Uosa (world)

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Uosa/Raelas (Knoellighz 2237)
Milieu 1116
D544976-8
StarportD Poor: No Construction, Minor Repair, Unrefined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere4 Thin (tainted)
Hydrographics4 Wet World 40%
Population9 High (1 billion)
Government7 Balkanization
Law6 Moderate Law (no firearms except shotguns)
Tech Level8 Pre-Stellar (superconductors)
See also UWP
System Details
Primary F6 V D
Worlds 16
Gas Giants 6
Planetoid Belts 1
Cultural Details
Government Balkanization
Law Level Moderate
Cultural Extension B945
Army Size (BEs) 2000
Economic Details
Technology Level 8
Economic Extension
88B+1
Resources8Moderate
Labor8Moderate (100 million)
InfrastructureB Very extensive
Efficiency+1Average
Importance Extension 0
Resource Units 1
GWP (BCr) 3,204
World Trade Number 4
Trade Volume (MCr/year) 356
Starport Details
Classification Class-D
Port Size 4
Building Capacity (Tons) 1,000,000
Port employees 145
Port passengers (annual) 0

Uosa is an industrial world with a tainted atmosphere. The system has a population over one billion. It is a member of Ascendancy Pact in the Raelas Subsector of Knoellighz Sector.

Description (Astrography & Planetology)[edit]

Uosa features extensive six Gas Giants and two healthy planetoid belts swarmed by belter prospectors. A White Dwarf is being subsumed by the F6 V primary solar body slowly as it revolves in a close, first orbit ring.

Binary Solar System[edit]

Uosa Binary Star System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Uosa

F6 V

Primary Main Sequence 1.25 6280 - 6350 2.18366
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0063 0.1226 1.36 - 2.36 0.63 6.3
Orbit #  * 0 4 2 6
Remarks
None
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Uosa

DA

Secondary White Dwarf 0.36 14000 - 14000 0.005
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.00016 0.00587 0.06 - 0.09 0.016 0.16
Orbit #  *  *  *  * 0
Remarks
White Dwarf

System Data[edit]

No information yet available.

Mainworld Data[edit]

No information yet available.

Mainworld Geography & Topography[edit]

No information yet available.

Native Lifeforms[edit]

No information yet available.

History & Background (Dossier)[edit]

The Corsairs who are registered and posing as privateers to the Ascendancy Pact Representatives, Magistrates and patrolling Navy are holding a dark, back pocket secret. Headquartered at Uosa (Knoellighz 2237) hidden Corsair Base, the “UOSA Syndicate Privateers” (USP hereafter) were the first Corsair band to be absorbed into the Ascendancy Pact as privateers under the Hunters’ Bawn back when the polity was in near-infancy and expanding Coreward. This band of Corsair pretenders towed their Letter of Marque all the way through history until the Hard Times era. This is because they had hidden the presence of nearby worlds, Tasoloe and Dzagok (Knoellighz 2435 and 2436). By defeating the Corsairs at Uknonueng (Knoellighz 2240) and laying waste to the Starport there, the USP claimed the Base there and further congealed Hunters’ territory by politely working with the Ascendancy Admiralty in aiding patrols or taking on patrol duties on the Rimward edge of the growing polity. With bribes, polite encouragement Core-Spinward and deceptive re-routing, the early Ascendancy Pact (long before it was formally named) was misdirected from discovery of Tasoloe and Dzagok worlds that they had found a decade before the emergence of the infant polity’s colony vessels.

At the time mere Corsairs, the band had learned early on the presences of a Vargr clone society of deep space, frontier explorer-scientists on Dzagok. On the edge of civilization of the times, the doomed world’s population catastrophically failed and only 34 learned Vargr remained. With only a small handful, the gene pool would not suffice to rebuild the world until explorers would discover Knoellighz Sector in time. The Original 34, as they came to be hailed by their clone children, were the brightest of thirty-four aspects of theoretical science, hard science and applied sciences. Their clones, generations later continued on until discovered by the Corsairs much later. Today, the ‘privateers’ enjoy top-of-the-line vessels, systems, and weapons as a result of the UOSA Secret.

Clones of Dzagok are little more than slaves to the Corsairs, but also very valuable as to be treated very carefully and under close watch. The clone-scientists in turn believe that their service is needed to solve problems with the local cluster and are all too happy to help in exchange for needs of their ‘cloneworld’.

The USP ‘privateers’ willingly limit their Bawn distance to the cluster of the worlds detailed below and the immediate surroundings. This also makes the Navy happy. However, the Corsairs will stop at nothing to keep the UOSA Secret safe. Conspirators of the UOSA Secret involve:

UOSA / Raelas 2237 – UOSA is an overpopulated Industrial mecca of high-tech pleasures and gently-prodded worker Vargr. Here, all sort of high-tech pleasures can be manufactured, packaged, marketed to the Ascendancy Pact, distributed and even enjoyed. Night scene is the main theme on UOSA and the planetary city never sleeps. With a population of 1,000,000,000, the people here can afford to work in easy shifts. Factories and assembly lines are aided by robotics and powerful computers. Exports include laid-off workers, criminals, Corsair crews, and products of the UOSA Secret: TL 15 items. The planet’s Technology Level is kept at 8 to fool the visiting Navy and Ascendancy Pact dignitaries stopping in for a fix of every degenerate kind. UOSA is the capital of every vice including but not limited to: gambling, prostitution (Vargr and cloned ‘toys’), pleasure drugs, brutal sports, machine sports (e.g. robotic sailball), vehicle racing, black market tech, smuggling off-world and technology espionage (USP versus AP trade and the legitimate corporate sectors of other nearby polities). The rated-D downport and highport is kept purposefully low by the Corsairs in make-excuses, passive-aggressive attempt to discourage naval visits. The true starport is through the hidden Corsair Base in the solar system’s outer planetoid belt. The balkanized governments vie for consumers’ money and the sprawl has led to the allowance of shotguns. Crime is present like an ambient, neon glow from street level. Most assaults come from bladed weapons in contrast. The thin and polluted atmosphere requires air densifiers and purifiers. Thanks to the scientists from Dzagok, personal versions are sold from outlet malls locally. Architecture planning, designs, blueprints and prototypes arrive here from Dzagok for distribution by local, bidding manufacturing companies to produce. This too fills the coffers of the Corsairs.

Other Data[edit]

Referee Notes: All player-characters from Dzagok are assumed to be clones of the Original 34. With Referee permission, a template of Scholar career can be selected and approved. Charisma score is pre-set at 7 unless the character gains a nick- or pet name or has a positive Life Event of some merit. Charisma never rises or falls due to behaviors, successes or failures.

<Plot hook: Hard Times Era (or earlier Era) ships are disappearing from Io and Orethourzueruz (Knoellighz 2334 and 2433 respectively) more than usual, having been destroyed by the Corsairs for coming too close for comfort. Inquiries to Corsairs of Ksaellaez (Knoellighz2233) yield nothing. In Koegoezi (Knoellighz 2431), an independent, non-aligned world with its own navy denies attacking the missing vessels. Nullkfaetskhuen (Knoellighz 2638) is too far to be involved and fields only Jump-1 and -2 ships which do business with the Oculus Alignment. Naeknazoeks (Knoellighz 2440) is also a neutral system-state too far away. Can the characters look for clues in the wreckage to uncover UOSA’s Secret?>

World Starport[edit]

No information yet available.

World Technology Level[edit]

No information yet available.

World Government[edit]

No information yet available.

World Military[edit]

No information yet available.

World Economy[edit]

No information yet available.

Trade Data[edit]

No information yet available.

World Demographics[edit]

No information yet available.

World Culture[edit]

No information yet available.

Historical Data[edit]

No information yet available.

World Timeline[edit]

No information yet available.

UWP Listing[edit]

No information yet available.

References & Contributors (Sources)[edit]

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