Samardin class Patrol Sloop

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Samardin class Patrol Sloop
Distant Fringe Logo.gif
Published, canon starship design.
Type: EL Patrol Cruiser
Agility {{{agility}}}
Also see
Architect TBD
Blueprint No
Canon {{{canon}}}
Cargo 8 Tons
Cost MCr539.686 (base)
MCr431.749 (discounted)
Crew 17 (+8 Marines)
Enlisted TBD
Officers TBD
EOS {{{EOS}}}
Era 1105
Hardpoints 5
Hull [[TBD Hull]]
Illustration No
Jump J-2
Maneuver 3 G
Manufacturer Various
Marines TBD
Model TBD
Origin Distant Fringe
Passengers 0 High/Med 6 Low
Reference TBD
Size 500 Tons
Size-cat ACS
Streamlining Unstreamlined Hull
Tech Level TL–11
Starships are designed with the Classic Traveller format, using High Guard.

The Samardin class Patrol Sloop is a light warship.

Description (Specifications)[edit]

A generic class of paramilitary vessel, the Patrol Sloop is a patrol craft commonly encountered within the Distant Fringe region. It is classified as a Patrol Cruiser and is constructed as a conventional design. Similar designs have been in use from the time the Distant Fringe was first settled.

  • The vessel is a TL 11 design.

Image Repository[edit]

J2 500dT Patrol Sloop.jpg
A Samardin class Patrol Sloop.

General Description & Deck Plans[edit]

No information yet available.

Basic Ship Characteristics[edit]

Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (...of ten subcraft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (...thousands of tons) where necessary. [1]

Basic Ship Characteristics [2]
No. Category Remarks
1. Tonnage / Hull TBD tons.

The Patrol Sloop is constructed using a 500 dTon hull built in a generally cone-shaped configuration. The hull is fully streamlined, plated, and structurally reinforced, with an armor rating of 6: the ship is equipped with fuel scoops.

  • Individual sections of the ship are divided by bulkhead walls. Sections of the ship can be isolated in the event of an emergency.
  • The hull includes internal grav plates and inertial compensators. All accessible sections of the hull have life support.
2. Crew xTBD crew.

The Patrol Sloop requires 17 crew: 5x command, 2x engineering, 7x gunnery, 2x service, and 1x Flight. The vessel carries 8 marines.

3. Performance Propulsion:

The vessel mounts a DeVoss-type jump-2 drive, a maneuver-3 drive, and a power plant 5, giving performance of jump-2 and 3G acceleration. The ship has an agility rating of 2 and an emergency agility of 3. There is fuel tankage of 125 dTons, sufficient for one jump-2 and giving the power plant four weeks duration. The craft is fitted with a fuel purification plant.

  • The engineering section has a main control room.
  • The jump drive utilises a lanthanum hull grid.
  • The jump drive is fitted with a jump governor.
4. Electronics Model/TBD fib computer.

Adjacent to the bridge is a computer model/3: the vessel carries an additional backup computer model/3. There are 15 staterooms and 6 low berths. Double occupancy accommodations are required for all except the command crew. Four staterooms are available to ship's troops (who travel double occupancy) or important passengers. Cargo capacity amounts to 8 dTons.

  • The vessel is fitted with communications equipment, an advanced sensor array and full ECM.
5. Hardpoints xTBD hardpoints.
6. Armament The normal weapons fit-out for it is:
  • The ship is fitted with 5 turrets. These are grouped into:
  • one sandcaster battery, consisting of 1 triple turret
  • one beam laser battery, consisting of 2 linked triple turrets
  • one missile battery, consisting of 2 linked triple turrets
7. Defenses No information yet available.
8. Craft The ship carries a 20 dTon Pinnace in a dedicated hanger.
9. Fuel Treatment TBD
10. Cost MCrTBD.

The basic cost of the vessel, complete with a Pinnace, is MCr539.686.

  • Both craft are standard designs. Detailed architectural plans are widely available and no design fee is chargeable.
  • If multiple examples of the design are ordered all of the ships in the production run qualify for a 20% discount, which reduces their price to MCr431.749.
11. Construction Time TBD months to build, TBD months in quantity.
12. Comments TBD
  • Standard cargo capacity amounts to TBD.0 tons.

History & Background (Dossier)[edit]

A design that dates to the time of the Terran Confederation: elements of the design and construction indicate that the vessel has Vilani origins. The design is representative and a large number of variants exist, particularly with regard to the allotted weapons systems, onboard electronics, and the fit out of internal spaces.

The genius of the local manufacturers of these ships is the willingness to sell these vessels to any organization and government with sufficient funds to afford them. The trusted brand name is an ancient assurance of reliable quality. Distant Fringe history tells of these ships fighting on both sides of several local conflicts, with only minor differences to tell them apart. They have served, been sold off and continued to patrol with smaller navies. Refits, overhauls keep these vessels around for a long time under a variety of flags.

Distant Fringe Vessels[edit]

The Distant Fringe is said to be a far spinward-rimward area inhabited by colonists and refugees originating on Terra. The region is extremely isolated, separated from the rest of Charted Space by vast, almost uncrossable rifts that were once broached by a system of calibration Points and the use of tankers. Those few academics within Charted Space who have found references to the Distant Fringe regard it as little more than a tall tale. Likewise, many of the inhabitants of the Distant Fringe believe the existence of Charted Space to be mythical.[3]

Vessels originating within the Distant Fringe are very rarely encountered outside of the region. However, misjumps do occur and anomalies with bizarre spacetime and Jumpspace effects exist: as such, craft of this type are not entirely unknown within Charted Space.[4]

Class Naming Practice/s & Peculiarities[edit]

Each vessel within the class is named by the government of the state that produces it. They generally draw on traditional naming protocols and it is not uncommon for a historical class name to be reused.

  • Individual vessels within the class are issued specific serial numbers and transponder codes.
  • Naming a ship is considered a serious affair and is generally accompanied by a traditional ceremony, usually pouring a local beverage over the bows of the craft. Starfarers tend to be superstitious folk and a ship with a frivolous name is considered "unlucky".

Selected Variant Types & Classes[edit]

Security Vessel - Sloop:

  1. Type TBD class Vessel
    1. Asia class Scout

References & Contributors (Sources)[edit]

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This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
  2. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
  3. An unpublished factoid written by Maksim-Smelchak
  4. An unpublished factoid written by Maksim-Smelchak