Kirur (world)

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Kirur/Tareeirii (Ruupiin 1315)
Classic Era (1116)
B863ARK-F
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size8 Large (12,800 km, 0.80g - 1.08g)
Atmosphere6 Standard
Hydrographics3 Wet World 30%
PopulationA High (10 billion)
GovernmentR K'kree steppelord
LawK Extreme Law (excessively oppressive)
Tech LevelF High Stellar (anagathics)
See also UWP
System Details
Primary F5 V
Planetoid Belts 2
Gas Giants 1

Kirur is a high-population garden world with a billion or more sophonts in population size and a near-ideal utopian environment conducive to most sophonts.

  • This world has a nearby Naval Base, usually associated with military starships.
  • This world has a nearby Military Base, usually associated with military ground forces.
  • It is the homeworld of the K'kree.
  • It is the capital of the Two Thousand Worlds.

Description (Astrography & Planetology)[edit]

It is Located on Kirur Main.


Monostellar System[edit]

Kirur Monostellar System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Gzang

F5 V

Primary Main Sequence 1.33 6350 - 6550 2.71319
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0069 0.1366 1.49 - 2.6 0.69 6.9
Orbit #  * 0 4 2 6

System Data[edit]

No information yet available.

Mainworld Data[edit]

The planet's oceans are extremely shallow and the world exhibits almost no volcanic activity, very unusual for a world of its size.

  • Kirur along with its large and close moon Kirrixur form a double planet that occupies the third orbit from its primary star, Gzang.
  • Kirur has one large continent, which was conquered in prehistoric times by the current ruling clan.
  • Kirur is one of the most politically stable planets known.

Mainworld Size (S)[edit]

No information yet available.

Mainworld Atmosphere (A)[edit]

Kirur has a pressure of 0.71 to 1.49 atmospheres. A Standard Atmosphere does not require survival gear and will likely be easy for most sophonts to breathe.

Mainworld Hydrosphere (H)[edit]

No information yet available.

Mainworld Geography & Topography[edit]

No information yet available.

Mainworld Map[edit]

No information yet available.

Native Lifeforms[edit]

No information yet available.

Native Sophont (NIL): K'kree[edit]

No information yet available.

History & Background (Dossier)[edit]

Kirur (Ruupiin 1315): Homeworld and capital of the Two Thousand Worlds - the interstellar empire of the K'kree.

World Starport (Sp)[edit]

Kirur has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.

World Population (P)[edit]

No information yet available.

World Demographics[edit]

K'Kree, population = 100%

World Government (G)[edit]

Kirur , like all K'kree worlds, is governed by a hierarchy of Krurruna (bosses) who ultimately report to and owe complete allegiance to the Steppelord of the world. In the case of Kirur, the Steppelord is also the ruler of all K'kree, the Steppelord of the Two Thousand Worlds.

World Law Level (L)[edit]

No information yet available.

World Technology Level (TL)[edit]

Kirur possesses a Technology Level of TL–15 or TL-F in Hexadecimal Notation.

World Military[edit]

No information yet available.

World Economy[edit]

No information yet available.

Trade Data[edit]

No information yet available.

Urbanization[edit]

No information yet available.

World Infrastructure[edit]

This world possesses TBD infrastructure.

World Culture[edit]

No information yet available.

World Language/s[edit]

  • !Kee (K'kree native language)

Historical Data[edit]

No information yet available.

World Timeline[edit]

No information yet available.

UWP Listing[edit]

No information yet available.

Sources[edit]

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