Barker Subsector
Barker Subsector | |
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Sector | Reft |
Capital | None |
No. of Stars | 2 |
Majority Control | Imperial Client State - 50% |
2nd Control | Non-Aligned - 50% |
Map Key | Map Key |
Subsector D of Reft Sector, within the Great Rift.
Description (Specifications)[edit]
Barker Subsector contains three star systems, of which one (Arnorac) is an Imperial client state. Arnorac receives support from the Imperium and the occasional visit from naval ships.
Subsector Summary: 1116[edit]
Barker, subsector D of Reft contains three worlds with an estimated population of 20 million, a per capita income of Cr2,900, and a total economy is BCr58. These worlds originate an interstellar trade of BCr0 through 3 starports (0 Class A, 3 Class B, 0 Class C, 0 Class D) employing 35 people. Driving this interstellar trade are no Agricultural (Ag) worlds, one Non-Agricultural (Na) world, no Pre-Agricultural (Pa) worlds, one Pre-Industrial (Pi) world, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in Barker maintain one Naval base.
Barker, subsector D of Reft contains four stars and 29 identified planets; two monostellar systems, one binary system, no trinary systems, and no systems with four or more stars. 2 of the three systems (66%) have native gas giants. There are no Asteroid (As) belts, no Desert (De) worlds, no Garden (Ga) worlds, no Ice-capped (Ic) worlds, no Poor (Po) worlds, no Vacuum (Va) worlds, and one Water (Wa) or Ocean (Oc) world.
Barker has an estimated population of 20 million distributed across no High population (Hi) worlds, no Moderate population (Ph) worlds, two Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Gordon (Reft 2609). The population consists of 1 sophont groups.
1 identified sophont populations in Barker | |
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Non-Aligned, Human-dominated[edit]
There are two Non-Aligned Human-dominated worlds in Barker with an estimated population of 20 million.
Client state, Third Imperium[edit]
The Client states of the Third Imperium in Barker encompasses one world with an estimated population of less than 1 million.
World Listing: 1116[edit]
The following systems and worlds can be found within this area:
Astrographic Features & Trade Routes: 1116[edit]
The following astrographic features and trade routes can found within this subsector:
- Great Rift
- Ishlagu Calibration Point
History & Background (Dossier)[edit]
No information yet available.
Polity Listing: 1116[edit]
Native Sophonts: 1116[edit]
The following races (sophont species) are believed to have originated in this area:
- Humaniti (Human Races)
- None
- Non-Human Races
- None
- Terragens (Non-Human Terran Races)
- None
Demographics: 1116[edit]
Significant populations of the following sophont races reside within this subsector:
- Terragens (Non-human Terran races)
- None
Major Historical Events Timeline: 1116[edit]
These are some of the more important historical events that have affected this subsector:
- No information yet available.
References & Contributors (Sources)[edit]
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- J. Andrew Keith, Marc Miller, John Harshman. Aslan (Game Designers Workshop, 1984), . (Named but no further data)
- Classic Traveller Trillion Credit Squadron
- MegaTraveller Alien - Solomani & Aslan (dotmap provided)
- MegaTraveller Alien - Vilani & Vargr (dotmap provided)
- MegaTraveller Rebellion Sourcebook (pg. 26)
- Periodical: MegaTraveller Journal 3 in Article: 'Domain of Deneb: Sector Data'
- Periodical: MegaTraveller Travellers' Digest No. 20
- Mongoose Traveller: Reft Sector