Daaliisa (world)

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Daaliisa/Promise (Diaspora 2725)
Classic Era (1116)
D7677B8-7
StarportD Poor: No Construction, Minor Repair, Unrefined fuel
Size7 Medium (11,200 km, 0.70g - 0.94g)
Atmosphere6 Standard
Hydrographics7 Wet World 70%
Population7 Moderate (0 million)
GovernmentB Non-Charismatic Dictator
Law8 High Law (controlled blades)
Tech Level7 Pre-Stellar (electronics)
New Era (1200)
E767734-7
StarportE Frontier - no facilities
Size7 Medium (11,200 km, 0.70g - 0.94g)
Atmosphere6 Standard
Hydrographics7 Wet World 70%
Population7 Moderate (0 million)
Government3 Self-Perpetuating Oligarchy
Law4 Moderate Law (no light assault weapons)
Tech Level7 Pre-Stellar (electronics)
See also UWP
System Details
Primary M1 V
Planetoid Belts 1
Gas Giants 4

Daaliisa is a rich, agricultural garden world with a near-ideal, utopian environment conducive to most sophonts.

Description (Astrography & Planetology)[edit]

No information yet available.

Monostellar System[edit]

Daaliisa Monostellar System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Daaliisa

M1 V

Primary Main Sequence 0.5 3620 - 3660 0.08839
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0023 0.0247 0.31 - 0.59 0.23 2.3
Orbit #  *  * 1 0 5

Mainworld Topography and Geography[edit]

There are two major continents -- Tynor, home of the nations of Vekinon and Sassatab -- and Labgi, which stretches from pole to pole. To the east of Tynor is the large island, Etsokry.

History & Background[edit]

No information yet available.

Imperial High (Landed) Nobility[edit]

Daaliisa, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.

History-Era: New Era[edit]

Daalisa is balkanized, but its governments are at peace with each other and it was, until recently, relatively stable. Eight million of the planet's total population of 40 million are Chirpers, while the balance are humans. Although a small starport is maintained, Vampire fleets have until recently left the world largely unmolested. Within the last year, however, Vampire raids, particularly on the human-inhabited regions, have increased, and there have a number of reprisal raids launched by radical human factions against the Chirper population. The Coalition believes that the Vampire raids are due to the disabling of the computer virus know as Umptysdayu in the "Cosmic Fire" raid.

References & Contributors / Sources[edit]

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