Rifts Reach Subsector

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Rifts Reach Subsector
Zukhumi Tsent Rayoci'Ailr

Rifts Reach style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com

Void (De J)
Sector Delphi
Capital Antler (Delphi 1118)
No. of Stars 15
Majority Control Third Imperium - 100%

No information or synopsis yet available.

Description (Specifications)[edit]

The Rifts Reach Subsector is defended by 223rd Fleet.

Subsector Summary: 1116[edit]

Rifts Reach, subsector F of Delphi has 15 worlds, of which 13 have native gas giants. The estimated population for the subsector is 60 billion sophonts (not necessarily humans). There is one High population (Hi) world, one Moderate population (Ph) world, seven Non-industrial (Ni) worlds, four Low population (Lo) worlds, and no Barren (Ba) worlds. There is one Agricultural (Ag) world versus no Pre-Agricultural (Pa) worlds, and two Non-Agricultural (Na) worlds. There is one Rich (Ri) world versus no Industrial (In) worlds. There is one Asteroid (As) belt, no Desert (De) worlds, one Garden (Ga) world, no Ice-capped (Ic) worlds, four Poor (Po) worlds, two Vacuum (Va) worlds, and one Water (Wa) or Ocean (Oc) world. There is one Naval base in the subsector, two Scout bases, and no Way stations. The Imperial nobility includes 15 Knights, no Baronets, one Baron, one Marquis, one Viscount, one Count, one Duke, and one Subsector Duke. The highest population world is Zzurvurh (Delphi 1019). The highest tech level is D at Antler (Delphi 1118). The average technology level is 9 (with most between 6 and 11).

Polity Listing[edit]

The Third Imperium, Domain of Sylea in Rifts Reach has jurisdiction over all of the worlds. The subsector capital is Antler (Delphi 1118).

World Listing: 1116[edit]

The following systems and worlds can be found within this area:

15 Worlds in the Rifts Reach Subsector
Antler  •  Aylen  •  Carthage (De 1111)  •  Daon  •  De Coupeland  •  Duane  •  Emila  •  Evraud  •  Galis  •  Lacerta  •  Lillibet  •  Mcdonald  •  Odin (De 0916)  •  Pasadena (De 1315)  •  Zzurvurh  •  

Astrographic Features & Trade Routes: 1116[edit]

The following astrographic features and trade routes can be found within this area:

  • No information yet available.

History & Background (Dossier)[edit]

No information yet available.

Polity Listing: 1116[edit]

The following polities can be found within this subsector:

  • Independent Powers
    • None
  • Other Powers
    • None

Native Sophonts: 1116[edit]

The following races (sophont species) are believed to have originated in this area:

  • Terragens (Non-human Terran races)
    • None

Demographics: 1116[edit]

Significant populations of the following races (sophont species) reside within this area:

  • Terragens (Non-human Terran races)
    • None

Major Historical Events Timeline: 1116[edit]

These are some of the more important historical events that have affected this area:

  • No information yet available.

References & Contributors (Sources)[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.