Enbart (world)
Enbart/Parsi (Vland 0631) | |||||||||||||||||||||||||
Classic Era (1116) | B201689-C
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | M1 V | ||||||||||||||||||||||||
Planetoid Belts | 2 | ||||||||||||||||||||||||
Gas Giants | 0 |
Enbart is an icy, non-agricultural and nonindustrial vacuum world, whose surface is ice-capped and with nearly all of its water frozen and warranting hazardous environment precautions.
- It is unable to produce quality foodstuffs and must import them.
- It requires extensive imports of outside technology to maintain a modern, star-faring society.
- It is a member of the Third Imperium in the Parsi Subsector of Vland Sector in the Domain of Vland.
- This is a "high technology" world with technology achievements at, near, or over technology standards for Charted Space.
- Enbart is located on the Vilani Main.
Description (Astrography & Planetology)[edit]
Enbart has a solitary primary star.
- It is a red main sequence.
Monostellar System[edit]
Enbart Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Enbart M1 V
Primary Main Sequence 0.5 3620 - 3660 0.08839 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0023 0.0247 0.31 - 0.59 0.23 2.3 Orbit # * * 1 0 5 Remarks None
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x5 secondary rocky worlds.
- x2 planetoid belts.
Mainworld Data[edit]
Mainworld Size (S)[edit]
Enbart is a Small World between 2,400km and 4,000km in diameter. The world has low gravity between 0.1G and 0.17G. The horizon will appear about 2.5km away.
Mainworld Atmosphere (A)[edit]
Enbart has a pressure of less than 0.001 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
Enbart has 05-15% of its surface covered by ice, either in vast sheets or contained deep within craters or fractures on the surface. Wilderness refueling is possible. Water for the inhabitants can be got by mining and melting ice.
- The surface of the world is composed of a crust of ice many kilometers thick.
- Much of the surface is cratered and covered in thick layers of regolith and dust of meteoric origin, leaving only around 10% of the icy outer shell exposed.
- Below the outer icy shell there may be a world-ocean of liquid water.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
History & Background (Dossier)[edit]
World Starport (St)[edit]
Enbart has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
World Population (P)[edit]
Enbart has a population of 9,000,000 sophonts (millions).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
World Technology Level (T)[edit]
Enbart possesses a Technology Level of TL–12 or TL-C in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-3.
World Government (G)[edit]
Enbart is governed by a Civil Service Bureaucracy. The leadership of the government is another form (democracy, dictatorship, oligarchy), but the bureaucracy leadership influences policy. The government leadership may select the bureaucracy leadership, but not its membership. Usually the governmental leadership is divided, or incapable of setting policy and the bureaucracy provides a stabilizing influence. The bureaucracy may be the full government bureaucracy or a section with limited jurisdiction but considerable influence like the military.
World Law (L)[edit]
Enbart has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All objects specifically manufactured as weapons are typically regulated or prohibited (outside private residences or visiting starships).
Imperial High (Landed) Nobility[edit]
Enbart, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.
Trade Data[edit]
- Importance: 1 (ordinary)
World Economy[edit]
- Resources: A (abundant)
- Labor: 5 (hundreds of thousands)
- Infrastructure: 5 (limited)
- Efficiency: +2 (good)
World Culture[edit]
- Heterogenity: 7 (discordant)
- Acceptance: 7 (aloof)
- Strangeness: 6 (very distinct)
- Symbols: D (very abstract)
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- -4045 to -2204: the Ziru Sirka claims and settles worlds across the region.
- -2404 to -2215: the Interstellar Wars.
- -2204 to -1776: the Rule of Man administers the worlds of the region.
- -1776 to 0: the Long Night. There is widespread regression within the area and some worlds become barren.
- The Year 0: the Third Imperium is founded.
- 300-420: the First Survey charts the system.
- 604 to 622: the Imperial Civil War. The region suffers disruption and widespread economic issues.
- 624: the Express Boat Network is established, facilitating communications, trade, and economic growth within the area.
- 995-1065: the Second Survey charts the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
References & Contributors (Sources)[edit]
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- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), 7.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11, 98-104. (Ziru Sirka worlds: dot map provided. Full Sector details)
- Marc Miller. First Survey (Imperium Games, 1996), 46-53.
- Paul Drye, Loren Wiseman, Jon F. Zeigler. Interstellar Wars (Steve Jackson Games, 2006), 75-79.
- ↑ "Jump Map API" and map location from Travellermap.com