Darksea (world)
Darksea/Mavuzo (Mavuzog 0323) | |||||||||||||||||||||||||
Classic Era (1116) | CA9A357-9
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | G1 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 1 |
Darksea is a low-population oceanic water world with a population of less than 10,000 sophonts.
- It is covered with very deep oceans with less than 1% of its land above sea level.
- The inhabitants of this world live on the roughly 1% of exposed land mass, in underwater colonies, on city ships, or similar arrangements.
- It is a Non-Aligned world dominated by the Mavuzo, a sophont minor race, located in the Mavuzo Subsector of Mavuzog Sector.
- This world has an exploration base, which is similar to an Imperial Scout Base, capable of handling explorer personnel and exploratory starships.
- 100% of the population is composed of Mavuzo.
Astrography and Planetology[edit]
No information yet available.
Monostellar System[edit]
Darksea Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Darksea G1 V
Primary Main Sequence 1.03 5770 - 5860 1.109 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0049 0.0873 1 - 1.75 0.49 4.9 Orbit # * * 4 1 6
System data[edit]
Mainworld data[edit]
No information yet available.
Mainworld geography and topography[edit]
No information yet available.
Native lifeforms[edit]
Extensive, abundant native life.
History & Background (Dossier)[edit]
No information yet available.
World starport[edit]
Darksea has a Class C Starport, an average quality installation which includes amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
World technology level[edit]
Darksea possesses a Technology Level of TL–9.
- Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Early fusion power.
- Common Transportation technologies for this TL include:
- Land: Ultra high-speed trains and early grav vehicles.
- Water: High efficiency sailcraft, multihulled seacraft, improved artificial gills.
- Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
- Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
- FTL: Prototype Jump Drive-1.
World government[edit]
Darksea is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.
World military[edit]
No information yet available.
World Economy[edit]
- Resources 7 (Few)
- Labor 2 (Hundreds)
- Infrastructure 1 (Extremely limited)
- Efficiency +0 (Average)
Trade Data[edit]
Importance -1 (Unimportant)
World Demographics[edit]
Population 2,000
World Culture[edit]
- Homogeneity 4 (Harmonious)
- Acceptance 2 (Very xenophobic)
- Strangeness 4 (Somewhat distinct)
- Symbols B (Abstract)
Historical data[edit]
No information yet available.
World timeline[edit]
No information yet available.
UWP listing[edit]
No information yet available.
References & Contributors / Sources[edit]
This article has metadata. |
- Classic Traveller Group One Theta Borealis Sector
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- Author & Contributor: Lord (Marquis), Captain, and Lead Naval Architect Ronald B. Kline, Jr. of the Imperial Navy
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com