Viedma (world)
Viedma/Kushga (Diaspora 1415) | |||||||||||||||||||||||||
Classic Era (1116) | A200899-E
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | K3 III | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 3 |
Viedma is a non-agricultural, pre-industrial, moderate population vacuum world, which warrants hazardous environment precautions, with over a hundred million, but not yet at a billion sophonts in population size.
- Life in a vacuum requires great discipline. After all, it only takes one forgotten seal on a vacuum suit to spell death. Those who survive tend to be very methodically-minded and attentive to small detail.
- It is unable to produce quality foodstuffs and must import them.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- Its economy and population are slowly growing and living conditions are expected to improve in the near future barring outside forces.
- This is a "high technology" world with technology achievements at, near, or over technology standards for Charted Space.
- It is a member of the Third Imperium in the Kushga Subsector of Diaspora Sector in the Domain of Sol.
- This world has a nearby Imperial Naval Base, capable of handling warships.
Description (Astrography & Planetology)[edit]
No information yet available.
Monostellar System[edit]
Viedma Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Viedma K3 III
Primary Giant 4.6 3600 - 4500 230 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.29404 1.25791 12.06 - 19.65 29.404 294.04 Orbit # 0 3 8 8 12 Remarks None
System Data[edit]
No information yet available.
System Importance (Ix)[edit]
No information yet available.
Mainworld Data[edit]
No information yet available.
Mainworld Size (S)[edit]
This world is a Small World between 2,400km and 4,000km in diameter. The world has low gravity between 0.1G and 0.17G. The horizon will appear about 2.5km away.
Mainworld Atmosphere (A)[edit]
This world has a pressure of less than 0.001 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
This world has no free-standing water or ice on the surface. Wilderness refueling isn't possible on this world. Water for the inhabitants needs to be imported and extensively recycled. These worlds are classified Desert World or a Hell World depending on their atmosphere.
Mainworld Geography & Topography[edit]
No information yet available.
Mainworld Map[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background[edit]
No information yet available.
Imperial Landed Nobility (N)[edit]
Viedma, as a member world of the Third Imperium, holds the estates of three members of the Imperial Nobility, who are charged with overseeing the world.
- It holds the estate of an Imperial knight.
- It holds the fiefdom of an Imperial marquis.
- It holds the fiefdom of an Imperial viscount.
World Starport (Sp)[edit]
Viedma has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
World Population (P)[edit]
This world has a population of 100,000,000 sophonts (hundreds of millions).
World Demographics[edit]
Humaniti, population 95%
- Other, population 5%
World Government (G)[edit]
Viedma is governed by an Impersonal Bureaucracy. The leadership of the government is another form (democracy, dictatorship, oligarchy), but the bureaucracy dictates government policy and its execution. Government leadership is reduced to little more than figureheads and does not select the bureaucracy leadership or its members.
World Law Level (L)[edit]
This world has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All objects specifically manufactured as weapons are typically regulated or prohibited (outside private residences or visiting starships).
World Technology Level (TL)[edit]
Viedma possesses a Technology Level of TL–14 or TL-E in Hexadecimal Notation.
- Common Communication technologies for this TL include: Early meson communicators.
- Common Power Generation technologies for this TL include: Miniature super-batteries, early collectors, and advanced fusion plants.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-5.
World Military[edit]
No information yet available.
World Economy (Ex)[edit]
No information yet available.
Trade Data[edit]
Trade Classifications for this world:
- No information yet available.
Trade Lines with other worlds:
- No information yet available.
Urbanization[edit]
No information yet available.
World Infrastructure[edit]
This world possesses TBD infrastructure.
World Culture (Cx)[edit]
No information yet available.
World Language/s[edit]
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
References & Contributors (Sources)[edit]
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Classic Traveller Atlas of the Imperium
- MegaTraveller Astrogators' Guide to the Diaspora Sector
- MegaTraveller Alien - Solomani & Aslan (dot map provided)
- MegaTraveller Alien - Vilani & Vargr (dot map provided)
- MegaTraveller Hard Times (Khavle and Pasdaruu Subsectors)
- TNE Path of Tears (Promise and Khulam Subsections)
- TNE Vampire Fleets
- Periodical: TNE Traveller Chronicle 4
- Periodical: TNE Traveller Chronicle 5 in Article: 'Astrogator's Update to Diaspora Sector'
- External Link: Fan-Site
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com