Daekvagul Subsector
Daekvagul Subsector | ||||||
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Sector | Provence | |||||
Capital | None | |||||
No. of Stars | 19 | |||||
Majority Control | Irrgh Manifest (VIrM) - 69% | |||||
2nd Control | Non-aligned, Vargr (NaVa) - 31% |
Daekvagul Subsector is Subsector P of Provence Sector.
- It lies within Charted Space.
- It is part of the Vargr Extents.
Description / Specifications[edit]
Daekvagul Subsector is a region that has seen millennia of settlement by Vargr.
- The resources of the subsector are being exploited.
- Inhabitants of the region are sometimes referred to as Highwaymen.
Astrographic Features & Trade Routes[edit]
The following astrographic and commercial data has been determined regarding Daekvagul Subsector:
- The subsector is a lower stellar density region.
- The brightest star is the red giant primary of the Koezla system.
- The Windhorn's Edge Trace passes through the subsector.
Stellar Distribution[edit]
A basic map showing the distribution and size of stars within Daekvagul Subsector.
- The color corresponds to the visible color of the star, which links to its spectral classification.
- The size as shown indicates both the physical size of the object and its relative brightness.
(Chart sourced from Traveller Map).
Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.
- Ordinary main sequence stars can barely be seen from even a hex away.
- Huge, intensely luminous giant stars can be seen from across the subsector and far beyond.
Rifts and Voids[edit]
The subsector lies on the rimward edge of the Windhorn Rift.
- The rift hinders travel and commerce within the region.
- It has placed a boundary on settlement and expansion within the area.
A simple map showing the general extent of the Windhorn Rift.
(Chart sourced from Traveller Map.)
The nature and limits of the rift may be determined by different criteria in different regions.
- Generally, its boundaries are based on jump performance.
- Areas may traditionally be considered rift regions, even though all of their worlds are accessible to ships equipped with high performance drives.
Windhorn's Edge Trace[edit]
Many of the worlds of the subsector are members of the Windhorn's Edge Trace, a trade route running between Provence Sector and Corridor Sector. It is a small Main.
- It has 34 member systems.
- A few of its coreward worlds lie within the Irrgh Manifest, a Vargr polity.
- Its central worlds run through Balkanized Space.
- Some of its rimward worlds are members of the Imperium.
(Chart sourced from Traveller Map)
- Worlds lying on the Trace are highlighted in tan.
World Listing[edit]
AAB library archives contain expanded data about the following systems:
- The primary source material for all data is Traveller Map.
- Other sources may contain contradictory or incorrect information.
Note that some Second Survey data, though only 40 years old, is likely to be out of date.
- Data is occasionally updated as new information becomes available.
- Scouting missions gathering reliable, verified data can receive substantial payment.
- Verified updated data is constantly sought.
History & Background (Dossier)[edit]
Polity Listing[edit]
The following polities lie within the subsector:
- Irrgh Manifest (VIrM).
- Non-aligned, Vargr (NaVa).
Native Sophonts (NILs)[edit]
No races (sophont species) are believed to have originated in this area.
Demographics[edit]
Significant populations of the following races (sophont species) reside within this area:
- Terragens (Non-human Terran races)
- Vargr (Major Race): the majority population within the subsector.
- Humaniti (Human Races)
- Mixed heritage (Major Race): sparsely distributed across the subsector.
- Solomani (Major Race): sparsely distributed across the subsector.
- Vilani (Major Race): mainly found within those parts of the subsector that were formerly part of the Ziru Sirka.
- Non-Human Races
- Aezorgh of Soghzalghag: native to Windhorn Sector and sparsely distributed across the rimward parts of the Vargr Extents.
- Dhaen: small groups or individuals dispersed widely across the subsector.
Subsector Timeline[edit]
Major events that have affected this subsector and the wider region that it lies within:
- ca -250,000: The Ancients were active within the sector, transplanting the Vargr onto Lair.
- -9235: the Vilani discover jump technology. A few explorers and settlers begin to pioneer the region.
- -4045 to -2204: the Ziru Sirka claims a few rimward worlds and establishes a firm border. The Windhorn Rift and the absence of any significant Mains discourages large-scale Vilani expansion into the region.
- -3810: the Vargr discover jump technology and begin an era of expansion.
- -2400s: Vargr raiding into human-dominated areas significantly increases. This becomes known as the Vargr Pillaging.
- ca -1700: Vargr rimward expansion gradually ceases: the border between human and Vargr space stabilizes.
- -1776 to 0: the Long Night. There is widespread regression within the area and some worlds become barren.
- The Year 0: to rimward-trailing, the Third Imperium is founded.
- circa 26: the Empire of Varroerth is founded.
- early 100s: the Contract of Taarskoerzn is founded.
- 300-420: the Imperial First Survey charts the subsector.
- early 400s: the Irrgh Manifest is founded: it absorbs the Contract of Taarskoerzn.
- mid 500s: the Knokseng Confederation is founded.
- 869: the Glory of Taarskoerzn is founded. It splits the Irrgh Manifest.
- 995-1065: the Imperial Second Survey charts the subsector.
- 1065: the Second Survey is published. Information about the subsector becomes widely available.
- 1090: the Dzarrgh Federate is formed.
Later Eras[edit]
In 1133, the Irrgh Manifest was destroyed by Virus.
Subsector Summary[edit]
Daekvagul, subsector P of Provence contains 19 worlds with an estimated population of 97 billion, a per capita income of Cr5,342, and a total economy is BCr518,931. These worlds originate an interstellar trade of BCr1,167 through 19 starports (2 Class A, 7 Class B, 9 Class C, 1 Class D) employing 210,015 people. Driving this interstellar trade are two Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, four Pre-Agricultural (Pa) worlds, one Pre-Industrial (Pi) world, three Rich (Ri) worlds, and one Industrial (In) world. The governments in Daekvagul maintain six Corsair bases, and four Naval bases. The average technology level is 9 (with most between 7 and 10). The highest technology level is 13 at Daekvagul (Provence 2540).
Daekvagul, subsector P of Provence contains 23 stars and 223 identified planets; 15 monostellar systems, four binary systems, no trinary systems, and no systems with four or more stars. 19 of the 19 systems (100%) have native gas giants. There are one Asteroid (As) belt, one Desert (De) world, one Garden (Ga) world, no Ice-capped (Ic) worlds, one Poor (Po) world, one Vacuum (Va) world, and one Water (Wa) or Ocean (Oc) world.
Daekvagul has an estimated population of 97 billion distributed across three High population (Hi) worlds, three Moderate population (Ph) worlds, seven Non-industrial (Ni) worlds, five Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Daekvagul (Provence 2540). The population consists of 2 sophont groups.
2 identified sophont populations in Daekvagul | |
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Irrgh Manifest[edit]
The Irrgh Manifest has jurisdiction over 13 worlds with an estimated population of 90 billion, a per capita income of Cr5,371, and a total economy is BCr485,258. These worlds originate an interstellar trade of BCr1,145 through 13 starports (2 Class A, 5 Class B, 5 Class C, 1 Class D) employing 206,095 people. Driving this interstellar trade are one Agricultural (Ag) world, no Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, one Pre-Industrial (Pi) world, two Rich (Ri) worlds, and no Industrial (In) worlds. The governments in Irrgh Manifest maintain five Corsair bases, and three Naval bases. The average technology level is 9 (with most between 6 and 11). The highest technology level is 13 at Daekvagul (Provence 2540).
The Irrgh Manifest has an estimated population of 90 billion distributed across two High population (Hi) worlds, two Moderate population (Ph) worlds, four Non-industrial (Ni) worlds, four Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Daekvagul (Provence 2540). The population consists of 2 sophont groups.
Non-Aligned, Vargr-dominated[edit]
There are six Non-Aligned Vargr-dominated worlds in Daekvagul with an estimated population of 6 billion.
References & Contributors (Sources)[edit]
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- J. Andrew Keith, Marc Miller, John Harshman. Vargr (Game Designers Workshop, 1984), IBC. (Subsector located but no world data provided)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), pages 11, 48, 49. (Dot maps indicating the location of worlds within the subsector, and charts indicating political allegiances)
- James Holden. Article Snapshots of the Occupation. (Periodical: MegaTraveller Journal 2, 1991), page 52. (Background for Provence Sector)
- Simon Beal. Vargr (Mongoose Publishing, 2009), various pages. (Background for the Windhorn Rift region)
- External Link: Traveller in the DED Zone (Golden Age and New Era subsector details)
- Author & Contributor: David Drazul. (Generated data)