Nabeth (world)

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Nabeth/Egyrn (Trojan Reach 1202)
Classic Era (1115)
D426579-8
StarportD Poor: No Construction, Minor Repair, Unrefined fuel
Size4 Small (6,400 km, 0.32g - 0.46g)
Atmosphere2 Vacuum (very thin - tainted)
Hydrographics6 Wet World 60%
Population5 Moderate (800 thousand)
Government7 Balkanization
Law9 High Law (no weapons out of home)
Tech Level8 Pre-Stellar (superconductors)
See also UWP
System Details
Primary M4 V
Planetoid Belts 2
Gas Giants 3
jumpmap?sector=Trojan+Reach&hex=1202&options=8451&jump=3&scale=32&junk=junk.png
Jump map from Travellermap.com [1]

Nabeth is a nonindustrial world, that requires extensive imports of outside technology to maintain a modern, star-faring society.

  • In a technological universe, societies without industrial capability generally suffer as nearly all manufactured and high tech goods must be brought in at significant cost.
  • As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
  • It a client state of the Third Imperium in the Egyrn Subsector of Trojan Reach Sector.
  • This world contains an Imperial Scout Base, capable of handling IISS starships and personnel.

Description (Planetology)[edit]

As an Imperial client state, visitors from the Imperium are permitted to jump from Motmos (Spinward Marches 1340) in District 268 to Nabeth but are prohibited from travelling onwards.

History & Background (Dossier)[edit]

Nabeth is a non-industrial Imperial Client State located in the Egyrn Subsector of the Trojan Reach.

  • The Imperium considers Nabeth to be the de facto capital of the subsector.
  • The planet’s population is restricted to a ring of spaceborne habitats and hollowed-out asteroids that have been moved into stable orbits around the little world.
  • The Nabethi have a reputation as excellent if unscrupulous traders and the bazaars of Nabeth are a good place to go for rumors or to pick up curious artifacts from elsewhere in the Trojan Reach.
  • There is an Imperial Scout Base located in this system.
  • The trading cartel McClellan Factors maintains a Factor on the mainworld.

References & Contributors (Sources)[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. "Jump Map API" and map location from Travellermap.com