Worlds of Rukh
- 1 Rukh (Polity) Goals
- 2 Rukh (Polity) History & Background (Dossier)
- 3 Rukh (Polity) Government & Politics (Leadership)
- 4 Rukh (Polity) Technology & Trade (Economy)
- 5 Rukh (Polity) Military & Intelligence (Force Projection)
- 6 Rukh (Polity) Sectors & Astrography
- 7 Rukh (Polity) References & Background (Sources)
Rukh (Polity) Goals
Rukh (Polity) History & Background (Dossier)
Founded in 1067, the Worlds of Rukh grew from the falling of the Aegs worlds. Rukh, a high charisma Vargr, alternately charmed and killed his rivals, forging an alliance and restoring law and order to these worlds.
History: Rukh Instability
Rukh, the founder, died in 1094 leaving his successors to follow the dogma he laid down. In response, the Gnoerrg Rukh Loell increased their pressure to splinter the Rukh worlds, an effort which failed.
Finally, in 1159 members of the Navy and Army forces staged a coup attempt and managed to kill several members of the ruling council. The remaining council members divided the loyalties of the remaining forces. A civil war quickly shattered the government. When the dust settled, Allez, Rroerz Uerra, and Rueks Legacy were the three largest splinter groups left.
History: Rukh Internal Unrest
To maintain control over the population to that degree the government has, they need an opposition. To Anti-Rukh’s annoyance, they represent this opposition. Militarily, Rukh could have crushed Anti-Rukh in a matter of months. But by doing this they would lose the external enemy the government needs unite the population.
Rukh also carries out operations to frighten the population into believing that there are more enemies present than there really are, creating the illusion that they have been penetrated and that the enemy is constantly in their midst.
Rukh (Polity) Government & Politics (Leadership)
The interstellar Rukh government is characterized by a very high degree of centralization that dictates strong policies to direct the entire state and strongly disregards local/planetary differences. The Worlds of Rukh are classified as a Hegemony.
Rukh Government Structure
The Rukh government is an elite council which is lead by a dictator.
Rukh Planetary Governance
World governments are not represented in the interstellar Rukh government and must follow the whims of multi-system Rukh government. The individual worlds have little local control when it comes to external policy. Internal policy is somewhat lesser controlled. But the Rukh doctrine must be followed.
Worlds have public elections for local rulers, but the candidates have to be approved by the Rukh Assembly prior to an election.
Rukh Business Regulation
One of Rukh's first acts, when he had secured his powerbase, was to nationalize most of the bigger corporations. The nationalization of the largest companies helped distribute the goods more evenly, but at the cost of galloping inflation.
Rukh (Polity) Technology & Trade (Economy)
Rukh (Polity) Military & Intelligence (Force Projection)
All military forces are gathered under a central command. The forces are usually built from the world they are going to protect, but units often do change bases from one world to another. This circulation prevents worlds from having soldiers that will not shoot at locals in case of upheaval. Soldiers sympathize less with vargr they do not know.
The military forces are financed by taxation of the individual sophonts on the different worlds.
Rukh (Polity) Sectors & Astrography
World Listing: 1116
The following systems and worlds can be found within this polity: