
UWP listing[edit]
No information yet available.
References & Contributors (Sources)[edit]
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- Classic Traveller Group One Theta Borealis Sector
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- Author & Contributor: Lord (Marquis), Captain, and Lead Naval Architect Ronald B. Kline, Jr. of the Imperial Navy
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com