Hebrin (world)

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Hebrin/Hebrin (Empty Quarter 1930)
Milieu 1116
B550988-8
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere5 Thin
Hydrographics0 Desert World 0%
Population9 High (4 billion)
Government8 Civil Service Bureaucracy
Law8 High Law (controlled blades)
Tech Level8 Pre-Stellar (superconductors)
See also UWP
System Details
Primary K3 V
Worlds 16
Gas Giants 3
Planetoid Belts 2
Cultural Details
Government Civil service bureaucracy
Law Level High
Cultural Extension 9A58
Army Size (BEs) 20000
Economic Details
Technology Level 8
Economic Extension
G8A+1
ResourcesGExtremely abundant
Labor8Moderate (400 million)
InfrastructureA Extensive
Efficiency+1Average
Importance Extension 1
Resource Units 5,859
GWP (BCr) 1,280
World Trade Number 5
Trade Volume (MCr/year) 17,817
Starport Details
Classification Class-B
Port Size 6
Building Capacity (Tons) 4,400,000
Port employees 24,435
Port passengers (annual) 171,200

Hebrin is a desert world with a thin atmosphere. The system has a population over one billion. It is a member of Third Imperium in the Hebrin Subsector of Empty Quarter Sector and in the Domain of Antares. Hebrin, as a member world of the Third Imperium, holds the estate of an Imperial knight and the fiefdom of a count. Both are members of the Imperial Nobility charged with overseeing the world. This world has a nearby Naval Base, capable of handling warships. 10% of the world's population is the Major Race Vargr.

Astrography and Planetology[edit]

Part of the Imperial Empty Quarter Main.

Monostellar System[edit]

Hebrin Monostellar System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Lodestar

K3 V

Primary Main Sequence 0.78 4600 - 4830 0.41911
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0035 0.0537 0.65 - 1.18 0.35 3.5
Orbit #  *  * 3 1 5
Orbit 
0 	Broken Rock 	XS000000-0
1 	Shenandoah	Y100267-6
2	Hebrin 	B550A88-9 	N De Hi Po
3	Dalmatian 	Y653325-9
4 	Villi-skis 	Y682532-6
5 	Tolls Belt 	Y000443-9
6 	Raven 	SGG 	11 Moons
7	Petri Belt 	Y000467-8
8 	Resell 	YABA663-8
9 	Lodemar 	LGG 	21 Moons
10 	Vultis 	SGG	4 Moons

Mainworld Geography and Topography[edit]

Hebrin is a strange world, orbiting within the habitable zone of Lodestar, the system's K3V primary. Hebrin is a relativity small, tectonically inactive body, that despite having a molten core experiences very little volcanism or geological stresses, due largely to the fact that it has no moons. Early (Rule of Man) survey teams recorded the fact that this world has experienced regular bombardment by asteroids, large meteorites and cometary bodies in its history, with the effect that native life has not developed.

History and Background[edit]

Hebrin is a dying world, overpopulated and desperately short of water; the sheer number of in-system water tankers, recycling barges, and ice-pushers (dragging cometary materials to the Highport) is breathtaking, whilst far below, the wispy and metallic surface of Hebrin teams with 40,000,000,000 (forty billion) inhabitants, most of which live a life of economic uncertainty and quiet desperation.

How the hell anyone could call this a desert world, I don't know; all you can see from orbit are a few wispy thin clouds and a planetary surface that is almost completely covered from pole to pole by one huge mega city.

-- Merchant Captain Adele Halter 118-963

The thin atmosphere is all that is left from an abortive terraforming attempt made centuries ago that almost succeeded in making the place habitable. That was before the population explosion of big businesses and people flocking to Hebrin, seeking out a new and prosperous life. Water stocks are appalling, necessitating near-constant deliveries of water both from within the Hebrin System and nearby by extra-solar worlds. Thus the Hebrin system is crammed to the hilt with water tankers, ice cutters and mining ships dragging in cometary materials from the Oort Cloud. Indeed water, typically a worthless commodity, can fetch a price higher than gold, iridium or platinum in some quarters. Everything on Hebrin gets recycled and processed in vast water extraction plants (including the dead).

Urbanization[edit]

Hebrin is by nature a slightly cold world, hence most of the forty billion inhabitants need reliable heating and comforts, though the air is breathable if a little on the thin side, heavily tainted with industrial pollutants. The cost of such support is scandalously high. Most citizens live in tall interconnected city blocks or high rise dwellings or deep underground in large split level dwellings tunnelled out of the bedrock.

Society[edit]

Despite the gigantic manufacturing capacity of Hebrin its citizens tend to be poor, market forces having reduced wages to the bare minimum over the years in the face of escalating living costs. Thus there is lots of civil unrest, that tends to be vented through racial tensions and prejudices. Crime is rife in some areas and gang activity pronounced, the most renowned of which are the cyberneticly augmented Cybes and the secretive Slicks. With many different subcultures evolving amidst such a large and diverse population, Hebrin is home to a wide plethora of religions and clashing cultures, having Vargr, Droyne and Bwap supplementing its mostly Human census. In a worrying trend the use of psionics has even been portrayed in a positive light in the many media channels that swamp the airwaves of this diverse and busy star system. Whilst this is sure to prompt Imperial interventions sooner or later, conspiracy theorists are having a field day claiming that competing cells of psionicists exist on the planet, manipulating the government. This has prompted a mass import of psionic shield helmets as sported by public figures on a regular basis.

Imperial High (Landed) Nobility[edit]

Hebrin, as a member world of the Third Imperium, holds the estates of two members of the Imperial Nobility, who are charged with overseeing the world.

World Starport[edit]

Hebrin has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.

UWP Listing[edit]

UWP Changes (all dates are Imperial Calendar)

  • 993 - HEBRIN 1930 B550A88-9 N De Hi Po 423 Im
  • 1105 - HEBRIN 1930 B550988-8 N De Hi Po 423 Im
  • 1125 - HEBRIN 1930 D550983-6 De Hi Po 223 Ou
  • 1201 - Hebrin 1930 E550753-5 De Po B 123 Wi

References and Contributors[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.