Newquay (world)

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Newquay/Staai (Dark Nebula 3240)
Classic Era (1115)
StarportE Frontier - no facilities
Size3 Small (4,800 km, 0.24g - 0.34g)
Atmosphere1 Vacuum (trace)
Hydrographics0 Desert World 0%
Population5 Moderate (300 thousand)
Government4 Representative Democracy
Law8 High Law (controlled blades)
Tech Level7 Pre-Stellar (electronics)
See also UWP
System Details
Primary M4 V M5 V
Planetoid Belts 1
Gas Giants 2
Jump map from [1]

Newquay is a nonindustrial world, that requires extensive imports of outside technology to maintain a modern, star-faring society.

  • In a technological universe, societies without industrial capability generally suffer as nearly all manufactured and high tech goods must be brought in at significant cost.
  • As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
  • This is a cold world with an overall climate is at the lower temperature range of human-congruous sophont endurance.
  • It is a member of the Solomani Confederation in the Staai Subsector of Dark Nebula Sector.

Description (Astrography & Planetology)[edit]

A small planet with low gravity and a trace atmosphere, it is one of 16 bodies in this binary star system. Despite orbiting at 0.24 AU, the climate is frigid. The molten iron core is responsible for the 3.33 g/ml density of the tidally locked planet. Settlement is limited to the bright face.

Binary Solar System[edit]

Newquay Binary Star System
Star Name Hierarchy Color Classification Remarks
Newquay Primary Primary Red M4 V
Newquay Companion Secondary Red M5 V

History & Background (Dossier)[edit]

Newquay is an dry, moderately populated and non-industrialized Solomani Confederation world located near the Aslan Hierate border in Staai Subsector of Dark Nebula. The system is a Confederation outpost with a single battalion garrison for defense.

Other Data[edit]

Non-canon: Slightly off the beaten path, this is not the typical path for Solomani war fleets headed for the Aslan border for patrols and military operations. The starport is a crude effort devoid of special features. Survival requirements dictated that most of the settlement be underground to protect the colonists from the ravages of the unshielded surface, a cold dry barren place pocked with craters and powdery impact dust. Originally, sophisticated mining rigs were delivered to cut tunnels and shafts into the crust in a detailed effort to find and exploit mineral deposits. Several sites showed promise, but this was never really a successful mining operation. The vacant tunnel network became the living quarters for the colonists and unemployed miners left behind. Over time their numbers grew and a society of sorts developed.

References & Contributors (Sources)[edit]

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  1. "Jump Map API" and map location from