Mithril (world)

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Mithril/Sword Worlds (Spinward Marches 1628)
Milieu 1116
E568000-0
StarportE Frontier - no facilities
Size5 Medium (8,000 km)
Atmosphere6 Standard
Hydrographics8 Wet World 80%
Population0 Barren (0)
Government0 No Government structure
Law0 No Law
Tech Level0 Pre-Industrial (primitive)
See also UWP
jumpmap?sector=Spinward+Marches&hex=1628&options=8451&jump=3&scale=32&junk=junk.png
Jump map from Travellermap.com [1]
System Details
Primary F4 V
Worlds 8
Gas Giants 1
Planetoid Belts 0
Cultural Details
Government No government
Law Level No law
Cultural Extension 0000
Army size (BEs) 0
Economic Details
Technology Level 0
Economic Extension
200-5
Resources2Very scarce
Labor0Barren (0)
Infrastructure0 Non-existent
Efficiency-5Extremely poor
Importance -3
Resource Units 0
GWP (BCr) 0
World Trade Number 0
Trade Volume (MCr/year) 0
Starport Details
Classification Class-E
Port Size 0
Building Capacity (Tons) 0
Port employees 0
Port passengers (annual) 0

Mithril is a barren world with no overt population, government, or law level.

Wisconsin/Sword Worlds (Spinward Marches 1628)
New Era
C568654-A
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size5 Medium (8,000 km)
Atmosphere6 Standard
Hydrographics8 Wet World 80%
Population6 Moderate (3 million)
Government5 Feudal Technocracy
Law4 Moderate Law (no light assault weapons)
Tech LevelA Early Stellar (jump drive)
See also UWP
Cultural Details
Government Feudal technocracy
Law Level Moderate
Cultural Extension 191D
Army size (BEs) 15
Economic Details
Technology Level 10
Economic Extension
354+4
Resources3Very scarce
Labor5Moderate (300 thousand)
Infrastructure4 Very limited
Efficiency+4Advanced
Importance 2
Resource Units 240
GWP (BCr) 9
World Trade Number 4
Trade Volume (MCr/year) 5,203
Starport Details
Classification Class-C
Port Size 4
Building Capacity (Tons) 950
Port employees 915
Port passengers (annual) 211,100

Era: New Era

Wisconsin is a nonindustrial, rich, agricultural world with improving living conditions due to a bustling agro-economy.

  • As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
  • It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
  • Its economy is bustling and an increase in living conditions is expected in the near future. It is a member of Regency of Deneb in the Sword Worlds Subsector of Spinward Marches Sector. This world has a nearby Regency Naval Base, capable of handling warships.

Description (Astrography & Planetology)[edit]

Mithril is in the Sword Worlds Subsector, on the far border of the Spinward Marches of the Imperium.

Monostellar System[edit]

Mithril Monostellar System
Star Name Hierarchy Color Classification Notes
Mithril Primary Primary Yellow-White F4 V


Other Data[edit]

Mithril is an average-sized world measuring 8000 kilometers in diameter, with a standard atmosphere and water covering 80% of the world surface. In actuality, the water which covers the surface of Mithril is mostly ice; ice-caps cover both poles, and much of the continental land mass is under a mantle of ice and snow. Mithril's temperature rarely goes above freezing, as it orbits CN4335688, its F4 V primary, at a distance of 4.10 AU. Only the 2,486-day year allows for a long enough growing season to support plant life.

History & Background (Dossier)[edit]

Mithril is listed in the directories as having no population, government, or law level; this is not entirely true. Mithril was one of the group of Metal Worlds held in reserve by the Sword Worlds Confederation for future development. To support that claim, a rudimentary Starport (type E, little more than an administration building next to a paved area) was maintained, along with a port warden responsible for establishing sovereignty. Formally Mithril thus had both population, government, and law, but with no way to enforce the law away from the administration building, the Scouts chose to ignore it.

When the Border Worlds were formed in 1111, the Metal Worlds went with them. The port warden was replaced by one appointed by the Border Worlds, but otherwise things remain the same.

References & Contributors (Sources)[edit]