Dathsuts (world)

From Traveller Wiki - Science-Fiction Adventure in the Far future
Jump to navigation Jump to search
Dathsuts/Anarsi (Vland 1703)
Milieu 0
C310200-8
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size3 Small (4,800 km, 0.24g - 0.34g)
Atmosphere1 Vacuum (trace)
Hydrographics0 Desert World 0%
Population2 Low (00)
Government0 No Government structure
Law0 No Law
Tech Level8 Pre-Stellar (superconductors)
Classic Era (1116)
C310200-A
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size3 Small (4,800 km, 0.24g - 0.34g)
Atmosphere1 Vacuum (trace)
Hydrographics0 Desert World 0%
Population2 Low (900)
Government0 No Government structure
Law0 No Law
Tech LevelA Early Stellar (jump drive)
See also UWP
System Details
Primary F7 V M0 V
Planetoid Belts 0
Gas Giants 1

Dathsuts is a low-population world with a population of less than 10,000 sophonts in size.

Description (Astrography & Planetology)[edit]

Dathsuts is a binary star system.

  • The primary is a white main sequence named Whitespark.
  • The secondary is a red main sequence named Phora.

Binary F Type M Type.jpg

Binary Solar System[edit]

Dathsuts Binary Star System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Whitespark

F7 V

Primary Main Sequence 1.21 6180 - 6280 1.94872
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0062 0.1158 1.29 - 2.24 0.62 6.2
Orbit #  * 0 4 2 6
Remarks
None
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Phora

M0 V

Secondary Main Sequence 0.57 3770 - 3850 0.13982
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0027 0.031 0.39 - 0.74 0.27 2.7
Orbit #  *  * 2 0 5
Remarks
1700 AU from the primary.

System Data[edit]

The worlds of the system have been surveyed. They consist of:

Phora, the secondary star, retains no planets.

System Map Dathsuts Basic.png

A chart depicting the Dathsuts system, based on data provided in "The Flaming Eye"

Mainworld Data[edit]

Mainworld Size (S)[edit]

Dathsuts is a Small World between 4,000km and 5,600km in diameter. The world has low gravity between 0.24G and 0.34G. The horizon will appear about 3km away.

Mainworld Atmosphere (A)[edit]

Dathsuts has a pressure of less than 0.1 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)[edit]

Dathsuts has no free-standing water or ice on the surface. Wilderness refueling isn't possible on this world. Water for the inhabitants needs to be imported and extensively recycled. These worlds are classified Desert World or a Hell World depending on their atmosphere.

Mainworld Geography and Topography[edit]

A map of Dathsuts, the nominated mainworld of the system, showing cratered plains, rugged uplands, and major regions of molten rock.

  • Far more detailed maps are available locally.
  • Verified updated charts are constantly sought.
  • Detailed survey data commands premium prices.

Dathsuts World Map Basic.png

A map of Dathsuts based on data provided in "The Flaming Eye".

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

Dathsuts is a marginally settled backwater that has remained largely ignored until recent times. In 1073, planetological surveys using the latest densitometers picked up deposits of highly refined lanthanum and thulium over a kilometer deep in the innermost planet's crust.

The Scouts landed a team of prospecting specialists on the world, and they spent the next half-decade drilling through extremely hard rock, getting to the deposits. The high surface temperature of the world (averaging nearly 600°C) made initial drilling difficult. Once down a hundred meters or so, the cooler temperature made working easier.

What the Scouts found was a bit odd: small pockets of pure lanthanum and thulium. The prospecting specialists on the team were at a loss to explain how such high-quality deposits could occur naturally. "An oddity of nature," remarked the lead prospector in her final report.

The Scouts removed all the deposits they could find with densitometers and took them to the Vilani AAB for further study and display in the geological museum. Since then, a few hardy private individuals have continued to prospect the region deep in the tunnels. A few have gotten rich on an occasional lucky find.

Recently, the prospectors on Dathsuts have reported some strange, unexplainable events, such as their densitometers jumping about wildly or going off the scale - with even more fantastic stories of strange sudden deaths. Many offworld experts think the long days spent deep in the mining tunnels are getting to some prospectors.

World Starport (St)[edit]

Dathsuts has a Class C Starport, an average quality installation which includes amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Population (P)[edit]

Dathsuts has population of 900 sophonts (hundreds).

  • This is a Low Population World and the population would be too low to sustain itself without moderate outside assistance. This may represent a large transient population such as the crew of a fleet of starships, the dwindling remnants of a dying colony, a construction team building a new colony, or an outpost that could evolve into a colony.
  • Around 70% of the population is made up of humans.
  • Approximately 30% of the population consists of Vargr.

Urbanization[edit]

Almost all of the world is wilderness. There is only one urban center:

  • Dathsuts (population 950) – the entire population live in and around the starport and startown.

World Technology Level (T)[edit]

Dathsuts possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.

World Government (G)[edit]

Dathsuts has no central government for the world, an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.

World Law (L)[edit]

Dathsuts has no law in practice. It is an Anarchy. On many worlds, this by itself justifies an Amber Zone advisory. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate.

Trade Data[edit]

  • Importance: 0 (unimportant)

The worlds primary products are ores and compounds.

World Economy[edit]

  • Resources: 5 (scarce)
  • Labor: 1 (tens)
  • Infrastructure: 0 (non-existent)
  • Efficiency: -4 (very poor)

World Culture[edit]

  • Heterogenity: 1 (monolithic)
  • Acceptance: 2 (very xenophobic)
  • Strangeness: 1 (very typical)
  • Symbols: 5 (concrete)

World Timeline[edit]

Major events that have affected this world and the wider region that it lies within:

References & Contributors (Sources)[edit]

62px-Information icon.svg.png This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it.
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.

|S2= Periodical: MegaTraveller Travellers' Digest No. 4 in