No Hope (Da 1924) (world)

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No Hope/Pact (Dagudashaag 1924)
Milieu 1116
B541699-A
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size5 Medium (8,000 km)
Atmosphere4 Thin (tainted)
Hydrographics1 Dry World 10%
Population6 Moderate (1 million)
Government9 Impersonal Bureaucracy
Law9 High Law (no weapons out of home)
Tech LevelA Early Stellar (jump drive)
See also UWP
jumpmap?sector=Dagudashaag&hex=1924&options=8451&jump=3&scale=32&junk=junk.png
Jump map from Travellermap.com [1]
System Details
Primary K1 V
Worlds 11
Gas Giants 3
Planetoid Belts 1
Cultural Details
Government Impersonal bureaucracy
Law Level High
Cultural Extension 776B
Army size (BEs) 1
Economic Details
Technology Level 10
Economic Extension
C55+2
ResourcesCVery abundant
Labor5Moderate (100 thousand)
Infrastructure5 Limited
Efficiency+2Good
Importance 1
Resource Units 600
GWP (BCr) 1
World Trade Number 4
Trade Volume (MCr/year) 5,017
Starport Details
Classification Class-B
Port Size 7
Building Capacity (Tons) 1,150
Port employees 200,235
Port passengers (annual) 500

No Hope has a tainted unbreathably thin atmosphere and very little surface water. The system has a population between 10,000 and 10 million, lacking the industrial base to be completely self-supporting. It is a member of Third Imperium in the Pact Subsector of Dagudashaag Sector and in the Domain of Vland. No Hope, as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Nobility charged with overseeing the world. This world contains an Imperial Scout Base, capable of handling Scout Service starships and personnel.

Astrography and planetology[edit]

No information yet available.

Monostellar System[edit]

No Hope Monostellar System
Star Name Hierarchy Color Classification Remarks
No Hope Primary Primary Orange K1 V


Native Lifeform: Nokhopii Worm[edit]

Carnviorous burrowing vermiform creature. Believed extinct.

History and background[edit]

This colony was originally named Nokhopii (Anglic: Nokhopii). The planet was truly full of natural beauty. Then the Vilani colony utterly vanished without trace. 10,000 men, women and children disappeared leaving behind an empty settlement. Everything organic in the camp had vanished. A second colony was established and it too vanished. This time it was able to pinpoint the disappearance to a three month period corresponding to the summer. The planet was considered jinxed.

It was renamed No Hope and remained uncolonised until 756 when ICE established a small research station which was ordered to record everything. That summer the orbiting station witnessed the deaths of their team-mates on the surface as the summer heat brought a carnivorous worm to the surface of the planet in such abundance that the entire surface of the continent seemed to squirm. The colonists hadn't a chance. Subsequently orders were given to hunt down and totally exterminate these creatures and successful colonisation is believed to have finally been achieved.

Imperial High (Landed) Nobility[edit]

No Hope (Da 1924), as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.

World Starport[edit]

No Hope (Da 1924) has a good quality starport.

  • A Class-B Starport Facility has not very well developed shipyards and is only capable of producing spaceships.
  • This facility has many very skilled personnel who can perform not only major repair work, but overhaul work as well.
  • This facility has advanced refueling and refining infrastructure. One may purchase practically any kind of refined fuel here.
  • Almost every starport of this class possesses both a Lowport and a Highport. Such ports rarely have more than one of each kind of port.

References and contributors[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. "Jump Map API" and map location from Travellermap.com