Geldall (world)
Geldall/Steppe (Ilelish 0218) | |||||||||||||||||||||||||
Classic Era (1116) | E8B48B9-8
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | F1 V | ||||||||||||||||||||||||
Planetoid Belts | 2 | ||||||||||||||||||||||||
Gas Giants | 2 |
Geldall is a moderate population fluid world with over a hundred million, but not yet at a billion sophonts in population size.
- A fluid world has an oceanic geography of a liquid other than water such as ammonia, methane, hydrocarbons, or other exotic liquids.
- It is a member of the Third Imperium in the Steppe Subsector of Ilelish Sector in the Domain of Ilelish.
- This is a "Puzzle" world designated as an Amber Zone. Caution is advised since the world has an environment, laws, customs, life forms, or other conditions that are not well understood and might be a danger to a visitor.
- This world lies on the Great Ilelish Main.
Description (Astrography & Planetology)[edit]
Geldall has a solitary primary star.
- It is a white main sequence.
Monostellar System[edit]
Geldall Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Geldall F1 V
Primary Main Sequence 1.5 6820 - 7020 4.13351 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0078 0.1686 1.8 - 3.11 0.78 7.8 Orbit # * 0 5 2 7 Remarks None
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x2 secondary rocky worlds.
- x2 planetoid belts.
- x2 gas giants.
Mainworld Data[edit]
Mainworld Size (S)[edit]
Geldall is a Meso World between 12,000km and 13,500km in diameter. The world has a standard gravity between 0.8G and 1.1G. The horizon will appear about 5.1km away. Vessels with 1G of thrust should check with local starport authorities before attempting to land using emergency power.
Mainworld Atmosphere (A)[edit]
Geldall has a Corrosive Atmosphere and possesses a concentrated gas mix or unusual temperature which requires the use of a Hostile Environment Suit or Vacc Suit. TL–9 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
Geldall has 35-45% of its surface covered by a fluid other than water. Wilderness refueling is not possible. Water for the inhabitants needs to be imported and extensively recycled. These worlds may be Hell Worlds.
- This surface fluid may be ammonia, methane, hydrocarbons, or other exotic liquids depending on the local temperature and environment.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
History & Background (Dossier)[edit]
Geldall is a Puzzle World and is designated as an Amber Zone. It presents particular risks and dangers due to the environment or native life forms, laws or customs, or other conditions that are not well understood.
- Visitors are advised to act with caution.
World Starport (St)[edit]
Geldall has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.
World Population (P)[edit]
Geldall has a population of 200,000,000 sophonts (hundreds of millions).
World Technology Level (T)[edit]
Geldall possesses a Technology Level of TL–8.
- Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
- Common Transportation technologies for this TL include:
- Land: Advanced automobiles.
- Water: Triphibians and early artificial gills.
- Air: Improved helicopters and hypersonic jets.
- Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).
World Government (G)[edit]
Geldall is governed by a Non-charismatic Dictatorship. A continuation of the charismatic dictatorship, where the original leadership has died or retired and replaced by allies or protégés. The reasons for the change in government remain as well as the assertion of rights to rule.
World Law (L)[edit]
Geldall has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All objects specifically manufactured as weapons are typically regulated or prohibited (outside private residences or visiting starships).
Imperial High (Landed) Nobility[edit]
Geldall, as a member world of the Third Imperium, holds the estates of two members of the Imperial Nobility, who are charged with overseeing the world.
Trade Data[edit]
- Importance: -2 (very unimportant)
World Economy[edit]
- Resources: E (extremely abundant)
- Labor: 7 (tens of millions)
- Infrastructure: 6 (limited)
- Efficiency: -1 (average)
World Culture[edit]
- Heterogenity: 9 (discordant)
- Acceptance: 9 (aloof)
- Strangeness: 6 (very distinct)
- Symbols: 9 (somewhat abstract)
World Timeline[edit]
- 300-420: the First Survey charts the system.
- 995-1065: the Second Survey charts the system.
- 1065: the Second Survey is published.
References & Contributors (Sources)[edit]
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- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), 20.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11. (Ziru Sirka worlds: dot map provided)
- Marc Miller. First Survey (Imperium Games, 1996), 34-37, 95-101.
- TNE New Era 1248 Sourcebook 2: Bearers of the Flame
- ↑ "Jump Map API" and map location from Travellermap.com