Scapa (world)

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This is a world-system under construction and is currently being input-programmed into the Traveller RPG Wiki.

Scapa/Nightrim (Reaver's Deep 2515)
Classic Era (1115)
B667784-A
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size6 Medium (9,600 km, 0.60g - 0.81g)
Atmosphere6 Standard
Hydrographics7 Wet World 70%
Population7 Moderate (70 million)
Government8 Civil Service Bureaucracy
Law4 Moderate Law (no light assault weapons)
Tech LevelA Early Stellar (jump drive)
See also UWP
System Details
Primary G6 V M2 V
Planetoid Belts 3
Gas Giants 0
jumpmap?sector=Reaver%27s+Deep&hex=2515&options=8451&jump=3&scale=32&junk=junk.png
Jump map from Travellermap.com [1]

Scapa is a rich, agricultural garden world with a near-ideal, utopian environment conducive to most sophonts.

Description (Astrography & Planetology)[edit]

This system is part of the Gerim Trace.

Binary Solar System[edit]

Scapa Binary Star System
Star Name Hierarchy Color Classification Remarks
Scapa Primary Primary Yellow G6 V None
Scapa Companion Secondary Red M2 V None


History & Background (Dossier)[edit]

Scapa has become rich exporting foodstuffs to the nearby naval bases on Kaagin, St George and Shetland.

  • The civil service government is geared towards continuing these food exports.
  • The population of Scapa, as well as nearby Shetland, Kaagin, Sheffield and Gerim all trace back to one of the more successful Reaver Warlords.

Imperial High (Landed) Nobility[edit]

Scapa, as a member world of the Third Imperium, holds the estate of three members of the Imperial Nobility, who are charged with overseeing the world.

References & Contributors (Sources)[edit]

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This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. "Jump Map API" and map location from Travellermap.com