Skukikikar class Patrol Cruiser

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Skukikikar class Patrol Cruiser
Imperial Sunburst-Sun-IISS-Traveller.gif
Non-canon fan design.
Type: DD Destroyer
Also see
Blueprint {{{blueprint}}}
Cargo 46 Tons
Cost MCr5,049.314 br />Qty: MCr 4,039.451
Crew 204 with 150 Marines
Officers TBD
Enlisted TBD
Hardpoints 50
Hull {{{hull}}}
Jump J-2
Maneuver 6 G
Model TBD
Origin Shukikikar League
Passengers 0 High/Med 0 Low
QSP TBD
Reference {{{ref}}}
Size 5,000 Tons
Streamlining {{{aerodynam}}}
Tech Level TL–11
USP TBD
Starships are designed with the Classic Traveller format, using High Guard Shipyard v1.13 written by Andrea Vallance.

The Skukikikar class Patrol Cruiser is a warship.

Description (Specifications)[edit]

These TL–11 ships carry a reinforced company of 150 League Marines. These advanced TL–13 marines are equipped with IR chameleon battle dress, PGMP-Ds, grav belts and drop capsules. Built to emulate the tougher Ardi class Battle Riders, only close inspection can tell them apart. However, these are Fleet Destroyers and not SDBs. They can be carried by the League class Fleet Tender, and they use their doppelganger appearance to fool enemy gunners, who might mistake them for the other 5,000 ton SDB designs in the fleet.

Basic Ship Characteristics[edit]

Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (of ten craft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (thousands of tons) where necessary. [1]

Basic Ship Characteristics [2]
#. Category Remarks
1. Tonnage 5,000 tons. Streamlined with a needle/wedge configuration.
2. Crew 204 with 150 Marines.
3. Performance J-2. It has 6-G acceleration and 4-Agility. They carry enough fuel for Jump-2 with an addition Jump-1 back up. This fuel reserve extends their patrol range.
4. Electronics Mk.2 computer.
5. Hardpoints 50 hardpoints.
6. Armament This design is armed with two heavy missile bays, a particle accelerator bay, ten dual plasma gun turrets and ten triple pulse laser turrets, which each fire as a single battery.
7. Defenses Although called "Patrol Cruisers," these fast tin cans are largely defenseless. They lack armor or shielding, but are still streamlined with a needle/wedge configuration.
8. Craft It carries a 30 ton ship's boat to recover marine units.
9. Fuel Treatment They are equipped with scoops and a fuel refinery to facilitate ocean refueling.
10. Cost MCr5,049.314 br />Qty: MCr 4,039.451.
11. Construction Time 26 months.
12. Comments None.

History & Background (Dossier)[edit]

They were built for the Shukikikar League. They typically patrol in small flotillas of four ships. The 'SLF' can deploy nine patrol groups to prowl the borders and beyond.

References & Contributors (Sources)[edit]

This article has Metadata

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
  2. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.