Kakimir (world)
Kakimir/Kupid (Mendan 1211) | |||||||||||||||||||||||||
Classic Era (1116) | BADA554-A
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | K5 V M8 V M1 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 3 |
Kakimir is a nonindustrial world, that requires extensive imports of outside technology to maintain a modern, star-faring society.
- In a technological universe, societies without industrial capability generally suffer as nearly all manufactured and high tech goods must be brought in at significant cost.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- It is a Non-Aligned world dominated by Vargr sophonts located in the Kupid Subsector of Mendan Sector.
- This world-system hosts a Naval Base, usually associated with military starships, which may be located on or off-world.
Description / Astrography & Planetology[edit]
No information yet available.
Trinary Solar System[edit]
Kakimir Trinary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Kakimir K5 V
Primary Main Sequence 0.7 4300 - 4440 0.28697 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0033 0.0444 0.56 - 1.01 0.33 3.3 Orbit # * * 2 1 5 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Kakimir M8 V
Secondary Main Sequence 0.085 2420 - 2570 0.00018 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0005 0.0011 0.01 - 0.03 0.05 0.5 Orbit # * * * * 1 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Kakimir M1 V
Tertiary Main Sequence 0.5 3620 - 3660 0.08839 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0023 0.0247 0.31 - 0.59 0.23 2.3 Orbit # * * 1 0 5
System Data[edit]
No information yet available.
Mainworld Data[edit]
No information yet available.
Mainworld Geography & Topography[edit]
No information yet available.
Mainworld Map[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background / Dossier[edit]
No information yet available.
World Starport[edit]
Kakimir has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
World Technology Level[edit]
Kakimir possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land & Water: Grav belts and maturing gravcraft.
- Air: Greatly improved hybrid grav-aircraft.
- Space: Improved interplanetary spacecraft (System Craft).
- FTL: Jump Drive-1.
World Government[edit]
Kakimir is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.
World Law Level[edit]
No information yet available.
World Military[edit]
No information yet available.
World Economy[edit]
No information yet available.
Trade Data[edit]
No information yet available.
World Demographics[edit]
No information yet available.
World Culture[edit]
No information yet available.
Urbanization[edit]
No information yet available.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
References & Contributors / Sources[edit]
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- J. Andrew Keith, Marc Miller, John Harshman. Vargr (Game Designers Workshop, 1984), IBC. (named but no further data)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11,47. (dot map provided)
- Periodical: MegaTraveller Challenge 49 (full data provided)
- Author & Contributor: Angus McDonald AKA Falkayn
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com