Shurkar (world)

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Shurkar/Kupid (Mendan 0917)
Classic Era (1115)
C599255-9
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere9 Dense (tainted)
Hydrographics9 Wet World 90%
Population2 Low (400)
Government5 Feudal Technocracy
Law5 Moderate Law (no concealable weapons)
Tech Level9 Early Stellar (fusion)
See also UWP
System Details
Primary G9 V
Planetoid Belts 0
Gas Giants 4
jumpmap?sector=Mendan&hex=0917&options=8451&jump=3&scale=32&junk=junk.png
Jump map from Travellermap.com [1]

Shurkar is a low-population, nonindustrial world with a population of less than 10,000 sophonts in size.

  • This world-system hosts a Military Base, usually associated with military ground forces, which may be located on or off-world.
  • Around 80% of the population is composed of baseline humans and other non-human sophonts.
  • Nearly 20% of the population is composed of Vargr.

Description / Astrography & Planetology[edit]

No information yet available.

Monostellar System[edit]

Shurkar Monostellar System
Star Name Hierarchy Color Classification Remarks
Shurkar Primary Yellow G9 V


System Data[edit]

No information yet available.

Mainworld Data[edit]

No information yet available.

Mainworld Geography & Topography[edit]

No information yet available.

Mainworld Map[edit]

No information yet available.

Native Lifeforms[edit]

No information yet available.

History & Background (Dossier)[edit]

Shurkar (Mendan 0917) holds a small colony that has long held out against becoming part of any interstellar state.

  • The approximately 900 settlers all belong to the same religious cult, that promotes the use of cybernetic technology to extend sophont lifespans by replacing failing body parts with their cybernetic equivalents. The colonists have a number of functional spacecraft, and trade regularly for spare parts and raw materials on Lerigem.
  • Good defensive installations, their small size and perhaps their strange customs have protected the colony from Vargr corsairs. Indeed some corsairs, having suffered the loss of a body part in battle, have been known to become believers in order to acquire access to replacement cybernetics.
  • Believers in this sort of cult are known as Here-techs.
  • There is the equivalent of a military base here.

World Starport[edit]

Shurkar has a routine quality starport.

  • A Class-C Starport Facility has minimal if any shipyards and can only perform extremely limited repair work.
  • This facility has many very skilled personnel who can perform surprisingly sophisticated repair work despite the limited facilities.
  • This facility has refueling infrastructure and limited refining capabilities. One may purchase unrefined fuel here.
  • Starports of this class rarely have both a Lowport and a Highport.

World Technology Level[edit]

Shurkar possesses a Technology Level of TL–9.

  • Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
  • Common Power Generation technologies for this TL include: Early fusion power.
  • Common Transportation technologies for this TL include:
    • Land: Ultra high-speed trains and early grav vehicles.
    • Water: High efficiency sailcraft, multihulled seacraft, improved artificial gears.
    • Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
    • Space: SSTO spacecraft, early military spacecraft, and interstellar STL starships
    • FTL: Prototype Jump Drive-1.

World Government[edit]

Shurkar has a Feudal Technocracy government.

  • It is a government by specific individuals for those who agree to be ruled. Relationships are based on the performance of technical activities which are mutually-beneficial.
  • The typical power source of this government is an Oligarchy.
  • The typical power structure of this government is a Hegemony.

World Law Level[edit]

No information yet available.

World Military[edit]

No information yet available.

World Economy[edit]

No information yet available.

Trade Data[edit]

No information yet available.

World Demographics[edit]

No information yet available.

World Culture[edit]

No information yet available.

Urbanization[edit]

No information yet available.

Historical Data[edit]

No information yet available.

World Timeline[edit]

No information yet available.

UWP Listing[edit]

No information yet available.

References & Contributors / Sources[edit]

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This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. "Jump Map API" and map location from Travellermap.com