Kaaniir (world)

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Kaaniir/Drexilthar (Reaver's Deep 2223)
Classic Era (1116)
C688611-6
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size6 Medium (9,600 km, 0.60g - 0.81g)
Atmosphere8 Dense
Hydrographics8 Wet World 80%
Population6 Moderate (7 million)
Government1 Company/Corporation
Law1 Low Law (no explosives, poison gas)
Tech Level6 Pre-Stellar (nuclear)
See also UWP
System Details
Primary F8 V
Planetoid Belts 2
Gas Giants 3

Kaaniir is a nonindustrial, rich, agricultural world with improving living conditions due to a bustling agro-economy.

Description (Astrography & Planetology)[edit]

Monostellar System[edit]

Kaaniir Monostellar System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Luguun

F8 V

Primary Main Sequence 1.18 6050 - 6180 1.78479
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0057 0.1108 1.24 - 2.17 0.57 5.7
Orbit #  * 0 4 2 6

System Data[edit]

Primary: Luguun, spectral class F8 V.

Planetary System: Six major bodies.

  • One Inhabited world (Kaaniir, II).
  • Three gas giants, two planetoid belts in system.

Mainworld Data[edit]

  • Mean orbital radius: 130.86 million kilometers (0.87 AU).
  • Period: 293.47 days
  • One satellite
  • Diameter: 9,789 kilometers
  • Density: 0.97
  • Mass: 0.409 standard
  • Mean surface gravity: 0.73 G
  • Rotation period: 19 hours, 41 minutes, 58 seconds.
  • Axial Inclination: 12°18'1.3"
  • Albedo: .44
  • Surface atmospheric pressure: 2.0atm; composition, standard oxygen-nitrogen mix, breathable without artificial assistance.
  • Hydrographic percentage: 81%, composition, liquid water and water-ice.
  • Mean surface temperature: 10°C.

History & Background (Dossier)[edit]

Kaaniir is a very pleasant world circling a yellow-white sun just beyond the boundaries of the Third Imperium. Somewhat cooler than Terra (Solomani Rim 1827) or Vland (Vland 1717)), the world's main habitation is concentrated in the warm temperate band around the equator. This region is ideal for agricultural production, and agriculture is the primary basis of the Kaaniir colony.

The world, though outside the Imperium, is owned and operated by the Imperial megacorporation Makhidkarun; the corporate giant's gourmet foods division has developed the colony into a series of large plantations where various types of agricultural delicacies are grown for export into the Imperium. Major products of the colony include some very fine wines (any Kaaniir vintage is highly prized by connoisseurs, and most average 1-1/2 to 2 times the basic price of less exalted vintings), plus a mutated form of an ancient and very famous Terrestrial coffee, Jamaica Blue Mountain. The Blue Mountain Label coffee grown on Kaaniir fetches prices of up to Cr50 per kilogram, and is a popular trade item. These are only two of the more famous products grown on Kaaniir -- many different fruits, vegetables, meat animals and other rare gourmet foods are raised and processed on the planet as well.

Makhidkarun enjoys a complete monopoly over Kaaniir foodstuffs; the Planetary Manager of the world is also the head of the planet's government (what there is of it). Little actual control is exercised over the populace; there are company regulations (well-enforced), but few laws. This makes for some interesting cultural variations; for example, murder is not a crime, but the man who kills a worker is required to see to it that the dead worker's production quotas are met for the remainder of the man's expected working life. This can be done by working double shifts, by paying a fixed sum to offset the quota, by indenturing a family member or by sponsoring an offworld immigrant. Justice is completely subordinated to corporate efficiency.

World Starport (Sp)[edit]

Kaaniir has a Class C Starport, an average quality installation which includes amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

Government[edit]

Though wages are good and regulations not unnecessarily harsh, many workers are dissatisfied with their lot. Kaaniir is run along the time-honored principles of a 'company town' -- with the corporation providing all services, and charging those against the pay credited to the workers; it is rare for an employee to save enough to buy himself free and leave the planet. Organized protest has not been a factor on Kaaniir yet, but attempts to stow away, hijack visiting freighters, or otherwise escape the planet covertly, do take place on an individual or small group level.

Makhidkarun does not own ships to service the colony directly; charters to independents and shipping companies are granted, instead. The charter contracts places ship crews under company regulations while on Kaaniir, making them subject to penalties for interference in production, whether through injury to or murder off, a worker, or through assisting -- knowingly or not -- in an escape attempt.

The Imperium maintains a Scout base in planetary orbit, which serves primarily as a connecting link to the Cassandra Belt and the naval base at Outpost (Reaver's Deep 1926).

Population[edit]

7,000,000

World Timeline[edit]

These are some of the more important historical events that have affected this world's subsector:

References[edit]

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