Noke (world)

From Traveller Wiki - Science-Fiction Adventure in the Far future
Jump to navigation Jump to search
Noke/Bakkula (Ilelish 1009)
Classic Era (1116)
C9C5400-9
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size9 Large (14,400 km, 1.03g - 1.33g)
AtmosphereC Exotic (insidious)
Hydrographics5 Wet World 50%
Population4 Moderate (30 thousand)
Government0 No Government structure
Law0 No Law
Tech Level9 Early Stellar (fusion)
See also UWP
System Details
Primary M2 V M9 V
Planetoid Belts 0
Gas Giants 3

Noke is a nonindustrial fluid world.

  • A fluid world has an oceanic geography of a liquid other than water such as ammonia, methane, hydrocarbons, or other exotic liquids.
  • It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
  • It is a member of the Third Imperium in the Bakkula Subsector of Ilelish Sector in the Domain of Ilelish.

Description (Astrography & Planetology)[edit]

Binary Solar System[edit]

Noke Binary Star System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Noke

M2 V

Primary Main Sequence 0.44 3470 - 3560 0.0565
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0021 0.0197 0.25 - 0.48 0.21 2.1
Orbit #  *  * 1 0 4
Remarks
None
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Noke

M9 V

Secondary Main Sequence 0.079 2350 - 2380 0.00014
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0005 0.001 0.01 - 0.03 0.05 0.5
Orbit #  *  *  *  * 1
Remarks
None

System Data[edit]

The worlds of the system have been surveyed. They consist of:

Mainworld Data[edit]

Mainworld Size (S)[edit]

Noke is a Big World between 13,600km and 15,200km in diameter. The world has a standard gravity between 1G and 1.3G. The horizon will appear about 5.4km away. Vessels with only 1G of thrust should avoid landing on this world.

Mainworld Atmosphere (A)[edit]

Noke has an Insidious Atmosphere which requires the use of a Hostile Environment Suit or Vacc Suit, but extreme conditions cause the corrosive effects to defeat any personal protective measures in a few hours. TL–10 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)[edit]

Noke has 45-55% of its surface covered by a fluid other than water. Wilderness refueling is not possible. Water for the inhabitants needs to be imported and extensively recycled. These worlds may be Hell Worlds.

  • This surface fluid may be ammonia, methane, hydrocarbons, or other exotic liquids depending on the local temperature and environment.

Mainworld Geography and Topography[edit]

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Exotic.png
(Blank map, exotic world.)

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

World Starport (St)[edit]

Noke has a Class C Starport, an average quality installation which includes amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Population (P)[edit]

Noke has a population of 30,000 sophonts (tens of thousands).

  • This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.

World Technology Level (T)[edit]

Noke possesses a Technology Level of TL–9.

  • Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
  • Common Power Generation technologies for this TL include: Early fusion power.
  • Common Transportation technologies for this TL include:
    • Land: Ultra high-speed trains and early grav vehicles.
    • Water: High efficiency sailcraft, multihulled seacraft, improved artificial gills.
    • Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
    • Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
    • FTL: Prototype Jump Drive-1.

World Government (G)[edit]

Noke has no central government for the world, an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.

World Law (L)[edit]

Noke has no law in practice. It is an Anarchy. On many worlds, this by itself justifies an Amber Zone advisory. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate.

Imperial High (Landed) Nobility[edit]

Noke, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.

Trade Data[edit]

  • Importance: -1 (unimportant)

World Economy[edit]

  • Resources: 9 (moderate)
  • Labor: 3 (thousands)
  • Infrastructure: 2 (extremely limited)
  • Efficiency: -5 (extremely poor)

World Culture[edit]

  • Heterogenity: 1 (monolithic)
  • Acceptance: 3 (xenophobic)
  • Strangeness: 1 (very typical)
  • Symbols: 4 (concrete)

World Timeline[edit]

References & Contributors (Sources)[edit]

62px-Information icon.svg.png This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it.
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.