Gaargir (world)

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Gaargir/Drexilthar (Reaver's Deep 2322)
Classic Era (1116)
B465304-C
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size4 Small (6,400 km, 0.32g - 0.46g)
Atmosphere6 Standard
Hydrographics5 Wet World 50%
Population3 Low (7 thousand)
Government0 No Government structure
Law4 Moderate Law (no light assault weapons)
Tech LevelC Average Stellar (robots)
See also UWP
System Details
Primary K7 V
Planetoid Belts 1
Gas Giants 3

Gaargir is a low-population world with a population of less than 10,000 sophonts in size.

Description (Astrography & Planetology)[edit]

No information yet available.

Monostellar System[edit]

Gaargir Monostellar System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Shurrupaan

K7 V

Primary Main Sequence 0.64 3990 - 4100 0.20972
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0029 0.038 0.47 - 0.88 0.29 2.9
Orbit #  *  * 2 0 5

System Data[edit]

Six major bodies.

  • One inhabited world (Gaargir, II).
  • Three gas giants, one planetoid belt in system.

Mainworld Data[edit]

  • Mean orbital radius: 77.79 million kilometers (0.52 AU).
  • Period: 173.80 days.
  • No satellites
  • Diameter: 6,592 kilometers.
  • Density: 1.02.
  • Mass: 0.128 standard.
  • Mean surface gravity: 0.51 G.
  • Rotation period: 31 hours, 37 minutes, 29 seconds.
  • Axial inclination: 8°5'2.9"
  • Albedo: .21
  • Surface atmospheric pressure: 0.8atm; composition, standard oxygen-nitrogen mix, breathable without artificial assistance.
  • Hydrographic percentage: 59%; composition, liquid water and water-ice.
  • Mean surface temperature: 6°C.

History & Background (Dossier)[edit]

Like most of the Imperial worlds at the edge of the demilitarized zone, Gaargir revolves around the Imperial military presence on the frontier. The world holds a naval base and a Scout service installation and little else. Less than 7,000 people actually live on the planet, all of them military personnel or their dependents - even the customary civilian support colony has not sprung up in the shadow of Gaargir's bases.

This is due to the fact that Gaargir has been closed to colonization for some time. It is known that the world has been used largely as a training ground for Naval and Marine forces -- wargames have been regularly held in the system and on the planet. Occasionally, the Imperium has even hired mercenary units to participate as the opposition In these wargames, to give the Imperial forces the toughest possible training. But it is also suspected that the world has been used as a proving ground for secret equipment, vehicles and other new technology and that this is the reason no colonists have been brought in.

There has been some agitation from various sources to have the world, which is a pleasantly Terra-like planet, declared open to colonization. The Navy has, thus far, refused and discourages visits by private starships. The world is not interdicted and the class-B starport facilities can be utilized by visiting civilians, but the Navy permits no deviation from established approach plans, restricts orbital paths and times and otherwise limits operations by private craft to ensure greater security. Civilian craft have been shot down for deviating from these procedures; on at least one occasion, it was later determined that the ship in question was in the pay of the Solomani government and had originally come from the Fahlnar Subsector on an espionage mission.

World Starport (Sp)[edit]

Gaargir has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.

References[edit]

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