Flux Subsector
Flux Subsector | ||||||
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Sector | Spica | |||||
Capital | Various | |||||
No. of Stars | 30 | |||||
Majority Control | Solomani Confederation - 60% | |||||
2nd Control | Hive Federation - 40% |
Subsector J of Spica Sector.
Description (Specifications)[edit]
The Flux Subsector is named for the historically flexible nature of its culture and politics. Here, the Solomani Confederation and Hive Federation directly share a border. The two polities are rivals, but not military foes, and instead compete economically and politically while also enjoying a healthy trading relationship. As interests, agendas, and Manipulations rise and fall from prominence, the situation on a given Flux Subsector world changes.
Subsector Summary: 1116[edit]
Flux, subsector J of Spica contains 30 worlds with an estimated population of 74 billion, a per capita income of Cr4,517, and a total economy is BCr337,336. These worlds originate an interstellar trade of BCr16 through 21 starports (2 Class A, 10 Class B, 6 Class C, 3 Class D) employing 2,360 people. Driving this interstellar trade are one Agricultural (Ag) world, three Non-Agricultural (Na) worlds, one Pre-Agricultural (Pa) world, four Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and one Industrial (In) world. The governments in Flux maintain four Naval bases, and four Military bases. The average technology level is 8 (with most between 4 and 11). The highest technology level is 13 at Aequine (Spica 1126), House Lu (Spica 1527), and Raxt Durb (Spica 1528).
Flux, subsector J of Spica contains 45 stars and 316 identified planets; 16 monostellar systems, 13 binary systems, one trinary system, and no systems with four or more stars. 20 of the 30 systems (66%) have native gas giants. There are one Asteroid (As) belt, one Desert (De) world, one Garden (Ga) world, five Ice-capped (Ic) worlds, three Poor (Po) worlds, four Vacuum (Va) worlds, and seven Water (Wa) or Ocean (Oc) worlds.
Flux has an estimated population of 74 billion distributed across two High population (Hi) worlds, two Moderate population (Ph) worlds, ten Non-industrial (Ni) worlds, nine Low population (Lo) worlds, and two Barren (Ba) worlds. The highest population world is Uggi (Spica 0930). The population consists of 2 sophont groups including one native sophont.
2 identified sophont populations in Flux | |
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Solomani Confederation[edit]
The Solomani Confederation has jurisdiction over 18 worlds with an estimated population of 70 billion, a per capita income of Cr4,664, and a total economy is BCr329,225. These worlds originate an interstellar trade of BCr3 through 11 starports (2 Class A, 2 Class B, 5 Class C, 2 Class D) employing 605 people. Driving this interstellar trade are no Agricultural (Ag) worlds, one Non-Agricultural (Na) world, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in Solomani Confederation maintain two Naval bases, and two Military bases. The average technology level is 7 (with most between 4 and 10). The highest technology level is 13 at Aequine (Spica 1126).
The Solomani Confederation has an estimated population of 70 billion distributed across one High population (Hi) world, one Moderate population (Ph) world, seven Non-industrial (Ni) worlds, seven Low population (Lo) worlds, and one Barren (Ba) world. The highest population world is Uggi (Spica 0930). The population consists of 1 sophont groups.
Hive Federation[edit]
The Hive Federation has jurisdiction over 12 worlds with an estimated population of 4 billion, a per capita income of Cr1,983, and a total economy is BCr8,111. These worlds originate an interstellar trade of BCr12 through 10 starports (0 Class A, 8 Class B, 1 Class C, 1 Class D) employing 1,755 people. Driving this interstellar trade are one Agricultural (Ag) world, two Non-Agricultural (Na) worlds, one Pre-Agricultural (Pa) world, four Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and one Industrial (In) world. The governments in Hive Federation maintain two Naval bases, and two Military bases. The average technology level is 9 (with most between 5 and 13). The highest technology level is 13 at House Lu (Spica 1527) and Raxt Durb (Spica 1528).
The Hive Federation has an estimated population of 4 billion distributed across one High population (Hi) world, one Moderate population (Ph) world, three Non-industrial (Ni) worlds, two Low population (Lo) worlds, and one Barren (Ba) world. The highest population world is Stratonimbus (Spica 1029). The population consists of 1 sophont groups including one native sophont.
Astrographic Features & Trade Routes: 1116[edit]
The following astrographic features and trade routes can be found within this area:
- No information yet available.
World Listing: 1116[edit]
The following systems and worlds can be found within this area:
History & Background (Dossier)[edit]
No information yet available.
Polity Listing: 1116[edit]
The following polities can be found within this subsector:
- Hive Federation (Hiver powers)
- Various member systems and worlds.
- Independent Powers (Pocket Empires)
- None
- Non-Aligned Powers (World-States)
- None
- Other Powers
- None
- Solomani Confederation (Solomani powers)
- Various member systems and worlds.
- Third Imperium (Imperial powers)
- None
Native Sophonts (NILs): 1116[edit]
The following races (sophont species) are believed to have originated in this area:
- Humaniti (Human races)
- None
- Non-Human Races
- None
Demographics: 1116[edit]
Significant populations of the following races (sophont species) reside within this area:
- Humaniti (Human races)
- Non-Human Races
- None
Major Historical Events Timeline: 1116[edit]
These are some of the more important historical events that have affected this area:
- No information yet available.
References & Contributors (Sources)[edit]
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc W. Miller, Loren Wiseman. Hivers (Game Designers Workshop, 1986), IBC. (named but no further data)
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), . (basic data provided only)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), . (dot map provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), . (dot map provided)
- Author & Contributor: Leroy W.L. Guatney (generated data)