Mimdiishshasli (world)
Mimdiishshasli/Verge (Glimmerdrift Reaches 0433) | |||||||||||||||||||||||||
Classic Era (1116) | B558624–8
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | G2 V M7 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 4 |
Mimdiishshasli is an agricultural, nonindustrial world still lacking adequate means to expand its economy.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- It is a member of the Third Imperium in the Verge Subsector of Glimmerdrift Reaches Sector in the Domain of Gateway.
Description / Astrography & Planetology[edit]
No information yet available.
Binary Solar System[edit]
Mimdiishshasli Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Mimdiishshasli G2 V
Primary Main Sequence 1 5720 - 5770 1 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0047 0.0829 0.95 - 1.68 0.47 4.7 Orbit # * * 4 1 6 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Mimdiishshasli M7 V
Secondary Main Sequence 0.09 2630 - 2680 0.00022 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0006 0.0012 0.02 - 0.03 0.06 0.6 Orbit # * * * * 2
System Data[edit]
No information yet available.
Mainworld Data[edit]
No information yet available.
Mainworld Geography & Topography[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background / Dossier[edit]
No information yet available.
Imperial High / Landed Nobility[edit]
Mimdiishshasli, as a member world of the Third Imperium, holds the estates of two members of the Imperial Nobility, who are charged with overseeing the world.
World Starport[edit]
Mimdiishshasli has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
World Technology Level[edit]
Mimdiishshasli possesses a Technology Level of TL–8.
- Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
- Common Transportation technologies for this TL include:
- Land: Advanced automobiles.
- Water: Triphibians and early artificial gills.
- Air: Improved helicopters and hypersonic jets.
- Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).
World Government[edit]
Mimdiishshasli is governed by a Participatory Democracy where eligible voters determine laws and policy. What determines an eligible voter varies. There may be smaller councils or regional bodies to write the policies voted on. Leadership of the government and all members of the bureaucracy are determined by voting population.
World Military[edit]
No information yet available.
World Economy[edit]
No information yet available.
Trade Data[edit]
No information yet available.
World Demographics[edit]
The population here remains overwhelmingly Vilani genetically, though traces of Solomani blood can be found in the populace.
No further information yet available.
World Culture[edit]
No information yet available.
Urbanization[edit]
Urbanization here is relatively light, as the millions of inhabitants don't need extensive cityscapes. There are some regional ruins of once large cities which arose during the Long Night in a period of political upheaval and refugee arrivals, but these are now largely reduced to barely discerned grids of old roads, used now as property markers for private garden plots. Towns are often located in or near these old structures, but hold a small fraction of what the old cities were intended to hold. It is unclear whether these cities actually existed at the intended scale, or were stopped before construction and occupation.
A rail system connects the various population centers on land, and also serves to transport the food grown here to markets both on and off-world. The issues involved with the placement of the Imperial port on a distant island have resulted in a scattered collection of secondary spaceports, often capable of handling only a few ships each, across the primary production region of the main continent. Cargo arrangements here generally involve visiting one or more of these ports instead of waiting for the ocean-going freighters to bring products to the main port.
No further information yet available.
Historical Data[edit]
Settled by the Vilani during the First Imperium, this world was recognized as a promising agricultural base very early. This triggered a path of development by the Vilani that was just reaching completion as the Interstellar Wars began, and which made the world a jewel of the region. This would not change significantly under the Rule of Man, and would drive continued connections with the nearby population centers at Paradise (GR 0131) (world), Ilaria (world), and Breda (world) through much of the Long Night. Being a thriving agricultural hub drew the attention of nearby Ral Ranta, which would influence world and regional politics until the arrival of the Third Imperium.
Incorporation into the Third Imperium was accomplished with little drama, aside from lingering political ramifications involving Ral Ranta.
No further information yet available.
World Timeline[edit]
No information yet available.
References & Contributors / Sources[edit]
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- Dave Sering, Steve Crow. Glimmerdrift Reaches (Judges Guild, 1981), TBD.
- Classic Traveller Judges Guild Crucis Margin (Non-canon)
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD. (star map)
- J. Andrew Keith, Loren Wiseman. K'kree (Game Designers Workshop, 1984), IBC. (Alien Module 2: K'kree) (named but no further data)
- J. Andrew Keith, Marc W. Miller, Loren Wiseman. Hivers (Game Designers Workshop, 1986), IBC. (Alien Module 7: Hivers) (named but no further data)
- Marc Miller. "Wars of the Imperium." Imperial Encyclopedia (1987): TBD.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11,47. (dot map provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), 11,50. (dot map provided)
- Periodical: MegaTraveller Travellers' Digest No. 14
- GURPS Traveller: Humaniti
- Martin Dougherty, Hunter Gordon. Gateway to Destiny (QuikLink Interactive, 2004), TBD.
- Mongoose Traveller: Solomani
- Author & Contributor: Dakin Burdick
- Author & Contributor: Enoki
- Author & Contributor: Jim Kundert
- ↑ "Jump Map API" and map location from Travellermap.com