Marnig (world)

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Marnig/Antra (Deneb 1904)
Milieu 1116
E541101-5
StarportE Frontier - no facilities
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere4 Thin (tainted)
Hydrographics1 Dry World 10%
Population1 Low (30)
Government0 No Government structure
Law1 Low Law (no explosives, poison gas)
Tech Level5 Industrial (mass production)
See also UWP
System Details
Primary K7 V M8 V
Worlds 14
Gas Giants 1
Planetoid Belts 0
Cultural Details
Government No government
Law Level Low
Cultural Extension 1111
Army Size (BEs) 0
Economic Details
Technology Level 5
Economic Extension
301-5
Resources3Very scarce
Labor0Barren (3)
Infrastructure1 Extremely limited
Efficiency-5Extremely poor
Importance Extension -3
Resource Units 2
GWP (BCr) 0
World Trade Number 1
Trade Volume (MCr/year) 0
Starport Details
Classification Class-E
Port Size 0
Building Capacity (Tons) 0
Port employees 0
Port passengers (annual) 0

Marnig has a tainted or unbreathably thin atmosphere and very little surface water. The system supports a population of fewer than 10,000 sophonts. It is a client state of Third Imperium in the Antra Subsector of Deneb Sector. 100% of the world's population is the Major Race Vargr.

Marnig (world)/Antra (Deneb 1904)
New Era
X541100-4
StarportX No Starport
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere4 Thin (tainted)
Hydrographics1 Dry World 10%
Population1 Low (10)
Government0 No Government structure
Law0 No Law
Tech Level4 Industrial (combustion)
See also UWP
Cultural Details
Government No government
Law Level No law
Cultural Extension 1111
Army Size (BEs) 0
Economic Details
Technology Level 4
Economic Extension
301+0
Resources3Very scarce
Labor0Barren (1)
Infrastructure1 Extremely limited
Efficiency+0Average
Importance Extension -3
Resource Units 3
GWP (BCr) 0
World Trade Number 0
Trade Volume (MCr/year) 0
Starport Details
Classification Class-X
Port Size 0
Building Capacity (Tons) 0
Port employees 0
Port passengers (annual) 0

Era: New Era

Trokuelats has a tainted or unbreathably thin atmosphere and very little surface water. The system supports a population of fewer than 10,000 sophonts. It is a member of Wilds in the Antra Subsector of Deneb Sector. 100% of the world's population is the Major Race Vargr.

Description (Planetology)[edit]

No information yet available.

Binary Solar System[edit]

Marnig Binary Star System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Marnig

K7 V

Primary Main Sequence 0.64 3990 - 4100 0.20972
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0029 0.038 0.47 - 0.88 0.29 2.9
Orbit #  *  * 2 0 5
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Marnig

M8 V

Secondary Main Sequence 0.085 2420 - 2570 0.00018
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0005 0.0011 0.01 - 0.03 0.05 0.5
Orbit #  *  *  *  * 1

History & Background (Dossier)[edit]

Marnig was controlled and occupied by the Haven of Fursuelgigz during the Vargr Campaigns[2]

Marnig was such a worthless rock in antebellum times that it did not even enjoy Imperial membership. It was designated as a client state. The arid, frigid climate left little to be desired. It never had any natural resources worthwhile to catch the eye of any sort of corporate entity. Even the most intrepid of entrepreneurs couldn't justify investing in any sort of economic development this close to Vargr space. It was this mundane appearance that made it a perfect base of operations for smugglers. These were the very same smugglers that worked with the Cilnodan (Deneb 1805) government to extort money out of Ling-Standard Products and funnel it to the Assemblage of 1116.

It was easy keeping people away from Marnig. The starport was nothing more than a landing field. No fuel was available. No lodging facilities were available either. The TAS guide also had this to say, "There is also no government and a law level of only 1. The tech level is also a mere 5. Although there have been no reported incidents of a criminal nature in the Marnig system to warrant an amber rating, the complete lack of facilities, star faring technology, and social structure suggests that Imperial citizens should exercise caution when visiting the Marnig system. That assumes that Imperial citizens would want to visit Marnig in the first place. We couldn't come up with a reason ourselves."

That scathing commentary secured Marnig's position as a quiet, out of the way locale. Perfect for people wishing to stay under Imperial radar.

Since the smugglers were already in league with the Assemblage, Marnig faked its resistance to their invasion. The truth of the matter is that the place was taken without anyone firing a shot. Marnig then became a base of operations for both smugglers and the corsairs.

But the war started to go badly for the Assemblage of 1116 and it eventually crumbled, leaving personnel behind on several worlds. The Quarantine and subsequent crackdown on smuggling by the RQS also left the smugglers high and dry. Arguments started over what to do next. The smugglers decided to abandon the base for more hospitable worlds and try again to defy the Quarantine. The corsairs stationed on Marnig chose to wait for reinforcements with which they could attack the Regency, despite the news that the Assemblage's forces had been defeated once and for all. After the smugglers left, the corsairs renamed the world Trokuelats, after the ship captain who refused to give up on the now dead Assemblage.

This loyalty to the cause continued for several years, as did their raiding. In 1141, a RQS survey team performing reconnaissance in the Antra Wilds was fired upon after it landed. However, the RQS did not retaliate. The forces at Trokeulats were much too small to be of any concern and they kept clear of the Frontier. However, they did keep their eye on them.

When the Red Pelts started their forays into Antra subsector, they found willing recruits on Trokuelats. Their knowledge of the area helped the Red Pelts improve the effectiveness of their strikes. They even facilitated the meeting between the Red Pelts and "King Tut."

But the RQS had no tolerance for the tactics of the Red Pelts and began to systematically eradicate them from existence. Their first stop was the base at Trokuelats. Caught unawares, the corsairs were quickly pulverized. Only a few escaped with their lives.

The descendents of the survivors carry on with their forefathers' disdain for the Regency, though it's a bit watered down in its fervor. The world is a stopover and hideout for the Pack. Representatives from the Pack often take pity on these "poor dogs left out in the cold" and periodically bring them supplies. During the long periods between visits, the Trokuelatians kill the boredom, and the hunger, by fishing for Ousa, a cousin of the Terran shrimp, in the cold, briny seas.

References & Contributors (Sources)[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.