Rhys (world)

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Rhys/Scotian Deep (Reaver's Deep 1019)
Classic Era (1115)
C766896-7
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size7 Medium (11,200 km)
Atmosphere6 Standard
Hydrographics6 Wet World 60%
Population8 Moderate (500 million)
Government9 Impersonal Bureaucracy
Law6 Moderate Law (no firearms except shotguns)
Tech Level7 Pre-Stellar (electronics)
See also UWP
System Details
Primary M1 V
Planetoid Belts 2
Gas Giants 1
jumpmap?sector=Reaver%27s+Deep&hex=1019&options=8451&jump=3&scale=32&junk=junk.png
Jump map from Travellermap.com [1]

Rhys (World) Synopsis[edit]

Rhys is a pre-agricultural, moderate population rich garden world with over a hundred million, but not yet at a billion sophonts in population size.

  • Garden worlds are known for their near-ideal utopian environments conducive to most sophonts, plants, animals, and other forms of life.
  • It is a pre-agricultural world with an environment suitable for large scale agricultural and livestock industries that have not yet been widely developed.
  • This is a rich world with a prosperous and thriving world economy.
  • Its economy and population are rapidly growing and living conditions are expected to quickly rise barring outside forces.
  • It is a Non-Aligned world dominated by human sophonts located in the Scotian Deep Subsector of the Reaver's Deep Sector.

Description[edit]

The scout base at Rhys is run by the Caledon Royal Mail to keep the connection between the Principality of Caledon and its remote trading base at Dunmarrow (Reaver's Deep 1721).

GURPS World Paragraph[edit]

No information yet available.

History & Background (Dossier)[edit]

No information yet available.

References & Contributors (Sources)[edit]

Maintenance This article is missing source reference/s. At least one reference, citation, or author if non-canon should be listed for most articles.
  1. "Jump Map API" and map location from Travellermap.com