Narkin (world)

From Traveller Wiki - Science-Fiction Adventure in the Far future
Jump to navigation Jump to search
Alien Moon 45a-0 Small.jpg
Narkin/Nuzuu (Verge 2710)
Classic Era (1116)
A555874-B
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere5 Thin
Hydrographics5 Wet World 50%
Population8 Moderate (700 million)
Government7 Balkanization
Law4 Moderate Law (no light assault weapons)
Tech LevelB Average Stellar (large starships)
See also UWP
System Details
Primary M3 V M4 V
Planetoid Belts 0
Gas Giants 4

Narkin is a pre-agricultural, moderate population world with over a hundred million, but not yet at a billion sophonts in population size.

Description (Astrography & Planetology)[edit]

Narkin is a binary star system.

  • Both are red main sequence stars.

Binary M Type Big M Type Small.jpg

Binary Solar System[edit]

Narkin Binary Star System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Narkin

M3 V

Primary Main Sequence 0.37 3270 - 3430 0.03081
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0017 0.0146 0.18 - 0.35 0.17 1.7
Orbit #  *  * 0 0 4
Remarks
None
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Narkin

M4 V

Secondary Main Sequence 0.23 3110 - 3210 0.00584
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0013 0.0063 0.08 - 0.16 0.13 1.3
Orbit #  *  * 0 0 3
Remarks
None

System Data[edit]

The worlds of the system have been surveyed. They consist of:

Mainworld Data[edit]

Narkin has a very slow rotation period: one local day is equivalent to 6.2 standard days.

Mainworld Size (S)[edit]

Narkin is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away.

Mainworld Atmosphere (A)[edit]

Narkin has a pressure of 0.43 to 0.70 atmospheres. The Thin Atmosphere does not require survival gear although it may be hard on sophonts not accustomed to it.

Mainworld Hydrosphere (H)[edit]

Narkin has 45-55% of its surface covered by liquid water. Wilderness refueling is possible.

Mainworld Geography and Topography[edit]

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Arid.png
(Blank map, predominantly dry world.)

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

Narkin is a Puzzle World and is designated as an Amber Zone. It presents particular risks and dangers due to the environment or native life forms, laws or customs, or other conditions that are not well understood.

  • Visitors are advised to act with caution.

During the Long Night, Narkin was a member of the Old Verge Combine, a small polity claiming sovereignty over a number of worlds.

Ilelish Interstellar, the leading media corporation within Verge Sector, has offices and facilities on the world.

  • It is known for its intrusive and sensationalist style of journalism.

World Starport (St)[edit]

Narkin has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.

World Population (P)[edit]

Narkin has a population of 700,000,000 sophonts (hundreds of millions).

World Technology Level (T)[edit]

Narkin possesses a Technology Level of TL–11 or TL-B in Hexadecimal Notation.

World Government (G)[edit]

Narkin has a Balkanized Government. There is no central world government. The world has several governments competing for control of the world. These may be allies, cooperating, competitors, or at war with each other.

World Law (L)[edit]

Narkin has a moderate law level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Light assault weapons, and anything more destructive, are typically regulated or prohibited.

Imperial High (Landed) Nobility[edit]

Narkin, as a member world of the Third Imperium, holds the estates of two members of the Imperial Nobility, who are charged with overseeing the world.

Trade Data[edit]

  • Importance: 1 (ordinary)

World Economy[edit]

  • Resources: 9 (moderate)
  • Labor: 4 (tens of thousands)
  • Infrastructure: 5 (limited)
  • Efficiency: -3 (poor)

World Culture[edit]

  • Heterogenity: 1 (monolithic)
  • Acceptance: 6 (aloof)
  • Strangeness: 1 (very typical)
  • Symbols: 7 (somewhat concrete)

World Timeline[edit]

Major events that have affected this world and the wider region that it lies within:

References & Contributors (Sources)[edit]

62px-Information icon.svg.png This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it.
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.