Aelkhue (world)
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See also | UWP | ||||||||||||||||||||||||||||
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Jump map from Travellermap.com [1] | |||||||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||||||
Primary | M5 V D | ||||||||||||||||||||||||||||
Worlds | 10 | ||||||||||||||||||||||||||||
Gas Giants | 1 | ||||||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||||||
Cultural Details | |||||||||||||||||||||||||||||
Government | No government | ||||||||||||||||||||||||||||
Law Level | No law | ||||||||||||||||||||||||||||
Cultural Extension | 145E | ||||||||||||||||||||||||||||
Army Size (BEs) | 0 | ||||||||||||||||||||||||||||
Economic Details | |||||||||||||||||||||||||||||
Technology Level | 12 | ||||||||||||||||||||||||||||
Economic Extension | A23+3
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Importance Extension | 1 | ||||||||||||||||||||||||||||
Resource Units | 1 | ||||||||||||||||||||||||||||
GWP (BCr) | 0 | ||||||||||||||||||||||||||||
World Trade Number | 3.5 | ||||||||||||||||||||||||||||
Trade Volume (MCr/year) | 83 | ||||||||||||||||||||||||||||
Starport Details | |||||||||||||||||||||||||||||
Classification | Class-A | ||||||||||||||||||||||||||||
Port Size | 2 | ||||||||||||||||||||||||||||
Building Capacity (Tons) | 0 | ||||||||||||||||||||||||||||
Port employees | 5 | ||||||||||||||||||||||||||||
Port passengers (annual) | 200 |
Aelkhue is an icy vacuum world with little or no atmosphere and a significant quantity of water frozen on the surface. The system has a population between 10,000 and 10 million, lacking the industrial base to be completely self-supporting. This is a cold world with an overall climate is at the lower temperature range of human-congruous sophont endurance. It is a member of Infinity League in the Khuzedhoth Subsector of Knoellighz Sector.
- This is a "high technology" world with technology achievements at, near, or over technology standards for Charted Space.
Description / Astrography & Planetology[edit]
No information yet available.
Binary Solar System[edit]
Aelkhue Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Aelkhue M5 V
Primary Main Sequence 0.162 2930 - 3060 0.00171 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0009 0.0034 0.04 - 0.09 0.09 0.9 Orbit # * * * * 3 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Aelkhue DA
Secondary White Dwarf 0.36 14000 - 14000 0.005 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.00016 0.00587 0.06 - 0.09 0.016 0.16 Orbit # * * * * 0 Remarks White Dwarf
System Data[edit]
No information yet available.
Mainworld Data[edit]
No information yet available.
Mainworld Geography & Topography[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background / Dossier[edit]
Aelkhue (Knoellighz 1031) A202400-C Ic Na Ni Va / Ht is a prospector’s dream and nightmare in a single system. It is located on the growing end of the Infinity League polity in Khuzedhoth Subsector of Knoellighz Sector. This world was discovered by corporate prospecting interests. It was surveyed and immediately marked for mining since colonization was deemed too costly. Prospecting vessels land and conduct operations at marked sites or unclaimed zones in areas believed to be rich in resources.
World Starport[edit]
Aelkhue has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
- An A-rated Highport was funded by the polity and put into orbit; a boom-town environment and depot for prospectors and wildcatters seeking to stake a mining claim on the mainworld surface. Prospectors register claimed areas with the depot and then descend to begin operations. Claim jumping and other acts of piracy are prolific after 1110 and rampant after 1116.
World Technology Level[edit]
Aelkhue possesses a Technology Level of TL–12 or TL-C in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-3.
World Government[edit]
Aelkhue has no central government for the world, an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.
World Law Level[edit]
Aelkhue frontier atmosphere and tavern-style environment becomes a haven for smuggling dead drops as there is little law and no controlling government. Many groups carry weapons openly and there are the usual Infighting brawls and firefights at the Highport.
World Military[edit]
Thus, this world petitions the Posthumous, a Privateer band from Tsouu (Knoellighz 1131) to patrol the system for claim-jumpers and corsairs. Smuggling through Aelkhue between the Infinity League, the Zhodani Consulate and the Ascendancy Pact becomes an issue. This causes the world to request the construction of a Naval Base from the Office of the President. The request is denied due to cost projections and overruns. Afterwards the system becomes a small-time operations world as corporations back out to avoid increases in insurance claims. When Navy vessels do patrol the system, commuting civilian ships huddle around them for protection for as long as possible. The sight is nicknamed the “Halo Effect”. Mercenaries for hire can be found through their representatives at the Highport.
World Economy[edit]
Resources extracted from Aelkhue include: Iridium, Petrochemicals, Meteoric Iron, Photonic gems, precious jewelry gems and lanthanum. Hauls find their way to needy neighboring worlds inside two parsecs. However, extensive mining over a small planet has caused occasional tectonic activity featuring small earthquakes. Such quakes are deadly and have trapped or crushed more than a few vessels.
Off-world, corporate, logistics businesses set up kiosks at the dockyard and became available to local prospectors and wildcatters but can often suffer 100D piracy later. Many prospectors sell their hauls here and complete their transactions without taxation in-system.
Trade Data[edit]
No information yet available.
World Demographics[edit]
No information yet available.
World Culture[edit]
No information yet available.
Urbanization[edit]
No information yet available.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
History-Era: Virus Era 1130s[edit]
Aelkhue becomes a battleground of both civilian and military ships as Virus infects and takes over ships and attacks anything moving that isn’t infested. Later, small-unit puppeteers try to form a Vampire Fleet before being eradicated by a nearby, Zhodani quarantine fleet. The final approach to the mainworld is littered with derelicts and is slow to recover as salvage teams pick carefully through the wreckages.
History-Era: Empress Wave 1150[edit]
Because the population of Psions and psionics-trained individuals was so few, the effects of the Wave were either brushed under the carpet or overlooked in favor of more sensationalist news of system problems. The Wave passed with little recognition of those Psions suffering its effects.
The White Dwarf in this system was captured and orbits almost perpendicular to the plane of the rest of the system. Thus far, only one near-miss has been recorded, charring the surface of Aelkhue for a week by calculations. Astronomers continue to monitor and calculate the next near-miss by the tiny, white star and prepare for the heat event.
References & Contributors / Sources[edit]
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- MegaTraveller Alien - Vilani & Vargr (dot map provided)
- Author & Contributor: Michael Allyn Davis (generated data and names)
- Author & Contributor: The Pakkrat
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com