Bruyrkna (world)
Bruyrkna/Isi Ahto (Gushemege 2715) | |||||||||||||||||||||||||
Classic Era (1116) | C8B379B-9
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | K3 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 4 |
Bruyrkna is a fluid world with oceans of a liquid other than water such as ammonia, methane, or hydrocarbons, or other exotic liquids.
- It is a member of the Lancian Cultural Region, a sub-polity of the Third Imperium, located in the Isi Ahto Subsector of Gushemege Sector.
- The world has a Data Repository or a centralized collection of information and data.
- This is a "Puzzle" world designated as an Amber Zone. Caution is advised since the world has an environment, laws, customs, life forms, or other conditions that are not well understood and might be a danger to a visitor.
- This world contains an Imperial Scout Base, capable of handling IISS starships and personnel.
- About 90% of the population is composed of baseline humans and other non-human sophonts.
- About 10% of the population is composed of Graytch.
- It is part of the Graytch Cultural Region.
- Bruyrkna is located on the Vilani Main.
Description (Astrography & Planetology)[edit]
Bruyrkna has a solitary primary star.
- It is an orange main sequence.
Monostellar System[edit]
Bruyrkna Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Bruyrkna K3 V
Primary Main Sequence 0.78 4600 - 4830 0.41911 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0035 0.0537 0.65 - 1.18 0.35 3.5 Orbit # * * 3 1 5 Remarks None
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x3 secondary rocky worlds.
- x4 gas giants.
Mainworld Data[edit]
Mainworld Size (S)[edit]
Bruyrkna is a Meso World between 12,000km and 13,500km in diameter. The world has a standard gravity between 0.8G and 1.1G. The horizon will appear about 5.1km away. Vessels with 1G of thrust should check with local starport authorities before attempting to land using emergency power.
Mainworld Atmosphere (A)[edit]
Bruyrkna has a Corrosive Atmosphere and possesses a concentrated gas mix or unusual temperature which requires the use of a Hostile Environment Suit or Vacc Suit. TL–9 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
Bruyrkna has 25-35% of its surface covered by a fluid other than water. Wilderness refueling is not possible. Water for the inhabitants needs to be imported and extensively recycled. These worlds may be Hell Worlds.
- This surface fluid may be ammonia, methane, hydrocarbons, or other exotic liquids depending on the local temperature and environment.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
History & Background (Dossier)[edit]
Bruyrkna is a Puzzle World and is designated as an Amber Zone. It presents particular risks and dangers due to the environment or native life forms, laws or customs, or other conditions that are not well understood.
- Visitors are advised to act with caution.
It is the location of an Imperial Data Repository. Such sites are very often treasure troves of secrets and sensitive data.
- The site is heavily guarded. Access to the information it contains is carefully controlled.
World Starport (St)[edit]
Bruyrkna has a Class C Starport, an average quality installation which includes amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
- The world is host to a Scout Base.
World Population (P)[edit]
Bruyrkna has a population of 70,000,000 sophonts (tens of millions).
- Around 90% of the population consists of humans and other sophonts.
- About 10% of the population is made up of Graytch.
Urbanization[edit]
All of the settled areas are within enclosed arcologies, and are primarily established to support the mineral extraction industries, although there is also a large percentage of residents who came because of fascination with Bruyrkna's colourful swirling chlorine clouds.
World Languages[edit]
The following languages are most commonly heard:
- Anglic, one of the two official languages of the Imperium.
- Ga-ray-cha, the primary language of the Graytch.
- Kehuu, the primary Lancian language, as common on the worlds of the Cultural Region as Anglic or Vilani.
- Ushi, a language used throughout Gushemege Sector.
- Vilani, one of the two official languages of the Imperium.
World Technology Level (T)[edit]
Bruyrkna possesses a Technology Level of TL–9.
- Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Early fusion power.
- Common Transportation technologies for this TL include:
- Land: Ultra high-speed trains and early grav vehicles.
- Water: High efficiency sailcraft, multihulled seacraft, improved artificial gills.
- Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
- Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
- FTL: Prototype Jump Drive-1.
World Government (G)[edit]
Bruyrkna is governed by an Impersonal Bureaucracy. The leadership of the government is another form (democracy, dictatorship, oligarchy), but the bureaucracy dictates government policy and its execution. Government leadership is reduced to little more than figureheads and does not select the bureaucracy leadership or its members.
World Law (L)[edit]
Bruyrkna has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. A few worlds with this law level may be a Red Zone and others will be an Amber Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors). Civilian movement is rigidly controlled. Travel documents are frequently checked, and destinations must often be declared when traveling substantial distances across the world.
- Graytch legal codes treat almost all crime as an example of mental illness, and hand out banishment as one of their most substantial punishments.
Imperial High (Landed) Nobility (N)[edit]
Bruyrkna, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.
Trade Data[edit]
- Importance: 0 (unimportant)
World Economy[edit]
- Resources: D (very abundant)
- Labor: 6 (millions)
- Infrastructure: 9 (extensive)
- Efficiency: +2 (good)
World Culture[edit]
- Heterogenity: 9 (discordant)
- Acceptance: 7 (aloof)
- Strangeness: 7 (confusing)
- Symbols: B (abstract)
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- circa -250,000: the Ancients transplant humans onto the world of Kukhun.
- -9235: the Vilani discover jump drive technology, and over the centuries pioneers and settlers gradually spread across Charted Space. The Kukhunen culture acquires jump technology from these wanderers.
- circa -5400: the Vilani Consolidation Wars - the Kukhunen region is eventually conquered.
- -4045 to -2204: the Ziru Sirka claims and settles worlds across the region.
- -2404 to -2215: the Interstellar Wars.
- -2204 to -1776: the Rule of Man administers the worlds of the region.
- -1776 to 0: the Long Night. There is widespread regression within the area and some worlds become barren.
- circa -1700: the reemergent Kukhunen region gradually collapses into civil war.
- -1200: the Lancian movement rises to dominance on Kukhun and within Kukhunen space. Few ships are available throughout the period but limited contact is maintained.
- -143: the Lancians gain modern jump technology from Sylean traders and use it to establish the Lancian Confederation.
- The Year 0: the Third Imperium is founded. There are frictions with the Lancians.
- 76-84: the Vilani Pacification Campaign results in the absorbtion of the Confederation.
- 300-420: the Imperial First Survey charts the system.
- 604-622: the Civil War.
- 624: the Express Boat Network is established.
- 639: the Lancian Cultural Region is established.
- 995-1065: the Imperial Second Survey charts the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
References & Contributors (Sources)[edit]
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- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 8 Library Data (A-M), (Game Designers Workshop, 1981), various pages. (Library data entries)
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 11 Library Data (N-Z), (Game Designers Workshop, 1982), various pages. (Library data entries)
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), page 13. (Chart locating the world but no further data)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), pages 11, 48, 49. (Historical overview)
- David Burden. "Contact: Lancians" Alien Realms, (1992), Volume 2 Issue 2, pages 8-13 (via HIWG). (The Lancians)
- Leighton Piper. "Contact: Lancians." Signal-GK 04 (1992): pages 4-7. (The Lancians)
- Timothy B. Brown. Aliens Archive (Imperium Games, 1996), 37-45. (The Graytch)
- Marc Miller. T4 First Survey (Imperium Games, 1996), page 22. (World details circa the Year 0)
- Martin Dougherty. Bearers of the Flame (Avenger Enterprises, 2006), page 22. (World details circa the year 1248)
- Jae Campbell. Encyclopaedia Dagudashaag (Signal-GK, 2017), pages 212-213. (The Lancians)
- Author & Contributor: David Burden of the HIWG. (Extensive development of the sector)
- A full list of contributors can be found here.
- ↑ "Jump Map API" and map location from Travellermap.com
- Pages using DynamicPageList3 parser function
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