Napu (world)

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Napu/Laraa (Dagudashaag 3035)
Milieu 1116
B8B5202-C
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size8 Large (12,800 km)
AtmosphereB Exotic (corrosive)
Hydrographics5 Wet World 50%
Population2 Low (600)
Government0 No Government structure
Law2 Low Law (no energy weapons)
Tech LevelC Average Stellar (robots)
See also UWP
jumpmap?sector=Dagudashaag&hex=3035&options=8451&jump=3&scale=32&junk=junk.png
Jump map from Travellermap.com [1]
System Details
Primary G1 III
Worlds 9
Gas Giants 3
Planetoid Belts 0
Cultural Details
Government No government
Law Level Low
Cultural Extension 1318
Army size (BEs) 0
Economic Details
Technology Level 12
Economic Extension
711-3
Resources7Few
Labor1Low (60)
Infrastructure1 Extremely limited
Efficiency-3Poor
Importance 1
Resource Units 5
GWP (BCr) 0
World Trade Number 2.5
Trade Volume (MCr/year) 0
Starport Details
Classification Class-B
Port Size 0
Building Capacity (Tons) 0
Port employees 0
Port passengers (annual) 0

Napu is a fluid world with an oceanic geography of a liquid other than water such as ammonia, methane, hydrocarbons, or other exotic liquids. The system supports a population of fewer than 10,000 sophonts. This is a high technology world with available technology over the standards for Charted Space. It is a member of Third Imperium in the Laraa Subsector of Dagudashaag Sector and in the Domain of Vland. Napu, as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Nobility charged with overseeing the world. This world has a nearby Imperial Naval Base, capable of handling warships. During the Long Night this world was named Vliiki.

Astrography and planetology[edit]

Napu is a member of the Sylean Main.

Monostellar System[edit]

Napu Monostellar System
Star Name Hierarchy Color Classification Remarks
Napu Primary Primary Yellow G1 III


History and background[edit]

Due to the corrosive nature of their atmosphere, few Napu have even been outside an artificial environment.

Napu was initially setup up in 102 to mine heavy metals. Poor filtration system design resulted in a radiation and heavy metal taint in within the domes themselves. The descendants of the original miners have now adapted to this but at a cost; in order to cope natives have evolved an adaptive metabolism. Their DNA has the ability for rapid and error-free repair of cellular damage from the background radiation as well as the biological need to ingest what to others would be a poisonous excess of rare earths such as arsenic. As a result of these adaptations, Napu are now unable to reproduce with other races of Humaniti and are thus dying out due to excessive inbreeding.

References and contributors[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. "Jump Map API" and map location from Travellermap.com