Seeker class Asteroid Prospector

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Seeker class Asteroid Prospector
Distant Fringe Logo.gif
Unpublished, non-canon fan design.
Type: J Prospector Vessel
Agility {{{agility}}}
Also see Prospector
Architect Ronald B. Kline, Jr.
Blueprint No
Canon No. Unpublished, non-canon fan design.
Cargo 30 Tons
Cost MCr59.53
MCr.47.624 in quantity
Crew 2
Officers 1
Enlisted 1
EOS {{{EOS}}}
Era 1105
Hardpoints 1
Hull TBD
Illustration No
IOC TBD
Jump J-2
Maneuver 1 G
Manufacturer Various Nist Governmental Hull Fabrication Subcontractors
Marines 0
Model 3
Origin Distant Fringe
Passengers 0 High/Med 0 Low
QSP TBD
Reference Ronald B. Kline, Jr.
Size 100 Tons
Size-cat ACS
Streamlining Unstreamlined Hull
Tech Level TL–11
USP S-1721231-030000-10001-0
Starships are designed with the Classic Traveller format, using High Guard Shipyard v1.13 written by Andrea Vallance.

The Seeker class Asteroid Prospector is a light prospecting starship.

Description (Specifications)[edit]

The dispersed structure hull is unstreamlined and is a chaotic array of gantries, modules and maneuver components. Antennae farms jut out at odd angles around a large central cargo bay. The bay is home to a small ore processing refinery. A pair of staterooms and a small medical bay, equipped with an emergency low berth form the foundation of a spin habitat module. There is an oxygen garden and hydroponics bay next to the carbon scrubbers, adjacent to the solar power array. The ship has a powerful pulse mining laser for blasting and melting rocks in the search for rare elements and valuable minerals and ores. The free floating excess particulates resulting from its use would quickly obscure the digging site. Therefore these tiny rock bits are captured by the refinery and packed into 50kg canisters. This forms the basis for the PPES or Pez system. The prismatic particulates ejection system, happens to function as the equivalent of a defensive sand caster battery. There is also a 50kg survey drone launcher which can be re-purposed to function as a missile launch rail.

Image Repository[edit]

No information yet available.

General Description & Deck Plans[edit]

No information yet available.

Basic Ship Characteristics[edit]

Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (...of ten subcraft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (...thousands of tons) where necessary. [1]

Basic Ship Characteristics [2]
No. Category Remarks
1. Tonnage / Hull 100 tons.
2. Crew x2 crew: Pilot and gunner.
3. Performance Propulsion:
  • Jump-2
  • 1-G acceleration
  • Power Plant-2
  • 2-EPs
  • Agility-0
4. Electronics Model 3 computer.
5. Hardpoints x1 hardpoints.
6. Armament The normal weapons fit-out for it is:
  • x1 pulse mining laser equal to a factor 1 battery.
  • x1 survey probe launcher equal to a factor 1 battery.
7. Defenses A PPES, or PEZ dispenser
  • x1 sand caster equal to a factor 3 battery.
8. Craft x1 4T Harpy class Air/Raft
9. Fuel Treatment None
10. Cost MCr59.53.
in Quantity 47.624
11. Construction Time Architect Fee 0.595, 40 weeks to build, 32 weeks in quantity.
12. Comments TBD
  • Standard cargo capacity amounts to 30.0 tons.

History & Background (Dossier)[edit]

Another quality product of the Nist (world) shipyards. Upon mustering out many local belters obtain these vessels once their production quotas have been satisfied and they are permitted to operate independently of centralized mining guild controls.

Class Naming Practice/s & Peculiarities[edit]

No information yet available.

Selected Variant Types & Classes[edit]

Civilian Vessel - Prospector/Surveyor:

  1. Type J class Seeker
    1. Arzhent class Prospector/Surveyor
    2. Jackie class Seeker
    3. Khazad class Seeker
    4. Kteiroa class Seeker
    5. Seeker class Asteroid Prospector
    6. Udzuekh class Mining Vessel

References & Contributors (Sources)[edit]

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This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
  2. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.