Dinzur (world)

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Dinzur/Gadde (Dagudashaag 3222)
Milieu 1116
A420326-E
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size4 Small (6,400 km, 0.32g - 0.46g)
Atmosphere2 Vacuum (very thin - tainted)
Hydrographics0 Desert World 0%
Population3 Low (3 thousand)
Government2 Participating Democracy
Law6 Moderate Law (no firearms except shotguns)
Tech LevelE High Stellar (anti-grav cities)
See also UWP
System Details
Primary G9 V
Worlds 15
Gas Giants 0
Planetoid Belts 1
Cultural Details
Government Participating democracy
Law Level Moderate
Cultural Extension 244D
Army Size (BEs) 0
Economic Details
Technology Level 14
Economic Extension
621+1
Resources6Few
Labor2Low (300)
Infrastructure1 Extremely limited
Efficiency+1Average
Importance Extension 1
Resource Units 12
GWP (BCr) 0
World Trade Number 3.5
Trade Volume (MCr/year) 350
Starport Details
Classification Class-A
Port Size 3
Building Capacity (Tons) 0
Port employees 25
Port passengers (annual) 1,000

Dinzur is a desert world with a thin tainted atmosphere. The system supports a population of fewer than 10,000 sophonts. This world is a satellite of a gas giant or another planet in the system. This is a high technology world with available technology over the standards for Charted Space. It is a member of Third Imperium in the Gadde Subsector of Dagudashaag Sector and in the Domain of Vland. Dinzur, as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Nobility charged with overseeing the world. This world has a nearby Imperial Naval Base, capable of handling warships. During the Long Night this world was named Vliir Ge.

Astrography and planetology[edit]

Dinzur is a member of the Sylean Main. The naval base hosts elements of the 219th Fleet.


Monostellar System[edit]

Dinzur Monostellar System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Dinzur

G9 V

Primary Main Sequence 0.9 5270 - 5380 0.69159
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.004 0.069 0.81 - 1.44 0.4 4
Orbit #  *  * 3 1 5

History and background[edit]

Dinzur remained uncolonized until 766 when the Imperial Navy decided to build a research station on its surface. Its primary function remains research into starship fuel purification systems.

However, over the years a small civilian center established itself round the port facilities and Dinzur, almost by chance, took on a secondary role. It quickly grew into Dagudashaag's primary Naval surplus distribution and resale centre. Dinzur deals mainly in uniforms, obsolete hand-held equipment and weapons to authorized civilian corporations.

References and contributors[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.