Madoc Subsector
Madoc Subsector | ||||||
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Sector | Diaspora | |||||
Capital | Kelvin (Diaspora 2340) | |||||
No. of Stars | 22 | |||||
Majority Control | Imperial - 100% |
No information or synopsis yet available.
Description (Specifications)[edit]
The Madoc Subsector is defended by 299th Fleet.
Subsector Summary: 1105[edit]
Madoc, subsector O of Diaspora contains 22 worlds with an estimated population of 8 billion, a per capita income of Cr3,263, and a total economy is BCr27,365. These worlds originate an interstellar trade of BCr267 through 17 starports (4 Class A, 5 Class B, 5 Class C, 3 Class D) employing 56,755 people. Driving this interstellar trade are three Agricultural (Ag) worlds, three Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, five Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and one Industrial (In) world. The governments in Madoc maintain one Naval base, and one Scout base. The average technology level is 9 (with most between 6 and 12). The highest technology level is 15 at Tavara (Diaspora 2136).
Madoc, subsector O of Diaspora contains 31 stars and 245 identified planets; 13 monostellar systems, nine binary systems, no trinary systems, and no systems with four or more stars. 19 of the 22 systems (86%) have native gas giants. There are no Asteroid (As) belts, two Desert (De) worlds, no Garden (Ga) worlds, no Ice-capped (Ic) worlds, three Poor (Po) worlds, one Vacuum (Va) world, and four Water (Wa) or Ocean (Oc) worlds.
Madoc has an estimated population of 8 billion distributed across one High population (Hi) world, five Moderate population (Ph) worlds, three Non-industrial (Ni) worlds, nine Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Kelvin (Diaspora 2340). The population consists of 1 sophont groups.
1 identified sophont populations in Madoc | |
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Third Imperium, Domain of Sol[edit]
The Third Imperium, Domain of Sol has jurisdiction over all of the worlds with an estimated population of 8 billion, a per capita income of Cr3,263, and a total economy is BCr27,365. These worlds originate an interstellar trade of BCr267 through 17 starports (4 Class A, 5 Class B, 5 Class C, 3 Class D) employing 56,755 people. Driving this interstellar trade are three Agricultural (Ag) worlds, three Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, five Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and one Industrial (In) world. The governments in Third Imperium, Domain of Sol maintain one Naval base, and one Scout base. The average technology level is 9 (with most between 6 and 12). The highest technology level is 15 at Tavara (Diaspora 2136).
The Third Imperium, Domain of Sol has an estimated population of 8 billion distributed across one High population (Hi) world, five Moderate population (Ph) worlds, three Non-industrial (Ni) worlds, nine Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Kelvin (Diaspora 2340). The population consists of 1 sophont groups.
- The Third Imperium, Domain of Sol subsector capital of Madoc is Kelvin (Diaspora 2340)
Astrographic Features & Trade Routes: 1105[edit]
The following astrographic features, trade routes, mains, clusters, and traces can be found within this area:
World Listing: 1105[edit]
The following systems and worlds can be found within this area:
History & Background (Dossier)[edit]
No information yet available.
Polity Listing: 1105[edit]
The following polities can be found within this subsector:
- Independent Powers (Pocket Empires)
- None
- Non-Aligned Powers (World-States)
- None
- Other Powers
- None
- Solomani Confederation (Solomani powers)
- None
- Third Imperium
- Solomani Autonomous Region
- Various member systems and worlds.
Native Sophonts (NILs): 1105[edit]
The following races (sophont species) are believed to have originated in this area:
- Humaniti (Human races)
- None
- Non-Human Races
- None
Demographics: 1105[edit]
Significant populations of the following races (sophont species) reside within this area:
- Humaniti (Human races)
- Non-Human Races
- None
Major Historical Events Timeline: 1116[edit]
These are some of the more important historical events that have affected this subsector:
- No information yet available.
History-Era: Rebellion[edit]
The postwar population of Madoc Subsector (Diaspora O) is 7.86 billion, a decline of 520 million from pre-Rebellion totals. Worlds that experienced noteworthy decreases in population are Waverly, Epic, Forgetten, and Berens. The highest tech level is C at Lexol.
References & Contributors (Sources)[edit]
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- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), TBD. (dot map provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), TBD. (dot map provided)
- Charles E. Gannon. Hard Times (Game Designers Workshop, 1991), TBD. (Khavle and Pasdaruu Subsectors)
- Charles E. Gannon. Astrogators' Guide to the Diaspora Sector (Game Designers Workshop, 1992), TBD.
- Charles E. Gannon. Assignment: Vigilante (Game Designers Workshop, 1992), TBD.
- Kevin Knight. Traveller Chronicle 02 (Sword of the Knight Publications, 1993), TBD.
- Kevin Knight. Traveller Chronicle 03 (Sword of the Knight Publications, 1994), TBD.
- Kevin Knight. Traveller Chronicle 04 (Sword of the Knight Publications, 1994), TBD.
- Kevin Knight. Traveller Chronicle 05 (Sword of the Knight Publications, 1994), TBD.
- Frank Chadwick, Dave Nilsen, Loren Wiseman. Path of Tears (Game Designers Workshop, 1994), TBD. (Promise and Khulam Subsections)
- Frank Chadwick. Vampire Fleets (Game Designers Workshop, 1995), TBD.
- Frank Chadwick. The Guilded Lilly (Game Designers Workshop, 1995), TBD.
- Martin Dougherty. Early Fallen (Avenger Enterprises, 2006), TBD.
- TBD. Belly of the Beast (Avenger Enterprises, 2007), TBD.
- EXTERNAL LINK: Fan-Site
- ↑ Frank Chadwick. The Guilded Lilly (Game Designers Workshop, 1995), 45.
- ↑ Frank Chadwick. The Guilded Lilly (Game Designers Workshop, 1995), 45.