Oghma (world)
Oghma/Sindal (Trojan Reach 2020) | |||||||||||||||||||||||||
Classic Era (1116) | B214754-9
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | K5 V M5 V M4 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 4 |
Oghma does not meet the criteria for any standard classification.
- It is a Non-Aligned world dominated by human sophonts located in the Sindal Subsector of Trojan Reach Sector.
Description / Astrography & Planetology[edit]
Oghma is an iceworld, but retains enough of an industrial base to build jump-capable starships.
Trinary Solar System[edit]
Oghma Trinary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Fijari K5 V
Primary Main Sequence 0.7 4300 - 4440 0.28697 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0033 0.0444 0.56 - 1.01 0.33 3.3 Orbit # * * 2 1 5 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Doruc M5 V
Secondary Main Sequence 0.162 2930 - 3060 0.00171 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0009 0.0034 0.04 - 0.09 0.09 0.9 Orbit # * * * * 3 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Ailya M4 V
Tertiary Main Sequence 0.23 3110 - 3210 0.00584 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0013 0.0063 0.08 - 0.16 0.13 1.3 Orbit # * * 0 0 3
The system has four gas giants, including the superjovian Ra-La-Lantra, and the three small giants, Kholio, Khazha, and Keetle.
The gas giant Khazha has a B-class starport separate from that on the mainworld, owned and operated by the General Development Company with zero interaction or participation from the people of Oghma itself.
System Data[edit]
It is on the Florian Route, the main Imperium/Florian League trade route that runs from Tobia to Yggdrasil.
Mainworld Hydrosphere (H)[edit]
Oghma has 35-45% of its surface covered by liquid water. There will be a number of small seas or one larger body of water. Wilderness refueling is possible.
The seas are almost always frozen, with small levels of liquid water arising when the companion star Doruc is close enough to add some heat.
History & Background (Dossier)[edit]
Oghma is a non-aligned world in Sindal Subsector of the Trojan Reach. Its society descends from the long-collapsed Sindalian Empire.
World Starport[edit]
Oghma has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
The starport is run by GeDeCo, and is comparatively safe – the Raiders know better than to attack interstellar shipping, and instead prey on weak backworlds.
World Technology Level[edit]
Oghma possesses a Technology Level of TL–9.
- Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Early fusion power.
- Common Transportation technologies for this TL include:
- Land: Ultra high-speed trains and early grav vehicles.
- Water: High efficiency sailcraft, multihulled seacraft, improved artificial gills.
- Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
- Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
- FTL: Prototype Jump Drive-1.
World Government[edit]
Oghma is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.
Oghma was formerly a member of the Sindalian Empire, and the starport still bears the dragon sigil of the Sindalians.
World Culture[edit]
The Oghman Clans are a barbaric culture of raiders who have reduced the nearby worlds of Marduk (2120) and Borite (2219) to pre-spaceflight technology levels through theft of equipment and enslavement of scientists and scholars.
The rulers of Oghma intend to conquer their neighbouring worlds along the Dustbelt by weakening their industrial and technological bases. Over the course of generations, the Oghman raiders have targeted scientists, teachers, engineers and craftsmen in their slaver raids. The Oghmans are savage xenophobes ruled by tribal warrior-kings, where a warrior’s worth is determined by how many jump-capable ships he ‘rides’ and how many soldiers he commands. Oghman Raiders are a common threat in Sindal subsector; they are despised by all civilized worlds.
Urbanization[edit]
Cities are recreations of the originals, which were destroyed during the fall of the Sindalian Empire. They take the names of the originals, and are usually near to the site of the predecessor.
- Brdzh
- Gauth (the downport is nearby)
- Inkh
- Jantig
- Slouryn
References & Contributors / Sources[edit]
- Mike Jackson. "Sindal Subsector." Third Imperium 01 (1986): 8.
- Gareth Hanrahan. Aslan (Mongoose Publishing, 2009), .
- Gareth Hanrahan. The Pirates of Drinax (Mongoose Publishing, 2017), .
- Contributor: MIMIC - Minor Imp of the Ministry of Information and Communication
- ↑ "Jump Map API" and map location from Travellermap.com