Mulaar Subsector

From Traveller Wiki - Science-Fiction Adventure in the Far future
Jump to: navigation, search
Mulaar Subsector
Zhemi Outback Dudin

Mulaar style="width: 250px; height: 350px; border: solid 1px black;"
map from

Sector Daibei
Capital Juuri Banii (world)
No. of Stars 30
Majority Control Third Imperium - 100%
Mulaar Subsector is an undeveloped backwater.
  • If it wasn't for X-boat lines, little interstellar traffic would pass through the subsector.
  • Despite average to high stellar density and a considerable number of Imperial Nobility, the area has never attracted significant industrial or manufacturing capability and no rich worlds exist in the subsector.
  • The rumors are that at least one megacorporation is interested in developing the subsector.

Description (Specifications)[edit]

The Mulaar Subsector is defended by 110th Fleet.

Subsector Summary: 1105[edit]

Mulaar, subsector J of Daibei has 30 worlds, of which 25 have native gas giants. The estimated population for the subsector is 17 billion sophonts (not necessarily humans). There is one High population (Hi) world, three Moderate population (Ph) worlds, 18 Non-industrial (Ni) worlds, seven Low population (Lo) worlds, and no Barren (Ba) worlds. There are two Agricultural (Ag) worlds versus two Pre-Agricultural (Pa) worlds, and five Non-Agricultural (Na) worlds. There are no Rich (Ri) worlds versus one Industrial (In) world. There are no Asteroid (As) belts, no Desert (De) worlds, no Garden (Ga) worlds, no Ice-capped (Ic) worlds, five Poor (Po) worlds, seven Vacuum (Va) worlds, and two Water (Wa) or Ocean (Oc) worlds. There is one Naval base in the subsector, one Scout base, and one Way station. In Mulaar there is one race homeworld. The Imperial nobility includes 30 Knights, five Baronets, two Barons, three Marquises, three Viscounts, one Count, one Duke, and one Subsector Duke. The highest population world is Duurmurze (Daibei 0922). The highest tech level is F at Mcgwire (Daibei 1329). The average technology level is 10 (with most between 7 and 12).

Polity Listing: 1105[edit]

The Third Imperium, Domain of Ilelish in Mulaar has jurisdiction over all of the worlds. The subsector capital is Juuri Banii (Daibei 1529).

Astrographic Features & Trade Routes: 1105[edit]

The following astrographic features, trade routes, mains, clusters, and traces can be found within this area:

World Listing: 1105[edit]

The following systems and worlds can be found within this area:

30 Worlds in the Mulaar Subsector
Amun  •  Coquitlam  •  Dawn (Da 1526)  •  Drako  •  Duurmurze  •  Hadria   •  Handel (Da 1626)  •  Harmony  •  Hestia  •  Juniper  •  Juuri Banii  •  Kimchi  •  Kuguuri  •  Lynx  •  Mcgwire  •  Mendelson  •  Mozart  •  Osita  •  Pilos  •  Polarity  •  Port Kells  •  Repin  •  Schubert  •  Silence  •  T'vira  •  Thutmosis Iii  •  Tirigiilii  •  Wheeler  •  White Mountain  •  Zwingle  •  

History & Background (Dossier)[edit]

No information yet available.

Polity Listing: 1105[edit]

The following polities can be found within this subsector:

  • Other Powers
    • None

Native Sophonts (NILs): 1105[edit]

The following races (sophont species) are believed to have originated in this area:

Demographics: 1105[edit]

Significant populations of the following races (sophont species) reside within this area:

Major Historical Events Timeline: 1116[edit]

These are some of the more important historical events that have affected this subsector:

  • No information yet available.

References & Contributors (Sources)[edit]

62px-Information icon.svg.png This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it.

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.