Samardin class Patrol Sloop
|Samardin class Patrol Sloop|
Published, canon starship design.
|Type: EL Patrol Cruiser|
|Cost|| MCr539.686 (base)|
|Crew||17 (+8 Marines)|
|Passengers||0 High/Med 6 Low|
|Starships are designed with the Classic Traveller format, using High Guard.|
The Samardin class Patrol Sloop is a light warship.
- It is a military ship and a Sloop.
- Please also see AAB article: Ships of the Distant Fringe.
- Please also see AAB article: Warships of the Distant Fringe.
A generic class of paramilitary vessel, the Patrol Sloop is a patrol craft commonly encountered within the Distant Fringe region. It is classified as a Patrol Cruiser and is constructed as a conventional design. Similar designs have been in use from the time the Distant Fringe was first settled.
- The vessel is a TL 11 design.
General Description & Deck Plans
No information yet available.
Basic Ship Characteristics
Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (...of ten subcraft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (...thousands of tons) where necessary. 
|Basic Ship Characteristics |
|1.||Tonnage / Hull|| TBD tons.
The Patrol Sloop is constructed using a 500 dTon hull built in a generally cone-shaped configuration. The hull is fully streamlined, plated, and structurally reinforced, with an armor rating of 6: the ship is equipped with fuel scoops.
|2.||Crew|| xTBD crew.
The Patrol Sloop requires 17 crew: 5x command, 2x engineering, 7x gunnery, 2x service, and 1x Flight. The vessel carries 8 marines.
The vessel mounts a DeVoss-type jump-2 drive, a maneuver-3 drive, and a power plant 5, giving performance of jump-2 and 3G acceleration. The ship has an agility rating of 2 and an emergency agility of 3. There is fuel tankage of 125 dTons, sufficient for one jump-2 and giving the power plant four weeks duration. The craft is fitted with a fuel purification plant.
|4.||Electronics|| Model/TBD fib computer.
Adjacent to the bridge is a computer model/3: the vessel carries an additional backup computer model/3. There are 15 staterooms and 6 low berths. Double occupancy accommodations are required for all except the command crew. Four staterooms are available to ship's troops (who travel double occupancy) or important passengers. Cargo capacity amounts to 8 dTons.
|6.||Armament|| The normal weapons fit-out for it is:
|7.||Defenses||No information yet available.|
|8.||Craft||The ship carries a 20 dTon Pinnace in a dedicated hanger.|
The basic cost of the vessel, complete with a Pinnace, is MCr539.686.
|11.||Construction Time||TBD months to build, TBD months in quantity.|
A design that dates to the time of the Terran Confederation: elements of the design and construction indicate that the vessel has Vilani origins. The design is representative and a large number of variants exist, particularly with regard to the allotted weapons systems, onboard electronics, and the fit out of internal spaces.
The genius of the local manufacturers of these ships is the willingness to sell these vessels to any organization and government with sufficient funds to afford them. The trusted brand name is an ancient assurance of reliable quality. Distant Fringe history tells of these ships fighting on both sides of several local conflicts, with only minor differences to tell them apart. They have served, been sold off and continued to patrol with smaller navies. Refits, overhauls keep these vessels around for a long time under a variety of flags.
Distant Fringe Vessels
The Distant Fringe is said to be a far spinward-rimward area inhabited by colonists and refugees originating on Terra. The region is extremely isolated, separated from the rest of Charted Space by vast, almost uncrossable rifts that were once broached by a system of calibration Points and the use of tankers. Those few academics within Charted Space who have found references to the Distant Fringe regard it as little more than a tall tale. Likewise, many of the inhabitants of the Distant Fringe believe the existence of Charted Space to be mythical.
Vessels originating within the Distant Fringe are very rarely encountered outside of the region. However, misjumps do occur and anomalies with bizarre spacetime and Jumpspace effects exist: as such, craft of this type are not entirely unknown within Charted Space.
Class Naming Practice/s & Peculiarities
Each vessel within the class is named by the government of the state that produces it. They generally draw on traditional naming protocols and it is not uncommon for a historical class name to be reused.
- Individual vessels within the class are issued specific serial numbers and transponder codes.
- Naming a ship is considered a serious affair and is generally accompanied by a traditional ceremony, usually pouring a local beverage over the bows of the craft. Starfarers tend to be superstitious folk and a ship with a frivolous name is considered "unlucky".
Selected Variant Types & Classes
|This article has Metadata|
|This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it.|
- Marc Miller, Frank Chadwick, John Harshman. High Guard (Game Designers Workshop, 1980), 20-37. (Design Sequence Used)
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science