Iskhug (world)
Iskhug/Naem (Mendan 3233) | |||||||||||||||||||||||||
Classic Era (1116) | A787523–B
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | F3 V M1 V | ||||||||||||||||||||||||
Planetoid Belts | 2 | ||||||||||||||||||||||||
Gas Giants | 2 |
Iskhug is an agricultural, nonindustrial garden world with a near-ideal, utopian environment conducive to most sophonts.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- Its economy and population are growing and living conditions are expected to incrementally rise barring outside forces. The world will grow even quicker when its industrial sector begins to develop.
- This is a "low technology" world with technology competencies well below technology standards for Charted Space.
- It is a member of the Rukadukaz Republic, a member of the Julian Protectorate, in the Naem Subsector of Mendan Sector, which is located in the Vargr Extents.
- This world has a nearby Naval Base, usually associated with military starships.
- This world has a nearby Military Base, usually associated with military ground forces.
Description / Astrography & Planetology[edit]
No information yet available.
Binary Solar System[edit]
Iskhug Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Iskhug F3 V
Primary Main Sequence 1.44 6670 - 6750 3.58318 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0073 0.157 1.7 - 2.94 0.73 7.3 Orbit # * 0 5 2 6 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Iskhug M1 V
Secondary Main Sequence 0.5 3620 - 3660 0.08839 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0023 0.0247 0.31 - 0.59 0.23 2.3 Orbit # * * 1 0 5
System Data[edit]
No information yet available.
Mainworld Data[edit]
No information yet available.
Mainworld Geography & Topography[edit]
No information yet available.
Mainworld Map[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background / Dossier[edit]
No information yet available.
World Starport[edit]
Iskhug has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
World Technology Level[edit]
Iskhug possesses a Technology Level of TL–11 or TL-B in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-2.
World Government[edit]
Iskhug is governed by a Participatory Democracy where eligible voters determine laws and policy. What determines an eligible voter varies. There may be smaller councils or regional bodies to write the policies voted on. Leadership of the government and all members of the bureaucracy are determined by voting population.
World Law Level[edit]
No information yet available.
World Military[edit]
No information yet available.
World Economy[edit]
No information yet available.
Trade Data[edit]
No information yet available.
World Demographics[edit]
No information yet available.
World Culture[edit]
No information yet available.
Urbanization[edit]
No information yet available.
Languages[edit]
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
References & Contributors / Sources[edit]
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc Miller, John Harshman. Vargr (Game Designers Workshop, 1984), IBC. (named but no further data)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11,47. (dot map provided)
- Periodical: MegaTraveller Challenge 49 (full data provided)
- Author & Contributor: Angus McDonald AKA Falkayn
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com
- Pages using DynamicPageList3 parser function
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