Akkaad (world)
Akkaad/Nightmare (Ley 1010) | |||||||||||||||||||||||||
Classic Era (1116) | D576235-5
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | G9 V M4 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 0 |
Akkaad is a low-population world with a population of less than 10,000 sophonts in size.
- This world has yet to take off economically or otherwise and the population remains low for reasons largely unknown.
- It is a member of the Luriani Cultural Association, a sub-polity of the Third Imperium, located in the Nightmare Subsector of Ley Sector.
Description / Astrography & Planetology[edit]
This system is part of the Dukh Cluster.
Binary Solar System[edit]
Akkaad Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Akkaad G9 V
Primary Main Sequence 0.9 5270 - 5380 0.69159 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.004 0.069 0.81 - 1.44 0.4 4 Orbit # * * 3 1 5 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Akkaad M4 V
Secondary Main Sequence 0.23 3110 - 3210 0.00584 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0013 0.0063 0.08 - 0.16 0.13 1.3 Orbit # * * 0 0 3
System Data[edit]
No information yet available.
Mainworld Data[edit]
No information yet available.
Mainworld Geography & Topography[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background / Dossier[edit]
No information yet available.
Imperial High / Landed Nobility[edit]
Akkaad, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.
World Starport[edit]
Akkaad has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Technology Level[edit]
Akkaad possesses a Technology Level of TL–5.
- Common Communication technologies for this TL include: Telephone, radio, and television.
- Common Power Generation technologies for this TL include: Electricity, hydrocarbon internal combustion, and the most fundamental atomic energy.
- Common Transportation technologies for this TL include:
- Land: Ground cars or automobiles and tracked vehicles.
- Water: Large ships and submersibles with steel hulls.
- Air: Early aircraft including seaplanes and very early unmanned rockets.
World Government[edit]
Akkaad is governed by Self-Perpetuating Oligarchy. A single family or small group provides the leadership and important positions in the government. These positions are inherited by member of the group or their family members. The organization may be monarchy, with titles passed to family members. Or a plutocracy where inheritance of the family fortune includes government position. Or the organization may be more typical organization with positions of power inherited.
World Military[edit]
No information yet available.
World Economy[edit]
No information yet available.
Trade Data[edit]
No information yet available.
World Demographics[edit]
Luriani, 100%
A significant minority of the cultural Luriani population are biological Solomani or Vilani. The Solomani, known as Veresti Dtareen (Terran Defenders) descend from Terran soldiers and administrators of the Rule of Man stranded during the Long Night, while the Vilani are known as Mmarislusant (Victims of History), and descend from stranded Vilani colonists. Both groups have absorbed much of Luriani culture and are seen both by themselves and the natives as being genuine Luriani.
Languages[edit]
Aaca is short-form for Aaeebuany't' limmisdasca.
Verasti Dtareen speak a variant of Anglic known as Luriani Anglic or "Lurglic", while the Mmarislusant retain their language of Old High Vilani. The Luriani Cultural Association expends considerable effort to ensure that all three languages remain in use.
World Culture[edit]
No information yet available.
Urbanization[edit]
No information yet available.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
References & Contributors / Sources[edit]
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- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Dave Sering. Ley Sector (Judges Guild, 1980), TBD.
- Martin Dougherty, Hunter Gordon. Gateway to Destiny (QuikLink Interactive, 2004), TBD.
- GURPS Traveller: Humaniti (Luriani)
- Mongoose Traveller: Luriani (Guadix Drift Subsector)
- External Link: Freelance Traveller by: Joel Benford
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com