Hurmant (world)
Hurmant/Trichal (Mavuzog 2634) | |||||||||||||||||||||||||
Classic Era (1116) | D7A1310-7
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | G0 VI | ||||||||||||||||||||||||
Planetoid Belts | 1 | ||||||||||||||||||||||||
Gas Giants | 2 |
Hurmant is a low population, fluidic hellworld of less than 10,000 sophonts struggling to survive in a inhospitable environment.
- A fluid world has an oceanic geography of a liquid other than water such as ammonia, methane, hydrocarbons, or other exotic liquids.
- Hellworlds often offer daily, and sometimes hourly, life-threatening situations to their inhabitants.
- It is a Non-Aligned world dominated by human sophonts located in the Trichal Subsector of Mavuzog Sector.
- This is a frozen world, with a climate of extremely low temperatures.
Description (Astrography & Planetology)[edit]
Hurmant has a solitary primary star.
- It is a yellow subdwarf.
Monostellar System[edit]
Hurmant Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Hurmant G0 VI
Primary Main Sequence 0.6 5400 - 6100 0.322 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.00949 0.04707 0.45 - 0.74 0.949 9.49 Orbit # * * 2 3 7 Remarks Periodic bouts of flare activity.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x4 secondary rocky worlds.
- x1 planetoid belt.
- x2 gas giants.
Mainworld Data[edit]
The mainworld orbits within the outer system.
- It receives very low levels of stellar energy.
- The world orbits beyond the stars Jump Shadow.
Mainworld Size (S)[edit]
Hurmant is a Meso World between 10,400km and 12,000km in diameter. The world has a standard gravity between 0.7G and 0.9G. The horizon will appear about 4.7km away.
Mainworld Atmosphere (A)[edit]
Hurmant has an Exotic Atmosphere and possesses an unusual gas mix which requires the use of oxygen tanks, but protective suits not necessary, but are recommended. TL–8 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
Hurmant has 05-15% of its surface covered by liquid water or ice. Wilderness refueling will be difficult. Water for the inhabitants needs to be imported and extensively recycled. These worlds are Hell Worlds or Poor Worlds depending on their atmosphere.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
- Locally, detailed maps may be available.
- Verified updated charts are constantly sought.
- Detailed survey data commands premium prices.
(Placeholder chart, exotic world.)
Native Lifeforms[edit]
Exotic native life occupying a few specialist ecological niches. Its metabolic functions help drive the process of atmospheric renewal.
History & Background (Dossier)[edit]
No information yet available.
World starport[edit]
Hurmant has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
World technology level[edit]
Hurmant possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land & Water: Grav belts and maturing gravcraft.
- Air: Greatly improved hybrid grav-aircraft.
- Space: Improved interplanetary spacecraft (System Craft).
- FTL: Jump Drive-1.
World government[edit]
Hurmant has no central government for the world, an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.
World military[edit]
No information yet available.
World Economy[edit]
- Resources 9 (Moderate)
- Labor 2 (Hundreds)
- Infrastructure 1 (Extremely limited)
- Efficiency -1 (Below average)
Trade Data[edit]
Importance -3 (Insignificant)
World Demographics[edit]
Population 4,000
World Culture[edit]
- Homogeneity 4 (Harmonious)
- Acceptance 1 (Extremely xenophobic)
- Strangeness 2 (Typical)
- Symbols 7 (Somewhat concrete)
Historical data[edit]
No information yet available.
World timeline[edit]
No information yet available.
UWP listing[edit]
No information yet available.
References & Contributors / Sources[edit]
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- Classic Traveller Group One Theta Borealis Sector
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- Author & Contributor: Lord (Marquis), Captain, and Lead Naval Architect Ronald B. Kline, Jr. of the Imperial Navy
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com